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TeePy's Archive

Best Accidental Idea Theft
Awarded by RB0 on December 16, 2007

Problems with the file, etc.

Posted by TeePy
Wednesday, December 19th, 2007

People reported being unable to download the file. I don’t know a good host, but I tried hosting it again somewhere else. If anyone would like to post this on a good host, I’d be grateful. This is the Windows version of the game (the source code is fairly small and the other link should work, but it requires Python and Pygame).

http://www.mediafire.com/?c9ma0gsxju4

Hope it works this time.

Another two problems are the lack of README.txt on the Windows version and the fact it’s written in a rush. I’m sorry about that; I was trying to get the game playable as soon as possible and ended up rushing everything. The above link has an improved README.txt and more in this post there is a copy of the “how to play” section of it for those who were already able to download it or are downloading the source.

I apologize for all the trouble.

(more…)

py2exe’d version of Reflex Battle (incomplete)

Posted by TeePy
Sunday, December 16th, 2007

I know this post is after the deadline, but here’s the Windows version of my game. I hope it’s ok. See my other post for the Python source (the one with the final tag). Decided to post a new one instead of editing the other post to not risk losing any timestamps there…

http://www.divshare.com/download/3139192-073

Reflex Battle, incomplete

Posted by TeePy
Sunday, December 16th, 2007

It’s incomplete, but I’m uploading it anyway. It’s playable. Here’s a screenshot.

Reflex Battle Screenshot

Please check the README.txt before playing.

Phew. I’m not very happy with my results on this LD48, but at least I uploaded something. Maybe next time I’ll do better…

http://www.divshare.com/download/3138890-95b

I will post a py2exe’d version soon.

Edit:

Windows Version: http://www.divshare.com/download/3139192-073

Edit: Try this one (Windows version) instead, with a README.txt that was missing: http://www.mediafire.com/?c9ma0gsxju4

Day 2, nothing yet

Posted by TeePy
Sunday, December 16th, 2007

It’s time to rush now. Yesterday was a time well spent reading blog posts and lurking on IRC, today I’ll try to stop doing that. No screenshots yet because I have no graphics yet…

RB[0], based on your blog posts, I might be working on something similar to your game (except you don’t need to kill yourself, but it kinda is a “chess/card/wesnoth/advance wars-esque gameplay” without terrain and with chain reactions). I’m not sure I’ll finish it, though; I’m late.

[Edit: Hmm. RB[0], I just saw you wrote your entire idea before it began. Mine’s similar but slightly different and simpler, but I guess that makes me an accidental copier. Sorry.]

By the way, some games are looking really nice around here.

Late start

Posted by TeePy
Saturday, December 15th, 2007

Starting late. This is my second attempt at LD48 (first one I missed the start and only made half a game). For those who do Pyweeks, I’m the same Tee from Pyweek (despite my generic name :)).

Anyway, I think I have an idea. Although the idea is just a seed and not really fleshed out, I’m starting to code something now.


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