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Ludum Dare 26 — April 26-29th, 2013
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About toaster (twitter: @https://twitter.com/toaster_games)

Entries

 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24
 
MiniLD #34
 
Ludum Dare 23
 
MiniLD 32

toaster's Trophies

toaster's Archive

Game Complete!

Posted by (twitter: @https://twitter.com/toaster_games)
Sunday, April 28th, 2013 1:52 pm

So I just finished my game, Left & Knight.  Overall, I’m pretty happy with how it turned out.  I struggled a bit at times, but it all worked out in the end.

 

lnk01

Play it here: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=8229

 

I had a great time, and I look forward to the next Ludum Dare,

lnklogo

In Again.

Posted by (twitter: @https://twitter.com/toaster_games)
Monday, April 22nd, 2013 6:08 pm

I’m in for Ludum Dare again.  Hoping to make something better this time, but we’ll see.

Tools:

Game Making: Stencyl

Art: Paint / Paint.net / Fresh Paint (maybe)

Sound: PxTone / Bfxr

 

Yep that sums it up, looking forward to going at it again.

Humble Beginnings

Posted by (twitter: @https://twitter.com/toaster_games)
Saturday, December 15th, 2012 7:42 am

The beginnings of my Bowser Stealth Game.  On the to-do list,

-Create patrolling toads

-Make background

-Make more tiles

-Make the game

stealth beg

Characters beginning to be made

Posted by (twitter: @https://twitter.com/toaster_games)
Saturday, December 15th, 2012 5:15 am

Well here’s a cast of characters.  Do they look familiar?  A little animation and I can start creating the game.

crew

-toaster

In Again.

Posted by (twitter: @https://twitter.com/toaster_games)
Saturday, December 8th, 2012 5:10 pm

I’m in again, hoping to this time make a game that is more enjoyable than the last two times I’ve done this.

My tools:

Stencyl, Paint, GraphicsGale, PxTone, Bfxr, and yeah, I think that’s it.

Good luck to the rest of you, and let’s make games.

A Game With A Castle – Now with Scanlines

Posted by (twitter: @https://twitter.com/toaster_games)
Sunday, August 26th, 2012 5:38 am

Still working.  nothing too much new to show as far as gameplay, however I have started working on giving meaning to all the white boxes.  Oh yeah, and here’s a title screen.

The area to the left will be a new game + type mode, however I do not know if I will have time to implement it before LD ends.

A game with a castle… (3 Hours)

Posted by (twitter: @https://twitter.com/toaster_games)
Saturday, August 25th, 2012 9:55 am

Well I have not yet thought of a good title yet, so it is tentatively called a game with a castle.  It is one screen, and takes about a minute to beat.  However, the first time you play, you probably won’t have the slightest idea about what is going on.  The more times you beat it, the scenery will evolve and change until it is very obvious what is going on.  This is the first level.

 

Ready for My Second Ludum Dare

Posted by (twitter: @https://twitter.com/toaster_games)
Friday, August 3rd, 2012 7:38 pm

I’m looking forward to another ludum dare.  I can’t wait to make another game.

The tools I’m using are:

Stencyl – For the Game

Paint/GraphicsGale – Art

Bfxr – Sound Effects

PxTone – Music

Postmortem for my first LD

Posted by (twitter: @https://twitter.com/toaster_games)
Monday, April 23rd, 2012 5:04 pm

Well, my first time participating in an actual Ludum Dare was interesting at least.  I was  just coming back from vacation without internet so I had no idea about the theme or enough battery life in my laptop to get started until Sunday.  A minor setback I suppose.  Hah.  Anyway, I threw around a bunch of ideas, which all resulted in failure, until I came upon the idea for Tiny Archaeologist, which you can play here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8229 Originally the ending was supposed to be a section where you are chased by water, but after two hours that still wasn’t working so I scrapped it and put what is there now.

Anywho, let me start with the theme.  I loved it.  It fit with so many ideas I’ve had floating around my head for a while now so coming up with an idea was easy.  Of course I made up a new one, but that’s besides the point.

Now let me talk about my game.  In my opinion it’s a solid meh.  I think it came out okay, but it could have been way better.  Let me start out on things I liked about it.  Firstly, I liked the idea.  I love games with tiny characters and huge worlds, so it was awesome to be able to make one myself.  I also am moderately pleased with the graphics, while they could have been better, they are some of the better pixel art I’ve done.  One of the best parts of this was I got the opportunity to work with Stencyl 2.0, and this was a really great crash course on some of the new features.

Now for the negative. I spent most of the time on the graphics, but I still don’t think they were varied or bright enough.  They seemed a little dull to me.   The music was just a simple loop, but I didn’t have time.  And putting music always gives me difficulty because of the long process of getting it from pxtone to Stencyl, so the ending got a little chopped off.  The gameplay is barebones and incredibly simplistic.  I wanted to add more, but since I started late, there was no time.

I’ll end this on a positive note: I had a really great time working on this, and I look forward to more LD’s and more games in the future.

Until then, see you,

toaster

I’m ready.

Posted by (twitter: @https://twitter.com/toaster_games)
Monday, April 9th, 2012 3:02 pm

I did that last MiniLD, but I haven’t done an actual Ludum Dare yet, so this will be my first one.  I’m trying to learn a programming language, but for now, I’m just using Stencyl.

Here are the tools I’m using:

Game: Stencyl

Graphics: GraphicsGale/Paint

Music: Pxtone

 


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