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Archive for the ‘LD #19 – Discovery – 2010’ Category
DiscoFive: First playable version?
Okay, so the first playable version might be available at http://dl.dropbox.com/u/15538966/DiscoFiveRC1.zip. I say might because I really don’t know for sure if it runs on anybody else’s computer. Tested and works on both of my linux boxes, but it might not go anywhere on other systems.
(EDIT: Managed to test it on a laptop running windows 7. Seems to run just fine there.)
For anybody who can’t (or won’t) play it, here are a couple screenshots:
First Screenshot Time
Okay so it doesn’t look like much but I want to prove I’m doing something, so there!
So you have FOV and exploration types of stuff going on. The map generator seems to be working although I am completely sure there are bugs somewhere in there. Player gets placed in an open area at spawn, which is nice.
Next step: Add some things for the player to discover. That’s the theme after all. Once the player can discover things on a single map I’ll work on trying to apply some sort of larger narrative/flow to the gameplay.
Right on, let’s get this started.
Dunno how many posts I should spam during this thing, but I’ll start with this one.
Stayed up just long enough last night to see the theme, slept for 8 hours, and now I’m back with my (alleged) plan.I looked over a couple posts to see if anybody was doing the exact same game and I don’t see it yet.
blah blah gotta remember I’m on a 48 hour limit (much less, now) so just gonna blaze down the description if I can here.
Thinking it will involve the adventures of the starship “Discoverer Five” and its single crewman, a professional space prospector. The game begins by exploring various exotic space rocks and looking for valuable minerals. Everything changes when the player discovers… something?
That’s all I got so far. Gotta do a little bit of last-second waffling on the details of visual style and which libraries to use. Gonna give myself maybe 30 minutes of “design time” before the first code hits the editor.
A wild developer appears!
Seriously I have wanted to do one of these Ludum Dare things for SO LONG it’s ridiculous. I just miss every single one of them.
Will be my first attempt at a competition like this but I’ve been failing at game development for years so I think I’m pretty well prepared.
I’ll probably be hacking it out in Python. Likely to use pygame or pyglet depending on what I decide to make, but I might also be tempted to use libtcod because I’ve been experimenting with it a lot lately. All depends on what works best with the theme I suppose ^^. I wish I were cool enough to do something all flash or ajaxy or whatever, but alas I know nothing of AS or JavaScript.
Anyways, I’m pretty excited and I might have the whole weekend wide open so we’ll see what happens. With any luck I will finish and release a game for the first time because of this ^^.






