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Ludum Dare 19

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Archive for the ‘LD #19 – Discovery – 2010’ Category

Finished!

Posted by
Sunday, December 19th, 2010 6:36 pm

Whew, it’s done.

http://www.ludumdare.com/compo/ludum-dare-19/?action=preview&uid=2986

Right up to the wire too. I didn’t get a chance to implement a system where you can lose, but right now there’s four playable levels, scoring, an end game, etc. So, I am pretty happy with having done this in two days. No base code at all – from scratch except I used TweenLite in a couple of spots.

Now I need some food, some sleep, and some wine.

Dave

8 hours

Posted by
Sunday, December 19th, 2010 11:17 am

remain and I have a lot to do. Ended up going to bed at 4am today, and was back at it before 8. I do have levels worked out and a basic scoring system but still unsure how or if you can ‘die’ or where the end game is… Still need a couple more levels, and I have to get a couple more free techo loops I can cut a few seconds out of.

Screen shot:

21.5 hours remain…

Posted by
Saturday, December 18th, 2010 9:31 pm

Lat night at 8, when I saw the theme  I had nothing. Brainstormed until around midnight and still not much. Woke up this morning and it dawned on me so I got going. 10:30pm here right now and this is a screen shot.

The idea is to ‘connect the dots’ as it were, connecting a chain, and playing a sequence of sounds… I’m not entirely sure how the level progression will work, or even how you will win a given level. But, I’m pleased where I’m at.

My first time…

Posted by
Friday, December 17th, 2010 10:12 am

Ahh, the memories.

Seriously though, I just heard about LD recently and have decided to give it a go.

My tools: Flash – AS3 code written in Flash Develop.

I use TweenLite/Max for a tweening engine and possibly CDK for collisions depending on the theme.

Graphics: Photoshop and Flash

Sound: I’m no musician so likely free sound effects I find modified in Audacity. Possibly sfxr but have never used it so am not sure.

Guarantee?

Posted by
Wednesday, December 8th, 2010 10:03 pm

I’ve only just recently heard of Ludum Dare and don’t quite get it. How do you guarantee that people won’t produce assets beforehand? I just don’t quite get it. Is it because there’s no prize people just assume the honor system and don’t cheat? That’s cool if so…


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