Archive for the ‘LD #21’ Category
Sorry for this delayed post. A lot has happened.
First of all, my fam’s at a camping retreat, so i’ve had to relocate to local coffee shops. This is big, because now i can only dev on my netbook. GRAGGHHH.
Also, me being new to Flixel, I ran into a couple of bugs (one of them took 4 hours), so not much has happened framework wise.
On the brighter side, I created a new enemy, 5 more levels, and everything works! (hopefully).
Planning to add – 1 more weapon, 6 more levels, and a super-awesome secret mode to my game!
i now have a generic enemy type! yay! they seek you, and explode in a fountain of kidneys when shot.
Hello errbody! im finished with terrain destruction and all that stuffs. more to come!
Ohaiguise, this is my first time in the competition thingy-ma-bobber.
Tools I will be using:
Art: Paint.NET and maybe some Adobe Flash for fancy schmancy cutscenes
Music: Milkytracker, if I manage to produce something that doesn’t want you to throw yourself off a cliff.