γγγ Tasty game cooker, Introspective image designer & Smart pixel generator @MotionTwin
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Finally submit !
Monday, May 2nd, 2011 4:18 pm![]()
We’re kind of sorry not beeing able to submit in 48h, we had to polish it a little, but here we are.
It’s been a great experience beeing able to work with me good chumps abe and Aries in this ludum dare.
We’ve loved the ludum spirit, thank you all for this great human experience.
See you next time, maybe in the comp !
if your fancy, you could “rate” it too, we would be happy to have your feedback.
Sorry darling, we’re gonna be late.
Sunday, May 1st, 2011 8:11 pmOk we won’t be able to submit our jam tonight…
Too tired to fixed a twisted shit in the spawning engine, i m sure a good night will help.
But you could try our (hardly) playable Beta.
Update From Bordeaux, city of wine and games.
Sunday, May 1st, 2011 8:10 am
we feel like a huge amount a stupid stuff ares needed for the RC, i really hope we will manage to finish in time.
(ho yeah, we actually do have to finish tonight, jam or not ).
Hell’s baby
Saturday, April 30th, 2011 6:27 pmJammin, I wanna jammin with you !
Saturday, April 30th, 2011 5:04 pmWhat a great night !


So, a few word about the game design. Rainbow riding hood is going to be a platform shooter with a touch of introspection.
Will you be able to rules the 7 Riding hoods ?
How many weapons will you manage to combo Boost ?
We’ll be posting the prototype in a bunch of hour.
Mean while push the sound and have a slice of the 6th music layer.
Bring da noiz !
Keep it groovy
Saturday, April 30th, 2011 11:15 amtic tac, the clock is running.
Unfortunatly for us, Abe’s netbook keep on crashing, his punny laptop couldn’t handle the hight level of awesomeness we trying to make him compil.
The engin still needs many tweaks before beeing able to be concider as prototype.
I guess those hardware issues are part of the challenge.
Anyway Mr Aries have finish the first music layer :
Have a loook !
For my part i m starting animations and content variation in order to generate our levels.
sorry, this lib viewing is a crappy but it stills give you a little update.
Take and keep the good work !
(definitly a great experience sharing this wek end with you mates)
First screen !
Saturday, April 30th, 2011 5:16 amHere come the first screenshot, with start a bit late but the game design seems pretty clear in mind.
i think i m gonna stick with this simple cartoonish style in roder to be able to produce the amazingly huge number of assets i wanna inclued.

Can’t want to see those gfx inclued in the engine.
Let’s JAM !
Friday, April 29th, 2011 2:49 amHI guyz,
just getting ready to Jam with my good mate Abe.
It’s been a very long time we wanted to make a game together.
Can’t wait.



