Progress(?)
All right, here’s a screen from my game.
The concept is this, a level consists of several blocks, some “characters” and a lot of strings that connect them to each other. The strings are elastic and the player has got a scissor, and can therefore cut them, thus launchin the characters in sore direction (hopefully towards the goal).
I hav got a lot of work to do, the game is far from playable (maybe shouldn’t have picked an idea with that much physics in it…).
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