See more of my awesome games on my website http://sam.draknek.org.
About someone
Entries
Ludum Dare 26 | Ludum Dare 25 | Ludum Dare 24 | Ludum Dare 23 |
Ludum Dare 22 | Ludum Dare 21 | Ludum Dare 20 | Ludum Dare 19 |
Ludum Dare 18 | Ludum Dare 17 |
someone's Trophies
Archive for the ‘LD #18 – Enemies as Weapons – 2010’ Category
New Server
My game has been moved to a different server with plenty of bandwidth.
Now hosted here
Out of Bandwidth
Wow, It seems my game is popular enough to use up all of my website bandwidth.
I will be moving stuff over to another host as soon as it becomes available.
My website has had ten times more the visits in the last two days than in the last year.
Timelapse script
Draknek gave me a makefile that takes a screenshot every minute. Why it was a makefile I have no idea.
I wrote a proper shell script to do this (fully configurable) which does stuff better.
Download it here if anyone is interested.
Base code
Yay – competition time.
I have a tendency to be over ambitious in 48 hour competitions so I may use flashpunk for a change. If not I will be using my c++ base code available here. It is mainly a wrapper for some OpenGL and SDL functionality, but also includes math and 3d model loading and animation classes collected from my various projects.
I probably wouldn’t post this as it is incomplete but the rules require any pre-made libraries to be available beforehand.



