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Ludum Dare 17 |
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Archive for the ‘LD #19 – Discovery – 2010’ Category
And the Game Goes On…
I’ve been continuing to add new features and secrets to my game after the Jam version. For those of you who are fans, I encourage you to check out the latest version here.

Jam version uploaded.
Still missing bosses, but at least I have additional enemies and weapons.
Aaack…
Music, sound, shrubbery, dummy enemies. A lot to do in the next three hours. Check progress here.
This is not going all that well.
Behold a very lonely procedural world full of very empty procedural dungeons.
Oh, and hold Space to get through the emptiness faster.
Title screen.
As of yet, I have still not discovered what my game is about. If anyone else has any insights, please let me know.
Let’s do this.
Please find enclosed my formal declaration of stuff:
Game Title: “Circus Peanuts”
Language: Processing
Framework: My own, available here
Sound: sfxr and Audacity
Music: Famitracker and/or PXTone
Graphics: GIMP if anything
Food: Whatever I’ve got on hand, supplemented with the local convenience store and Voodoo Doughnut.
Desk: thusly
Morale: Kobolds
Announcing my game title: “Circus Peanuts”
Hopefully the theme decision will cooperate with me.
Name my LD#19 entry (yes, right now!)
So, as some of you may know already, I create and post a new game every week on my website, based on titles provided by people who donate to my site. Last Ludum Dare, I suspended my name/donation thing. But this time, my donation queue is currently empty and non-suspended, which means that the top donation before Sunday Dec. 12th, 11:59pm determines the title of my Ludum Dare game. (And anyone who gets outbid still gets their title used for subsequent games!)
This is going to be exciting and/or terrifying.


