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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Zanmato final

Posted by
Sunday, December 16th, 2007 6:48 pm

screenshot

Executable here and source here… wordpress didn’t like my .zip files. Not very complete, or fun, but you can kill enemies or lose. And you have a chain, which grows longer, and enemies react to it ^_^. Maybe I’ll have something good next time.

Edit: I used SFML, mainly for timing, random numbers and the OpenGL rendering window. All the graphics are drawn with opengl lines.

Middle of day 2…

Posted by
Sunday, December 16th, 2007 1:26 pm

My first LD48, yay.

The theme is chain reaction, so I decided to make a chain first, and worry about the reactions later ^_^.

So far have had about 24 hours of sleep, nine hours of irc / onemanga.com idle, and nine of actual productive time. Most of which was wrestling with code::blocks, trying to paint decent graphics (before giving up and using GL_LINES), and coding buggy physics from scratch when I could’ve used a library… but there’s still almost six hours left, so maybe this’ll turn into something resembling a game.

vauhtia ja vaarallisia tilanteita

You’re probably supposed to protect the green planet.


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