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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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About Suyo (twitter: @Suyo_)

I'm Suyo, or Chris. I make games. I also play games.

I usually try combining two ideas into one and building my game around that mix, ending up with mixes out of rhythm game/platformer or RTS/top-down shooter. You can see some of my stupid games on greencouchgames.net

Entries

 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24
 
Ludum Dare 23
 
Ludum Dare 22
 
Ludum Dare 21
 
Ludum Dare 20
 
Ludum Dare 19

Suyo's Trophies

Suyo's Archive

Time for Timelapse! – Maximalism

Posted by (twitter: @Suyo_)
Monday, April 29th, 2013 10:50 am

Here’s the last 48 hours compressed into 4 minutes.

Click here to play Maximalism!

Maximalism is out!

Posted by (twitter: @Suyo_)
Sunday, April 28th, 2013 12:54 pm

And here’s another Ludum Dare game finished!

Minimalism means to expose the essence of something by removing everything that is unneccessary. So… what if we did that the other way around?

“Maximalism” starts the first level with the core of the challenge. Then we add stuff to the game. Ropes to throw your aim off, sounds to confuse you, lightning to distract you. And we slowly move away from the minimalism we started off with.

The game has six levels, the final one having online highscores so you can compete with the whole world. And if that’s not enough, you can unlock a secret level which is totally worth the rage according to the testers.

While we are talking about testers – what do they think about the game?
“I CAN’T BEAT LEVEL 6. I’M OUT.”
“why you doing this to me suyo”
“please get your hands off me”
“I CAN’T HANDLE ALL THESE BALLS FLYING AT ME”
(more on the game page)

Play Maximalism – click here!

Day One over!

Posted by (twitter: @Suyo_)
Saturday, April 27th, 2013 4:39 pm

 

 

And holy crap, I got done with the game.

ld26_1

That means I will have all of tomorrow just for polish, music and all that other stuff. Feels good.

ALRIGHT here we go

Posted by (twitter: @Suyo_)
Saturday, April 27th, 2013 2:53 am

IMG_20130427_110446I was supposed to start 4 hours ago, so I’m a bit late. Guess I just have to WORK FASTER

Are you ready? I’m ready.

Posted by (twitter: @Suyo_)
Friday, April 26th, 2013 10:50 am

You better be ready.

Introducing my team:
AS3 feat. FlashPunk
GIMP feat. almost-broken drawing tablet
Silence feat. a few as3sfxr sound because I still suck at making music

Introducing my workspace:
This is the first LD I use my new setup in – the left two screens belong to a Ubuntu PC, and the other one is a Windows laptop. They are linked with an awesome piece of software called Synergy, which makes both computers share a pointer, keyboard, mouse, clipboard… it’s as if those three screens were one single PC. Running two OSes. At once.
IMG_20130426_193856Ubuntu will be used for the main parts, such as coding and graphics, while Windows is used for music (pxTone) or level design (Ogmo) – thanks to the laptop, without losing time rebooting.

Introducing the bunny:2779_499774300083242_504810386_nA day without a bunny is a wasted day.

Alright, I’m ready. BRING IT ON, LUDUM DARE!

Professional Working Environment

Posted by (twitter: @Suyo_)
Saturday, December 15th, 2012 4:24 am

As posted before, I’m hosting a LAN party this weekend, so timing couldn’t be much worse.

2012-12-15 10.40.12

The PCs aren’t here yet, but it’s going to be a 12 player bonanza with games of all kinds. I’ll most likely be coding some quick lines in beetween rounds or during respawns.

The great thing about my idea is that it’s competitive and has a lot of free space for player interaction, but is insanely simple. I got the basic mechanic up after just 20 minutes, and I’ll be working on life points and rounds next. It’s going to be a local 2-player game, so I know many people will not be able to rate it fully, but I don’t care – it’s going to be a lot of fun forcing everyone to test it.

 

Also, friendly reminder that you are a horrible human being in case you have never played You Don’t Know Jack

Your Coding Soundtrack #25

Posted by (twitter: @Suyo_)
Saturday, December 15th, 2012 2:59 am

I’m going to post this every LD until you like it.
<< LD23 edition (24 was skipped because I was on a trip)

And again, the question is, what is the background music in the life of a successful and professional Ludum Dare contestant?
This LD will also make it the 5th time, so after this I’ll try to get a little statistic up with the favorite genres of the community. It’s little data, but maybe I can do something interesting.

Me? I’m still mainly a Chiptune guy, but holy fishsticks you should listen to the album Unhappy Refrain by wowaka. This guy is amazing. Since I imported it, it often ends up in my playlist, multiple times in a row.

So, what’s your Coding Soundtrack?

The three hour challenge

Posted by (twitter: @Suyo_)
Monday, December 10th, 2012 1:38 pm

Oh boy. I have a slight problem this weekend, I’m hosting a LAN party. So I have about 3 hours free this weekend.

Will that stop me? Nope. Forget it.
I’ll most likely try to make a quick, simple local multiplayer game in the two hours before the LAN, let them test it, and use one hour on polish.

Using FlashPunk and AS3, GIMP, AS3SFXR and maybe even pxtone if I have a bit of free time. Let’s see what kind of stuff I can pull off.

Fuck timing restraints, acquire games

Posted by (twitter: @Suyo_)
Sunday, August 26th, 2012 3:04 pm

So I’m currently on a trip. Didn’t think I’d have any free time, but I did today, so I whipped something quick up.

Science! is a Top-Down Shooter, the twist being that enemies adapt to the weapons you shoot at them and grow faster and stronger as time passes. So you have to kill them by switching beetween your three weapons, all while collecting data. For Science!

Click here to play.

