Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 2 days, 0 hours, 16 minutes, 21 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 2 days, 0 hours, 16 minutes, 22 seconds
  • [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]


    About uncade (twitter: @UncadeGames)

    Entries

     
    Ludum Dare 27
     
    Ludum Dare 26
     
    Ludum Dare 25
     
    October Challenge 2011
     
    Ludum Dare 21
     
    Ludum Dare 20
     
    Ludum Dare 19

    uncade's Trophies

    Archive for the ‘LD #20 – It’s Dangerous to go Alone! Take This!’ Category

    I be Jammin!

    Posted by (twitter: @UncadeGames)
    Thursday, April 28th, 2011 3:55 pm
    This will be my second ludum dare. I participated in the last one with my entry BEARoNAUT. Like that my previous entry, I hope to keep the level of insanity of game concept high.

    My tentative plan is to make a prototype for the game jam, and then make a finished iPhone app for 1MonthGame.com. I’m doing the jam instead of the competition because I’ve already made a bit of generic 2d platformer code, and I’d like a little bit more than 48 hours to make a kick ass prototype. My goal will be to shoehorn the theme into some type of 2(.5?)D platformer, which shouldn’t be too hard. I also want to focus on getting the gameplay right first this time, instead of the graphics.  I spent almost the entire first day last time making the bear model for BEARoNAUT.

    Tools:
    Development: Unity, MonoDevelop, C#
    Art: Blender, Photoshop Elements, Inkscape, ZBrush
    Sound: CFXR, iSequence(iPad app for chiptune goodness)

    I’ll be posting progress updates here,
    on my blog: http://www.uncade.com/blog
    and twitter: http://www.twitter.com/UncadeGames


    All posts, images, and comments are owned by their creators.

    [cache: storing page]