Ludum Dare 27
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22
October Challenge 2011
Ludum Dare 21
Ludum Dare 20
Ludum Dare 19
Ludum Dare 18
Ludum Dare 17
Archive for the ‘LD #19 – Discovery – 2010’ Category
I’ve been continuing to add new features and secrets to my game after the Jam version. For those of you who are fans, I encourage you to check out the latest version here.
Still missing bosses, but at least I have additional enemies and weapons.
Music, sound, shrubbery, dummy enemies. A lot to do in the next three hours. Check progress here.
Behold a very lonely procedural world full of very empty procedural dungeons.
Oh, and hold Space to get through the emptiness faster.
As of yet, I have still not discovered what my game is about. If anyone else has any insights, please let me know.
Please find enclosed my formal declaration of stuff:
Game Title: “Circus Peanuts”
Framework: My own, available here
Sound: sfxr and Audacity
Music: Famitracker and/or PXTone
Graphics: GIMP if anything
Food: Whatever I’ve got on hand, supplemented with the local convenience store and Voodoo Doughnut.
Hopefully the theme decision will cooperate with me.
So, as some of you may know already, I create and post a new game every week on my website, based on titles provided by people who donate to my site. Last Ludum Dare, I suspended my name/donation thing. But this time, my donation queue is currently empty and non-suspended, which means that the top donation before Sunday Dec. 12th, 11:59pm determines the title of my Ludum Dare game. (And anyone who gets outbid still gets their title used for subsequent games!)
This is going to be exciting and/or terrifying.