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Ludum Dare 24 — Coming August 2012

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What to do

Posted by
Friday, December 11th, 2009 7:49 pm

I’ve been using Python with Pygame so far, and I’d like to make an antarctic exploration game for this ludum dare. The only problem is I have no idea how to do perfect pixel collision. Oh well, I guess I’ll have to figure this one out.

I do declare!

Posted by
Thursday, December 10th, 2009 11:57 am

I do declare, these declarations are driving me to didactic dexterity. Therefore I hereby do dutifully declare independence from these declarations. Let these daring declarations be destroyed!!

Alright I have to make a game

Posted by
Friday, November 13th, 2009 3:40 pm

I need to collaborate, so the potential quality of my work could (Maybe it won’t, but with younger siblings helping…) go down, but, I should be able to get more done, making a better overall game. Now to get collaborating and brainstorming, maybe my Mom or my siblings or friends can help.

Thanks to all who commented on my game.

Posted by
Tuesday, September 1st, 2009 3:04 pm

First I would like to say thanks to all who commented on my game, I will make sure to consider your comments when making my next game. So I guess some things I should do for next time are:

  • Bigger game window size, perhaps twice the size
  • Make the game have more puzzles
  • Stronger plot

Progress so far

Posted by
Sunday, August 30th, 2009 10:02 am

So far, I have what appears to be a working game. I only have one level, but they are hard to make. Essentially it’s about a Leprechaun who get’s captured and must escape.

Celtic Cavern

Celtic Cavern

what is there to say?

Posted by
Friday, August 28th, 2009 3:54 pm

I will be in the Ludum Dare 15


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