Timelapse: Atom Grid

Posted by (twitter: @Suyo_)
Friday, May 11th, 2012 9:59 am

After 2 weeks of successful procrastination, I bring you: the timelapse.

I’m planning to review 20 more games this weekend, so I can get Bronze. I wish I could go all the way to 100 and Gold, but I need to finish things for school…

I’m done! (+ Pre-Post Mortem)

Posted by (twitter: @Suyo_)
Sunday, April 22nd, 2012 2:05 pm

tl;wr: Entry; play it here

Atom Grid is my first try at a puzzle game, and hot damn it turned out pretty awesome. I managed to squeeze two different modes, 30 levels, online and local highscores into the time limit.

Screenie!Screenie!

Quick pre-postmortem:
I usually don’t like Puzzles, but I really like how this one turned out.
I wish I could have made the “How To” a bit simpler.
Ogmo helped a TON with making levels. Without it I wouldn’t have this many. It was also surprisingly easy to implement, even though I had know knowledge of XML in AS3 before.
Drink less. I had to run to the toilet every half hour. While we’re on that topic… brb.

Screenie!Screenie!

Anyways, how about you give it a quick try? Here’s the Entry Page!

Also, find the kitten and get imaginarycookies.

Now Listening To: Toosenbo (Won’t Let Go) – wowaka

3 hours left for me…

Posted by (twitter: @Suyo_)
Sunday, April 22nd, 2012 10:46 am


coder.motivation += dinner;
coder.resumeWork();

I think I’m happy with my polish now, so I will take 2 hours to make more levels, and the last hour will be testing, packing and submitting
Let’s do this!

Now Listening To: Checkmate – yucha

Now with 33% more puzzles, 100% more puzzle modes, and 50% less ear rape!

Posted by (twitter: @Suyo_)
Sunday, April 22nd, 2012 6:57 am

There’s a new puzzle mode in town!
The three new levels I just added have a special restriction, you can only make one molecule. That means you have to place the atoms in a way that allows all of them and the ones on the grid to combine to a single giant molecule.

Also, new music. Less pain in ears, and also a bit longer so it’s not so repetitive. Yay!
EDIT: Oh yeah, new atom graphics too. Forgot that.

Play it!
SPACE – Pause
ESCAPE – Back to Menu
R – Reset Puzzle
N – Mute Sound
M – Mute Music

Now Listening To: Melancholic – Junky

Online Highscores!

Posted by (twitter: @Suyo_)
Sunday, April 22nd, 2012 4:33 am

Please note though that I will remove them all in case I change something in the scoring system, which I will most likely do.

PLAY IT: http://www.greencouchgames.net/games/ludum/023_tiny/22-04-12_13-29.swf
Space to Pause
M to mute music
N to mute sounds

Sounds and Scores!

Posted by (twitter: @Suyo_)
Sunday, April 22nd, 2012 3:03 am


The Puzzle Mode times are now being saved locally. Also, ear rape music and sounds!

Play it? http://www.greencouchgames.net/games/ludum/023_tiny/22-04-12_12-00.swf
M is the Music Mute button. You are going to need it.

Now Listening To: CONTROL – Gaijin Games [BIT.TRIP CORE OST]

End of Day 1: Puzzle Mode!

Posted by (twitter: @Suyo_)
Saturday, April 21st, 2012 3:07 pm

It’s exactly midnight over here, and I just finished all the gameplay! Just like in my favorite LD, #21… is that a good sign?

NEW IN THIS VERSION:
- Puzzle Mode!
- 10 levels included!
- Fancy Title and Help Screens!
- Drag and Drop instead of two clicks!
TO COME TOMORROW:
- Better graphics!
- Sound and Music!
- More levels!
- Local and Online Highscores!
- …maybe a level editor, if time allows? I don’t think so, but it’s a possibility.

Play it right here!
If you find any bugs, tell me. I tried all the levels and was able to beat them.

Now Watching: Video Games Awesome: Phoenix Wright Live!

A wild Puzzle Mode appears!

Posted by (twitter: @Suyo_)
Saturday, April 21st, 2012 10:05 am

> SOLVE
   ITEM
   RUN


In Puzzle Mode, the player has a limited amount of atoms to clear up the already existing ones on the grid. You win by clearing all of the atoms in both the queue and the grid.
It will also record local time records. The Endless Mode will have Online Highscores!

Now Listening To: Lineart – wowaka [Unhappy Refrain]

Fancy Screens!

Posted by (twitter: @Suyo_)
Saturday, April 21st, 2012 7:42 am

The Title Screen!

The Title Screen!


The Help Screen!

The Help Screen!

Now Listening To: Parity – NicolArmarfi [Katawa Shoujo Enigmatic Box of Sound]

Test Subject #001

Posted by (twitter: @Suyo_)
Saturday, April 21st, 2012 6:18 am

Using my break to get some of my testing slaves to do their job.

Now Listening To: Puzzle – kuwagataP

(Really) Playable Build!

Posted by (twitter: @Suyo_)
Saturday, April 21st, 2012 6:01 am

Let’s do some science!

Now you can lose. This is endless mode, so you can play until both your queues are full – then the game fades to a game over screen where you can retry! Also, automatic atom dropping (it also becomes faster and faster)!

Play it: http://www.greencouchgames.net/games/ludum/023_tiny/21-04-12_14-55.swf
Pick up and drop atoms with mouseclicks. Do create multi bindings, click one of the atoms again.
Create molecules where no atom has any electrons left to make it disappear and score.
Protip: Don’t press Space. It’s a debug function I left in. ._.

Now I will be taking a break, then I’ll go get some graphics done.

Now Listening To: Rolling Girl – NicoNico Chorus


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