No sound effects? No excuse!
Everyone, don’t forget about drpetter’s amazing sound effect making.. thinger, SFXR! A must-have for any LDer! its over here: http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html GET IT
![]() Steeliest Golem Ever Award Awarded by fydo on December 18, 2007 |
Everyone, don’t forget about drpetter’s amazing sound effect making.. thinger, SFXR! A must-have for any LDer! its over here: http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html GET IT
for anyone who wants to keep tabs on me, stalkers and lurkers included, head over to:
http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=270089
hopefully i’ll be back for more LD madness if there’s a number 11.
yes, its a whiteboard. no, its not especially exciting. but! if it weren’t for LD10 and lerc’s youtube of his room, i never would have realized I NEEDED IT SO BAD IT HURT. so i wound up getting it as a gift from my folks.
this is the result of a chain reaction caused by a simple competition. a chain reaction of LOVE. thank you, everyone in the LD community! happy holidays to all of ya!
oops i forgot to put this in.
Graphics:
- Paint.net > you can’t get alpha chan stuff with mspain. also the wand tool and multiple layers are super handy.
Sound:
- sfxr > drpetter’s sound maker i think is pretty much what everyone used, but i only used it for a couple of my wavs.
- wavepad > i really love this program. i did my recording and remixing in this.
Code:
- visual c# 2005 express > does-it-all-for-me coding and debugging tool LAWD i love this thing
Notepad:
- oh wait i didn’t write a readme AAGGGHHHH NO POINTS FOR ME
anyways thats it
well, i shoulda wrote this the day after, but whatever.
this was my first actual entry in a competition on the interwebs, ever. HAVE MERCY ON ME! actually i couldn’t really come up with anything decent that didn’t require a physics engine. i didn’t have one ready so i had to make do with what i had. which was nothing. not even kidding. i had jack squat.
actually one of the ideas that came to mind involved a spin on games like bust-a-move and snood and all those. it was a spaceship game where you had to get to the core of a circular space station by knocking off the hull. the hull would be made of different colored hexes or circles and you would shoot colored shots that would connect to it if it was the wrong color, or pop them all and possibly break off sections. i actually wanted to have an asteroid field of random collections of these blocks that you could tractorbeam and catapult at the station. you’d have a weapon you’d have to charge and blast the core with once you had an opening. hmm. that’s still a good idea. i didn’t need a physics engine for that. why didn’t i do that one?
anyways, i pretty much kicked back and took it easy for the entire one. had alot of family trouble keeping me from the project, too. wasn’t a pretty scene there.
so yeah. i’m sure i could have put more effort into the game, but it was a pretty crappy idea and i knew there wasn’t any substance to it. i saw it as one of the Dud entries, just there to fill out the ranks and to get my name out there. also, it was a chance to get some funnies in. i think i aughta score ok for that. got some giggles out of the gf, it did.
wrapping up, i’d say there’s no way i’m gonna beat out some of the other entries. they were looking super good and i knew i didn’t have a chance in hell. i had a blast though! good luck everyone!
you can find it here:
http://members.gamedev.net/steelgolem/downloads/ld10-sg.zip
you’ll need .net and dx10 i think
wheeee!
edit: someone told me it wouldn’t decompress without winrar - anyone else having that problem?
edit 2: whooooaaa crap i just saw that you need to include source! its in there now. everyone else, don’t forget!
edit 3: whee bugfix!
agh! i’ve got crap-all so far and i can’t seem to think of anything that hasn’t already been done already! if i can’t think of anything decent by tomorrow morning i’m going to have to play my Come From Behind Desperation Game card.
http://www.slayradio.org/home.php for the win!
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