Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


About PaulSB (twitter: @PaulSBurgess)

I Twitter nonsense here: http://twitter.com/PaulSBurgess

Entries

 
Ludum Dare 26
 
Ludum Dare 25
 
MiniLD #37
 
Ludum Dare 24
 
Ludum Dare 23
 
MiniLD 32
 
MiniLD 31
 
Ludum Dare 22
 
Ludum Dare 21
 
MiniLD #27
 
Ludum Dare 19
 
Ludum Dare 18

PaulSB's Trophies

Archive for the ‘LD #18 – Enemies as Weapons – 2010’ Category

Post-mortem: My First LD

Posted by (twitter: @PaulSBurgess)
Tuesday, August 24th, 2010 2:44 pm

So I thought I’d take a quick look back at my first experience of a Ludum Dare event now that I’ve fully recovered from what the final push did to me! I ended losing about 10 hours of my 48 to my day job: combined with my inexperience in producing something in such a short space of time… well, it was certainly a challenge.

Overall I’m very pleased with how this weekend’s development of “The Robots and I” (link) went: I genuinely feared I would fail to have anything to submit by the deadline, but I managed it. At the same time there are so many little additions/improvements I would have liked to get in there that could have made a difference.

(more…)

Half-time update…

Posted by (twitter: @PaulSBurgess)
Saturday, August 21st, 2010 6:09 pm

Now that the Red Bull is wearing off and I’m losing my gift of sight, it’s time to call it a night and finally admit I’m halfway through the weekend (UK time here). Progress has inevitably not been as good as hoped, partly due to having several hours of my day stolen by my call into work (damn you day job!). But at least I have the idea, a foundation with a player character and a level, and all of Sunday still to come.

The idea will involve turning hostile robots against each-other using nothing more than your awesome hacking skillz. Not that I even have the enemies just yet…

Tomorrow will be a busy day...

Tomorrow will be a busy day...

Debut

Posted by (twitter: @PaulSBurgess)
Friday, August 20th, 2010 9:59 am

Just a quick post to state that I’m joining the ranks of those aiming to make their first LD submission this weekend. How much time I actually get is variable, but I’m hoping to have something to present for the competition. At the very least I’m sure to learn something from all this!

I will be using:

  • Flash – AS3 using FlashDevelop, built on Flixel
  • GIMP and maybe some Paint Shop Pro
  • sfxr and maybe LMMS if I get time for music (so quite probably not…)

All posts, images, and comments are owned by their creators.

[cache: storing page]