About Yezu (twitter: @yezu)
Ludum Dare 26
Ludum Dare 22
Ludum Dare 20
Archive for the ‘LD #20 – It’s Dangerous to go Alone! Take This!’ Category
I hoped I would manage to put more stuff into the game. I had a number of weapons and choosable items planned, more monsters, more music… more of many things. At least there are 22 levels I just hope that at least one person plays my game until he/she gets the invisibility ability
If You want to try here’s the link: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=33 ^_^
I’ve also managed to put my framework to a good test. I found a lot of bugs (forgot most of them though:P) like the light management is foobar and I do have some serious memory problems. I’m wondering… is it Java’s or my fault?
It’s time to rest…
It’s been over 5 hours so I might post something as well.
I’ve figured I’ll make a dungeon crawler. Not a very original idea, I know. However the only other I had was a Descent clone.. My cat is as always helping me code Anyway one of my goals this time is to test my framework which I’m using and so far so good.
I’ve spent quite some time doing maths and calculations. Hopefully I will be able to finish most of the rendering before evening and start game logic. I guess I will work on the assets tomorrow. I want music in this game dammit!
I can’t remember who exactly, but someone had I and idea to make a game, about a guy who supplies adventurers with equipment. Awesome! I even though of stealing that idea, but I guess that would be a bit like cheating and that’s no fun…
Beautiful morning by the Baltic Sea
I’m wondering… how many of You people live by the sea?
That is one theme I really did not expect However I think I have an idea how to deal with it…
Ok. Let’s do this!
It’s been some time since my last LD. Hopefull I will be able to finish this time
I will be working in Java using my PAJ Framework, which in turn is based in JOGL and jInput. Hopefully I will manage to add sound support to the framework before the compo
I hope we get some crazy theme