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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    About Suyo (twitter: @Suyo_)

    I'm Suyo, or Chris. I make games. I also play games.

    I usually try combining two ideas into one and building my game around that mix, ending up with mixes out of rhythm game/platformer or RTS/top-down shooter. You can see some of my stupid games on greencouchgames.net

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    Ludum Dare 19

    Suyo's Trophies

    Archive for the ‘LD #19 – Discovery – 2010’ Category

    Discover19 Update

    Posted by (twitter: @Suyo_)
    Saturday, December 25th, 2010 5:50 am

    Updated my game a bit. I added a pause function – press P – also made some tweaks to the scoring, so you don’t get a score boost when falling from the top and you get less points when sliding.
    All scores were deleted as it would be a bit unfair. So get playing and get on the table while it’s empty!

    ALSO NEW MUSIC. Yes, you don’t get your ears raped by my attempts – well half. The drum loop is made by me, and the epicness you can hear on multipliers x5 and x10 is made by ganon95. Big thanks to him! I hope I can get a drum loop which fits the song a bit better soon :p

    So what’s still to do is the “Respawn and fall in front of a platform” problem. Lets see what I can do there.
    Also someone suggested, your multiplier keeps increasing if you are on x10. Any comments on that? Good/Bad?

    GO PLAY THE GAME!

    Online Highscores are go!

    Posted by (twitter: @Suyo_)
    Sunday, December 19th, 2010 1:57 pm

    Who can beat me with my crappy score?

    PLAY IT!

    EDIT: And that’s it. Aftermath Post tomorrow!

    I’m done I guess.

    Posted by (twitter: @Suyo_)
    Sunday, December 19th, 2010 12:03 pm

    Discover19

    Control the little man on his way and help him discover who he is, where he is and what he is able to do.

    screenie

    Let’s hope I can use the last hour I can be on my PC to polish it up a bit. Maybe also Online Highscores.

    coder.motivation += pizza;

    Posted by (twitter: @Suyo_)
    Sunday, December 19th, 2010 10:14 am

    Gameplay++

    Posted by (twitter: @Suyo_)
    Sunday, December 19th, 2010 9:35 am

    Discover19

    Post your scores. Mine is 85721 – developer failing at his own game = good sign.

    W/Up: Jump
    S/Down: Slide
    A/Left: Play random beeps

    To Do:
    - fix glitch: run off a platform and jump again in midair
    - fix platform generation done
    - Score done
    - Discoveries (new abilities – in the final version you won’t be able to slide from the start) half strikethrough – basics there, jsut need to enable it
    - an ending player runs off screen, now for outro

    if enough time is left
    - online Highscore
    - some little eyecandy (like platforms coloring when stepping on them)
    - boss

    Now, off to dinnnnnnerrrrr

    -100% impossible, +50% patterns

    Posted by (twitter: @Suyo_)
    Sunday, December 19th, 2010 6:45 am

    Discover19

    W/Up: Jump
    S/Down: Slide
    A/Left: Play random beeps

    To Do:
    - fix glitch: run off a platform and jump again in midair
    - fix platform generation done
    - Score
    - Discoveries (new abilities – in the final version you won’t be able to slide from the start)
    - an ending
    - if enough time is left, boss

    It’s a playable something!

    Posted by (twitter: @Suyo_)
    Sunday, December 19th, 2010 5:50 am

    Discover19

    Let’s see how many platforms you can dodge until you are bored enough

    W/Up: Jump
    S/Down: Slide
    A/Left: Play random beeps

    Am I the only one who’s having audio lag? Try hitting A and tell me if it plays at the same time.

    To Do:
    - fix glitch: run off a platform and jump again in midair
    - fix platform generation
    - Score
    - Discoveries (new abilities – in the final version you won’t be able to slide from the start)
    - an ending
    - if enough time is left, boss

    I’m getting somewhere I guess

    Posted by (twitter: @Suyo_)
    Sunday, December 19th, 2010 3:18 am

    A in-dev flash in it’s natural environment of code windows

    Also, a suggestion for everyone having a bit of spare money: Listening to the awesome chiptune of the BIT.TRIP SOUNDTRACKS Hint: this is 5 seperate links makes motivation skyorcket. But you can also use Reach for the Stars as shown above though Crush40 is still better or any music you like. Music is awesome when coding.

    Image says it

    Posted by (twitter: @Suyo_)
    Saturday, December 18th, 2010 5:01 pm

    EDIT: Whoops, found a typo, it’S ELSE, not EKSE :p

    IT’S AN INTRO.

    Posted by (twitter: @Suyo_)
    Saturday, December 18th, 2010 3:08 pm

    OHMYGAWD.
    Here you go

    I am doing it wrong

    Posted by (twitter: @Suyo_)
    Saturday, December 18th, 2010 12:19 pm

    As I have no chance to code on Day #1 and have to do it all on Day #2, I started with GFX and music. That’s feeling odd.

    Anyways, here you have a mockup

    And here’s the music from the intro
    Download from Dropbox.com

    Try to make some sense out of this. Have fun guessing :D

    So you guys post desk pics eh

    Posted by (twitter: @Suyo_)
    Friday, December 17th, 2010 4:07 pm

    Let me show you mine

    Suyo's desk

    Suyo's desk

    (yes, I use my TV as screen right now. Also it’s midnight here so I had to switch on my lamp, so you might not be able to see the kick-ass BIT.TRIP FLUX wallpaper on my Ubuntu)

    I. AM. READY.

    Posted by (twitter: @Suyo_)
    Friday, December 17th, 2010 1:52 pm

    So yeah, Notch got me into this. I’m Superyoshi, or Chris, random 16-year-old guy from Germany, trying to make something which comes remotely close to a game using FlashPunk for this Compo.

    Yeah, I already have a basic idea and I just have to hope the theme fits it. Sadly, Teams are not allowed so get ready to get your ears and eyes raped. Except I find out how to use MIDI on Ubuntu. I bet some people here have an idea, if you have please contact me, I’m stuck with Qsynth/fluidsnyth D:

    Also whoever gets the reference in the title first wins a cookie with whipped cream.


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