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About TenjouUtena (twitter: @TenjouUtena)

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Archive for the ‘LD #16 – Exploration – 2009’ Category

What is Ludum Dare?

Posted by (twitter: @TenjouUtena)
Thursday, January 7th, 2010 6:56 pm

This has come up in the ‘Should Game Maker (etc. al.) count’ thread, but I thought I would split it off here, so that we can keep the conversations topical, and because I’m interested in what other people think.  Also, I do agree with a few other people in that thread, that coming to an agreement about what LD is about will assist any rules or voting changes that may or may not take place.

What I’m going to write here is a lot my opinion, but is also collected and paraphrased from what I have heard other people said.

(more…)

Really Close…

Posted by (twitter: @TenjouUtena)
Sunday, December 13th, 2009 4:17 pm

Just some instruction screens to write up….

Screen4

Also, Dinner!

Posted by (twitter: @TenjouUtena)
Saturday, December 12th, 2009 8:37 pm

TU - Din - Sat

And a drink…

TU - Drink - Sat

Hahaha More Screenshots

Posted by (twitter: @TenjouUtena)
Saturday, December 12th, 2009 8:08 pm

So, I complain about Gameplay… and what do I do instead?

PER PIXEL DIFFUSE POINT LIGHTING….

Yeah

Screen3

So… This will be fun to watch, probably!

Midpoint (Or nearly there) Screenshots

Posted by (twitter: @TenjouUtena)
Saturday, December 12th, 2009 6:10 pm

Here’s a screenshot.   Right now there is zero interaction, but the idea is indirect control of your little explorer.   I’m not sure exactly how his is going to work, my original idea was like Magestic (Or whatever that game is) where you attract explorers then send them into the dungeon.  I don’t think I’ll have time to fully implement this, but we’ll see how I do.

Screen2

Hopefully I can find some gameplay to implement…..

Foood from Saturday Morning

Posted by (twitter: @TenjouUtena)
Saturday, December 12th, 2009 2:55 pm

Some food!

TU - Break - Sat

TU - Lunch - Sat

A Screenshot!

Posted by (twitter: @TenjouUtena)
Friday, December 11th, 2009 11:55 pm

Yes.  This did actually take me 5 hours.  No, I’m not very proud of it.   But man, I debugged the HELL out of some HLSL.

Screen1

Desk Photo and First Food Photos

Posted by (twitter: @TenjouUtena)
Friday, December 11th, 2009 6:23 pm

So, just because I took the pic (And I _was_ doing the clouds warmup)   (Pics and such continue below)

(more…)

Warmup Done-ish

Posted by (twitter: @TenjouUtena)
Thursday, December 10th, 2009 9:13 pm

Cloud Game Warmup

Cloud Game warmup mostly done.   You shoot the clouds.   I didn’t really have an idea, I just started coding..

I was going to do something where you were the God of REAL Twilight fans, and you had to make clouds to shield your followers from the sunlight…. But it seemed a but too involved.

Feel the love!

Posted by (twitter: @TenjouUtena)
Thursday, December 10th, 2009 11:58 am

ass motivator

Entering this time, new language…

Posted by (twitter: @TenjouUtena)
Monday, December 7th, 2009 7:22 pm

I plan on entering this again this time.   Hopefully I won’t get frustrated with other time commitments like the last few times…

I’m switching from my usual python / pygame joint to Ruby / Gosu and a home-brew library I’m calling Raspy.

Raspy’s pretty incomplete, and I’m planning on improving it over the compo, but the timer is pretty cool.  Hopefully I can get the Map and Viewport sections done by Friday. (Good luck)


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