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About Uhfgood

Umm, yes?

Uhfgood's Trophies

The Not Participating Award
Awarded by LegacyCrono on March 12, 2011
The "Having the Balls(y!) to Finish" Award
Awarded by GBGames on November 2, 2010
Facts-of-Life Flag
Awarded by philhassey on May 24, 2008
Ludum Dare Donor Award
Awarded by PoV on May 24, 2008

Uhfgood's Archive

How many hours do you average over the course of LD48?

Posted by
Wednesday, March 16th, 2011 3:23 pm

I would like to know if anyone could tell me about how many hours they actually spend working on their LD entries. It’s not feasible to spend a full 48 hours (although I wouldn’t doubt some have tried) — So we’re looking at at least one night of sleep which is 8 hours approximately — that leaves at the most 40 hours of work time — but you’re probably spending 32-36 hours.

I am going to catch up by doing a game for each of the past LD themes on my own time. I am deciding how many hours total to spend, and it shouldn’t be more or less than a typical LD’er spends on his or her game. I don’t want to do any more than 2 hours a night, and I might not get to weekends. So I’m basically going by the week. If I don’t do weekends it’s 10 hours a week — so at least 2 weeks for a total of 20 hours (although I believe the average LD’er probably spends more time than 20 hours) If I do weekends too it’s aproximately 14 hours a week for a total of 28 hours.

In any case please comment!

Just some quickie motivation –

Posted by
Sunday, January 9th, 2011 12:01 am

The Mona Lisa

I essentially completed the challenge –

Posted by
Monday, November 1st, 2010 12:07 am

Basically I added some sounds (and some description to each level), and called it done, I then proceeded to create a games page and add it to IndieFlux my game review website.

So hopefully that will drive traffic to IndieFlux and then maybe earn some views which will in turn get me some adds from project wonderful. I don’t know if I’ll make any money with this game, it’s probably kind of lame, but still it was fun to essentially complete my 4th game (that was actually of my own design and coding).

I’m going to continue to work on the game though, and when I have polished it enough, I might take it down and put it on FlashGamesLicense — I sort of doubt I will get a sponsor though.

To play the full size version go here -
Ballsy! Challenge Version

Almost final version.

Posted by
Tuesday, October 26th, 2010 3:02 pm

ballsyscreen6

Next version of my game

Posted by
Tuesday, October 19th, 2010 10:26 pm

Ballsy

Sub-challenge to PoV’s: How many times I quit/restart?

Posted by
Tuesday, September 28th, 2010 10:36 pm

I have a tendency to quit and restart alot.  Okay maybe not.  I haven’t ever really quit anything except for star-catcher, which might could say is just shelved for the time-being.  I’ve already officially started PoV’s challenge, and officially quit, and officially restarted again.  So I make a sub-challenge — Guess how many times I quit and restart.  The one closest to how many times I quit and restart will get a credit in all 3 games I am working on (a 4th project is a port and so I can’t really put you in those credits).  My current PoV Challenge game, my flash shoot’em up, and Hypno-Joe — provided any of these gets finished.  A quick qualifier — This first time I quit and restart didn’t count.  So a zero count means you don’t think I will quit and restart again.  1 means you think I will do it just once from now, and so on.

Here’s a bit of chat that started it:

<Uhfgood> I think I can honestly say that I can get this game, I was working with sgstair on, done in amonth
<Uhfgood> so you know… I might actually re-enter the challenge, provided I can rebuild this prototype in flashpunk in a short period of time
<Uhfgood> I wasn’t going to but because this actually looks doable ;-)
<Uhfgood> mrfun – I may have to end my reign of slacktitude
<mrfun> uhf, is it ok if we make a sub-contest guessing how many times you’ll quit and restart the contest?
<Uhfgood> mrfun – Yeah
<Six> mrfun: I call 6

Good luck, good luck to us all!

Behold

Posted by
Saturday, August 21st, 2010 10:28 pm

So color me not-giving-up

Posted by
Saturday, August 21st, 2010 1:00 pm

A couple of comments on my post last night, and a few guys in the actual #ludumdare irc channel convinced me that maybe I should try again.  Only I have to go through some tutorials to learn some stuff.  Not that I was giving up on flash or as3, but just the compo.  But now I’m going to go through some tutorials and see if I can’t submit a modest entry.  I’ve decided to start with Flashpunk instead of Flixel for a couple of reasons.  1) The tutorials are linked right from Flashpunk’s front page, I don’t see that with flixel, so I have to dig a bit, 2) I’ve talked to ChevyRay and he seems like a nice enough dude, whereas I’ve not talked to the Flixel creator, but he’s probably a nice guy too.  I’ll probably eventually make games in both to see what I like best, but for purposes of this competition i’m going with Flashpunk, and we’ll see if I can do anything, I have pretty limited time.

So much for participating.

Posted by
Saturday, August 21st, 2010 2:12 am

My participation was contingent on being able to finish an as3 tutorial sufficient enough to be able to make a game with.  Turns out there’s something wrong with my version of the tutorial game, and I’m tired enough that I don’t feel like spending anymore time trying to figure out why mine fails and the tutorial demo’s doesn’t.  So it looks like yet another ld of non-participation.  Maybe I’ll be able to do something for LD19.

Guess what?!?

Posted by
Monday, August 16th, 2010 10:57 pm

I voted that’s what!

I just totally voted.

Also guess what, I’m going to totally participate in LD18!

I will use flash, which will probably be pretty crappy, and I don’t even know if I will end up with anything usable.  I’m going through a tutorial right now so like, it will probably be restricted to the game type that is made in that tutorial, which is like some crappy 1942 rip-off, but darn you, if I won’t shoe-horn it into the dang theme!

Also I might totally be busy that weekend because my niece’s b-day is August 21st (to my bday being August 23rd), and then again if we don’t hear from my brother’s family I might totally be unbusy, and like “dude, I should participate in LD18″

It will be a most excellent LD with me in there, you can count on it!  Or not with me as the case may be.

I decided to come back.

Posted by
Saturday, May 2nd, 2009 10:06 pm

Welp I’m here.  I might participate in future compos.


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