About TenjouUtena
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![]() Excellence in Blowing Up Your Own Damn Base Awarded by SteelGolem on December 18, 2007 |
TenjouUtena's Archive
What is Ludum Dare?
This has come up in the ‘Should Game Maker (etc. al.) count’ thread, but I thought I would split it off here, so that we can keep the conversations topical, and because I’m interested in what other people think. Also, I do agree with a few other people in that thread, that coming to an agreement about what LD is about will assist any rules or voting changes that may or may not take place.
What I’m going to write here is a lot my opinion, but is also collected and paraphrased from what I have heard other people said.
Midpoint (Or nearly there) Screenshots
Here’s a screenshot. Right now there is zero interaction, but the idea is indirect control of your little explorer. I’m not sure exactly how his is going to work, my original idea was like Magestic (Or whatever that game is) where you attract explorers then send them into the dungeon. I don’t think I’ll have time to fully implement this, but we’ll see how I do.
Hopefully I can find some gameplay to implement…..
Desk Photo and First Food Photos
So, just because I took the pic (And I _was_ doing the clouds warmup) (Pics and such continue below)
Entering this time, new language…
I plan on entering this again this time. Hopefully I won’t get frustrated with other time commitments like the last few times…
I’m switching from my usual python / pygame joint to Ruby / Gosu and a home-brew library I’m calling Raspy.
Raspy’s pretty incomplete, and I’m planning on improving it over the compo, but the timer is pretty cool. Hopefully I can get the Map and Viewport sections done by Friday. (Good luck)
Unnamed Entry
So, here’s my entry. I don’t think I’m going to get any work done today, so I’ll upload it here, and mark it final when it’s done.
There’s not really a lot to it. In fact, the fight game play was never implemented, there’s no win condition, etc. Maybe you can see where I was going with this. Here’s the download. All you should need is python + pygame.
New Screenshot! Some gameplay.
So, there’s almost enough gameplay in my game to call it a game. Almost. I hope by the end of the night I’ll get finished, but with stuff comign up in a little over an hour, this isn’t looking very likely.
Anyway, you can move people between cities. The cities have names now. Lots of background mechanics. You can’t send units over walls.
I need to clean up the line crossing function. It’s a bit broken.
My Game No walls?
I’m doing a strategy take on the theme. You use your resources to conquer the cities on the map. Any cities you control builds a wall between themselves, that the other army can’t cross.
I’m afraid I’ve bitten off more then I can chew. With wife, kids, and such, I don’t think I’ll have enough time to complete it. Originally the idea has a little turn based battle happening for control of any give city, but I definitely won’t have time to complete what will turn out to be two games. Of course, I’m only 4 programming hours in, so who knows what will happen.
Here’s a dump of stuff! Some food photos, a desk photo. Plus.. Loli liek corm.
I’ve put a break in to not spam up the front page.

LD11 and Fooood!
I, too, will be making somethign this weekend. Hopefully something good!
Also, my wife has already ‘thrown down’ in the food compo, having made a meal plan for the whole weekend.
My Dreamhost account
I had to close proactiveapathy.com. So you’ll probably have trouble downloading my stuff until I find alternate hosting.
Edit: Mirror
Tools I used!
Tools I used!
- GraphicsGale – Art / Graphics
- SFXr – Sound (Yaay DrP)
- Komodo Edit – Python (and others) IDE
- Komodo ran really slow for me. Someone on IRC said I could turn a bunch of stuff off to make it faster. I use Ecplise sometimes, but I can’t get my Linux install to run it right. I need to just use Xemacs.
- python & pygame
- pen & paper: Ideation
I intend to post a follow up as soon as my family visit settles down a bit. If I could do it differently I’d probably pick a different graphics program that works on Linux As it was I had to transfer graphics from my laptop to my desktop. And, as I mentioned above, I wasn’t happy with Komodo Edit.
The Chain Fight 1.0
Here’s the 1.0 version of The Chain Fight
The python only link: TheChainFight.zip — Unzip the file, and run ‘python main.py’
The Windows link: TheChainFight-Win.zip (Mirror) — Unzip the file, and run ‘main.exe’
Please find me on IRC, or leave a comment if you find anything wrong. Thanks! If the debug info from the AI bugs you, you can hit ‘D’ during gameplay.
As a note, notice that above, the python is 133 KB, and the Windows version is 2.6 MB. You’ll save yourself a lot of downloading for the python entries if you download and install python and pygame
The Chain Fight RC1
Here’s my The Chain Fight game. TheChainFight.zip There’s some instructions in the readme.txt. You will need python and pygame to run it. If you want to see it in action, set both AIs to Random and set the Money to $5000. Chaos will ensue.
I’m planning on improving the AI, and adding a tutorial.



























