Here’s the final version of my attempt at a 48 hour game — Grey Goo!
It’s my first successful (ish) Ludum Dare! Yaaaaaaaay!
edit: updated file to fix framerate issues (before the deadline!)
edit: Yes I know it isn’t very WALL-y… and yes, the nano virus scores incorrectly… sorry about that.
edit: also… 3100? Come on… you can do better…
edit: There is no win condition… but it’s possible to play indefinitely and score bazillions of points. pkeod did it!
Here’s my food collage:
And a bit of progress! MAN that programmer art is looking nice…
Look out for the advancing wall of… doom?
As per compo rules, I thought I’d make available some random functions in torquescript that I might use since I don’t feel like rewriting such nonsense. They provide stuff like “generic button” behavior, gotoMount, changing the mouse cursor, having a splash screen, and “fade in / out”. No game code in there, I swear! Just some nice utility functions that I’ve come to rely on a bit heavily.
I’ll throw my hat in again…
Last time I didn’t finish anything to the point that I could submit, but this time… this time it’ll be different.
48 hours… one game. One laptop on a table just large enough to support it. One brand new apartment that’s really frosty most times of night. It’s on.
Is GB coming? I haven’t seen his declaration post yet. I still owe him a prize for guessing the theme to my last (failed) entry-in-the-making.
My tools: Vis Studio 2005, Torque 2D, perhaps my own ‘fade’ behavior for said engine just because it’s ridiculous to re-write a ‘fade’ behavior… Photoshop 6.0, possibly a microphone and a handful of Korg toys, a Harman vocal effects doodad, wikipedia, and Lieutenant Dan.
I look forward to the theme and checking out all the entries.
Hrm… wonder where it is you’ll go.
Well I got started a bit late. Started thinking about the theme when it was announced last night… pondered for a few hours and then went to bed. Got up at about 10:30 and started, with a few cups of coffee and a few Diet Cokes. Pre-work Desk-Shot:
Yeah I typically sit on the floor. I dunno. If you squint you might get a hint about what road you’re on in my game. Anyway — something more fun to look at: In progress screenshot!