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Ludum Dare 26 — April 26-29th, 2013
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About deepnight (twitter: @deepnightfr)

I work as game dev in an indie game company, Motion Twin :)

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Ludum Dare 19

deepnight's Trophies

Archive for the ‘LD #19 – Discovery – 2010’ Category

Woot !

Posted by (twitter: @deepnightfr)
Wednesday, January 12th, 2011 1:16 am

I simply wanted to say a big big thank you to everybody there for their votes for Time Pigmy. This was my first LudumDare participation. And let me tell you : I loved it. Every single moment during this long weekend :)
I will be there for LD#20 in April, for sure.

There was lot’s of good titles to play here, my personnal favs going to Mother Robot and Aquatic.

And finally, a big thank you to my friends here in Bordeaux (FR) who participated to this LD#19 : Benjamin/Bumdum, Whitetigle, Hane and Valandre.

Benjamin & me work in a french indie game company we made 10 years ago, Motion Twin, and we still take lot’s of pleasure in creating new concepts everyday.

Have fun everybody, keep creating great stuff and keep innovation & originality to it’s highest.

Time Pygmy timelapse !

Posted by (twitter: @deepnightfr)
Tuesday, December 21st, 2010 11:17 am

Here is my timelapse :)

http://www.youtube.com/watch?v=K6LQBMw-wZE

Finally done !

Posted by (twitter: @deepnightfr)
Sunday, December 19th, 2010 8:03 pm

At last, I managed to complete the game & fix all the remaining bugs…
Play it here : entry

The engine took me one day to code from scratch (no flixel, nor punk). If i had more time, I would add a music track & allow level editing :) Maybe later !

I really enjoyed this weekend ! We were 5 people participating here, at Motion Twin (Bordeaux, France) : Whitetigle, Bumdum, Vallandre, Hane and me !

I will be there for LD20, for sure :)

Comments are welcome !

My game will be X rated.

Posted by (twitter: @deepnightfr)
Sunday, December 19th, 2010 7:32 am

Aaaaaaarrg less than 12 hours left !!

Attack of the time travelling pygmy from outer Paleolithic

Posted by (twitter: @deepnightfr)
Saturday, December 18th, 2010 7:29 pm

And yet another post !
There are so many details to complete before releasing… I plan to spent the next few hours between :

- level design,
- add looot’s of other stupid “new concept discoveries” to unlock,
- sound design,
- intro + outro.

The main engine is working and quite stable. Pretty happy with the way it looks now :)

Collisions, destruction & stupid interactions

Posted by (twitter: @deepnightfr)
Saturday, December 18th, 2010 8:47 am

Finished the basic engine, still have lots of gfx to do & to do the “storyline” :)

Complete revamp

Posted by (twitter: @deepnightfr)
Saturday, December 18th, 2010 12:35 am

Got a quick nap and decided to TOTALLY revamp my first concept (a spaceman exploring an unknown world). Finally, you will play a prehistoric man, accidentaly teleported in our modern days, and you will have to use the short time granted to discover as many concepts as possible.

Destroy a TV with your heavy stone mace, and you will be awarded with “Discovered the concept of Channel-Hopping”.

Latest version, also known as :
“hey look at me guys, I collide with things ! Woohoo !”

First screen (OMG)

Posted by (twitter: @deepnightfr)
Friday, December 17th, 2010 9:53 pm

It compiles.

sneak preview

Coding a platformer : pray for my soul

Posted by (twitter: @deepnightfr)
Friday, December 17th, 2010 8:52 pm

Ok… Took me almost 2 hours to figure it out, but I finally decided to start a 2D platform engine. Gonna take a while !

I will try to simplify the tricky collision part to a minimal (yet working) problem. Yeah, I know, it never works like that.

My first LD !

Posted by (twitter: @deepnightfr)
Friday, December 17th, 2010 5:15 am

Hello everybody !

This is my really first LD participation :) I plan to use the following tools & libraries :

- Flash / haxe (crossplatform Flash/JS/PHP compiler, http://www.haxe.org),
- FlashDevelop as my IDE
- sfxr for the ear stuff,
- musagi (DrPepper, you rule. Really.)

Here are my personnal libraries :
http://dl.dropbox.com/u/4952054/ludumDareHaxe_deepnight.zip

This weekend is going to be really cool :) Have fun everybody !

Haxe Dare !

Posted by (twitter: @deepnightfr)
Thursday, December 16th, 2010 4:57 pm

Tomorrow, I will code my game in Haxe (Flash). For those who might be interested, here are the personnal libs I might use :

ZIP file


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