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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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About Terry (twitter: @terrycavanagh)

Entries

 
Ludum Dare 19
 
Ludum Dare 17
 
Ludum Dare 15
 

Terry's Trophies

Terry's Archive

DOG GAME

Posted by (twitter: @terrycavanagh)
Saturday, December 15th, 2012 5:22 pm

dog

dog.gif

Dog Game

Posted by (twitter: @terrycavanagh)
Saturday, December 15th, 2012 8:53 am

doggame

I guess I’m making a game about a dog or something idk

Me too

Posted by (twitter: @terrycavanagh)
Thursday, April 19th, 2012 5:28 pm

I’m in. Can’t wait :)

My LD Gift

Posted by (twitter: @terrycavanagh)
Thursday, December 15th, 2011 7:13 am

My LD secret santa gift arrived today! I’ve got no idea who’s it’s from – there’s nothing in or on the package to identify the sender, except an Irish stamp. What’s inside?

Alcohol! :D

Oh, there’s something else in here…

More alcohol! Magnificent :D

There’s also this game design book, which I don’t know much about but will have a look through over Christmas:

And best of all, a BAH HUMBUG Santa hat:

Thanks very much, Santa!

Something else

Posted by (twitter: @terrycavanagh)
Sunday, December 19th, 2010 11:40 am

Gave up on yesterday’s project (for now!) so that I could have something finished for the deadline!

Something

Posted by (twitter: @terrycavanagh)
Saturday, December 18th, 2010 10:50 am

Probably won’t finish this game this weekend.

Randomly generated tales of lies and betrayal

Posted by (twitter: @terrycavanagh)
Monday, August 23rd, 2010 4:47 pm

Some stuff came up today, and I didn’t have time to do anything whatsoever with my game. So it doesn’t look like I’ll have anything for the jam tonight. Oh well :(

Here’s a final playable build, from what I had finished up last night! I decided to embrace that placeholder music and use the rest of the loops from the game it’s from, which, as it turns out, is kinda thematically similar to what I’ve got in mind.

Again, good luck to everyone racing to have something finished up tonight :)

Last screenshot

Posted by (twitter: @terrycavanagh)
Sunday, August 22nd, 2010 2:30 pm

Doesn’t look like I’m going to be ready to submit to either the compo or the jam, but I’ll keep working on this tomorrow and try to finish it up next week. Spent most of today working on battle stuff. I really like where this is going.

Good look to everyone rushing to submit something tonight!

Playable Build

Posted by (twitter: @terrycavanagh)
Saturday, August 21st, 2010 1:14 pm

Really happy with how this is coming along. I want to focus on story stuff tomorrow, so I’m going to try and get the basic game working completely today – which means moving onto the RPG stuff right away.

Here’s a playable build!

You can walk around and that’s pretty much it so far. Refresh to generate a new level if you start stuck in a wall.

MORE Progress

Posted by (twitter: @terrycavanagh)
Saturday, August 21st, 2010 12:15 pm

I can now walk around my generated maps! This is coming together really quickly :)

Progress

Posted by (twitter: @terrycavanagh)
Saturday, August 21st, 2010 7:33 am

My maze generator is starting to actually make interesting levels!

My idea is to make a dungeon crawler where you equip your defeated enemies. For example, defeating a Vampire allows you to equip his fangs, and so on.

Maziacs

Posted by (twitter: @terrycavanagh)
Saturday, August 21st, 2010 6:36 am

Trying to make a simple 2d maze generator for my idea. This is about four hour’s work :(

Hmm.

I wanna make one too!

Posted by (twitter: @terrycavanagh)
Thursday, August 19th, 2010 2:36 pm

Really looking forward to Ludum Dare this weekend! Haven’t a clue what I’m going to make yet, or what I’ll end up using to make it.  I only really have one goal, this time:  I wanna do something somewhat technically challenging, for once. I’m thinking possibly some procedurally generated content, if I can shoehorn it into the theme somehow.

I’ll be taking part at the Cambridge meetup, so it should be good fun even it doesn’t work out :)

Finally, because everyone else was doing one: Here are my previous LD entries, including some games that I ended up developing after the original deadline:

terryld

Ludum Dare Jam, Live at CB2 Bistro this weekend!

Posted by (twitter: @terrycavanagh)
Tuesday, August 17th, 2010 6:40 am

Hello again! Last Ludum Dare the Cambridge Friendship Club held a meetup in CB2 bistro, Cambridge, England, to work on our Ludum Dare entries together. We’re planning to do again for this Ludum Dare!  You are very welcome to join us! Cambridge is just a short 45 minute train trip from London.

You can find out a bit more about it here.

Alternate History RPG Challenge at RPGDX

Posted by (twitter: @terrycavanagh)
Sunday, August 8th, 2010 10:04 am

alternate

Hi Ludum Darers! There’s a game challenge starting tomorrow that I thought some people here might be interested in – RPGDX’s Alternate History RPG Challenge.

Participants have one week to make an RPG that explores the theme Alternate History. It’s very informal; there’s no voting and collaborations are encouraged! More info here.

Radio Silence

Posted by (twitter: @terrycavanagh)
Sunday, April 25th, 2010 5:16 pm

radiosilence

Finished! Made today in Unity! :D

Hmm

Posted by (twitter: @terrycavanagh)
Sunday, April 25th, 2010 7:25 am

Yesterday’s thing didn’t really work out :( Today I’m working on this.

Don’t quite know what it is yet.

Squall VS Squall

Posted by (twitter: @terrycavanagh)
Saturday, April 24th, 2010 9:01 am

Progress!

Ludum Dare Jam, Live at CB2 Bistro this weekend!

Posted by (twitter: @terrycavanagh)
Monday, April 19th, 2010 2:26 pm

Hello! A bunch of people are meeting up in CB2 Bistro in Cambridge, England this weekend to work on our Ludum Dare entries together. It will no doubt be a lot of fun, and you are very welcome to join us! Cambridge is just a short 45 minute train trip from London.

We promise to post lots of spicy chip pictures!

You can find out a bit more about it here.

Mini Ld #14, STOP

Posted by (twitter: @terrycavanagh)
Thursday, November 19th, 2009 3:46 pm

Ok, I think that weekend’s over :)

Congrats to everyone who took part! It looks like we had 13 participating teams, which is a lot more than I expected given the complications with the rules this time – you can view all the entries here. Let’s have a playing party in irc sometime this weekend :)

Next month is THE REAL Ludum Dare, with proper deadlines and everything! Find out more here.

Thanks again to everyone who took part, and congratulations!


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