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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    About JamesGecko


    Ludum Dare 18

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    Archive for the ‘LD #18 – Enemies as Weapons – 2010’ Category

    It’s done!

    Posted by
    Sunday, August 22nd, 2010 5:06 pm

    I’m out of time, so my entry is officially done. Go play it!

    (Windows only; sorry! :-(

    Hey look, a screenshot

    Posted by
    Saturday, August 21st, 2010 2:43 pm

    Progress is slow. Graphics are awful. But pretty soon you’ll be able to ride that sweet evil rhino-rabbit through swarming hordes of spikelings.


    Enemies as PANTS

    Posted by
    Saturday, August 21st, 2010 12:47 pm

    Yes, good idea. Wait. Eww.

    Because I feel that sleep, food, and hanging out with family is A Good Idea ™, it looks like I’ll be lucky if I get 16 hours in. But fear not! I’ve got an awesome game idea. Also some ground tiles!


    Behold my workspace. I was going to photograph my sketches, but my camera battery died. You’ll just have to wait in suspense for the final product.

    A broken platform engine appears!

    Posted by
    Friday, August 20th, 2010 10:31 am

    Is this thing on? So, on the off chance that I actually participate this time around, here’s the quick Game Maker platforming engine I’ll probably be building off. It’s only slightly broken.

    This is how things work, right? Ok, here you go.

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