Hi! I'm Sos!
I'm an average programmer guy and I suffer from untreatable compo addiction. That's how I got here :P
Also, I have a website: http://www.sos.gd/
About Sos (twitter: @Sosowski)
Sos's Trophies
![]() Coolest use of Afro Award Awarded by NeiloGD on January 8, 2012 | ![]() Contributions to the community Awarded by digital_sorceress on December 14, 2011 | ![]() You are forgiven award Awarded by wademcgillis on August 19, 2011 |
![]() The Award of Suzumiya Haruhi Awarded by Kouta on August 13, 2011 | ![]() The 'I totally love you' Trophy of 'No, that's not gay in any way.' Awarded by Folis on July 13, 2011 | ![]() Master of All Data Award Awarded by LegacyCrono on May 26, 2011 |
Sos's Archive
MiniLD #32 – Quality vs Quantity – February 25-27
Wednesday, February 1st, 2012 8:09 amMake as many games as you can
in 48 hours!
The goal
The goal of this Mini LD is simple: Who makes the most games, wins!
How many games can you make in 48h? Ten? Twenty? Fifty even? One way to find out! Take part in this month’s Mini LD!
The bundle
I highly encourage you to use common framework for you games so that you can have a number of minigames in one big product!
The Pirate Kart
At the same time Glorious Trainwrecks are organising Pirate Kart V jam! Their goal is to create 2012 games in 48h! I encourage you to kill two birds with one stone and submit your games to the Pirate Kart!
The Pirate Kart V announcement post
Rules
- Whoever makes the most games wins!
- Whoever wants more rules doesn’t win
nanoLD
To check your framework and prepare for the MiniLD, on February 11 somewhere around evening (TBA), there will be a nanoLD.
The goal is to create a game in 48 minutes and thus, check your if framework is worth it! There will be no submissions for the nanoLD! I suggest you come to IRC at that time!
Looking forward to it!
Sos
Congress Chainsaw Massacre – SOPAjam
Wednesday, January 18th, 2012 11:25 pmMy SOPAjam entry Congress Chainsaw Massacre is ready!
Play on my website!
Play on Newgrounds!
Play on Kongregate! (with high scores!)
McPixel new website and level creator!
Saturday, January 14th, 2012 9:56 amStop Sopa Pipa Acta Game Jam – January 18
Friday, January 13th, 2012 2:44 pm
Packaging your game
Tuesday, December 20th, 2011 10:47 amOk, I guess everyone here packaged and submitted the game already, but as I was trying some of them out, I thought that it’s a good thing to post some advice on how to make your game work out of the box, thus getting more views and plays. Consider repackaging the game if some of the below points apply to yours!
How to have your game working out the box:
- First of all
- Listen to suggestions, people will surely feedback if the game is not working for some reason! Check comments, come to IRC and ask if the game runs fine.
- Make a gameplay video and include it in your game links! Even if someone is unable to play, he can give you some ratings (e.g. Graphics and Audio)!
- Downloadable games
- Subdirectory - Include a directory with your game files in the downloadable archive, it makes unpackaging way easier!
- Decrease size – make sure you remove all redundant files form the archive!
- File name – avoid using file names such as ld.zip, ld22.zip, alone.zip etc.
- Java
- Make a web applet! Link to Daze’s web applet snippet
- Or, use Java Web Start
- AS3/Flash/HAXE/Stencyl
- Include classid parameter when embedding!
- Add a preloader if your game is over 1MB!
- Love2D
- Create Love executable!
- Keep the original .love for Linux and Mac users!
- Python
- Use Py2exe!
- Keep the source inside too!
- C#/XNA/Mono
- JavaScript/HTML5/WebGL
- Make sure your game works in different browsers! At least Firefox and Chrome!
- C/C++/Native
- Ruby
- Use OCRA to package your game into executable!
- Game maker
- Submit the game to Yoyogames sandbox! It will allow people to play it online.
- Linux
- Use ldd to pick and package correct libraries with your game!
- Mac users
- Use WineBottler to play most of the windows entries!
- Read DO’s and DON’Ts list by Mathias Zarzecki!
- “[...] Damn. I spent ages searching for such a place. Ah well. I’ll do it next time.” SUPERBAD!
- Do it now! That’s what this guide is for!
If you run across anything annoying regarding packaging, or have a piece of valuable advice, write it in the comments, and I will snip it to the list!
Afrocity Atrocity – Jam version!
Monday, December 19th, 2011 4:12 pmI just submitted a jam version of my game!
I added sound effects, menu screen and some minor tweaks.
Afrocity Atrocity – Finished compo entry!
Sunday, December 18th, 2011 10:50 pmSo, till the final hours I had no idea what kind of a game I’ll be making with my city. Eventually I ran out of time to implement plot, or fully include the theme. So there’s no plot, it’s pretty much arcade
But still, I don’t think I could have done anything more within 48h.

Catching up!
Sunday, December 18th, 2011 6:32 amOk, I have car crashes done now. I need to make player movement and i’m pretty much almost there!

First texture!
Saturday, December 17th, 2011 8:14 pmI just modelled a car and textured it. I’m staying with that and i will call it Grotesque 16V.

It needs an engine now, so I’m off to work
Obelisk City!
Saturday, December 17th, 2011 6:19 pmI’m currently modelling stuff for my game! Here is what I’ve got so far:

There are still no textures, but I will work on that later. I need to model few more homes now, and i’ll get to tiny things like lamps, trees, fences, benches etc.
Man I hope i can make it! Thumbs up!
Drawing a square mile city… Probably an overkill!
Saturday, December 17th, 2011 11:49 amOkay, I’m drawing the city! It’s gonna take me some time, and I hope I can get it done today! Actually there is no way I can not have this ready today
!
So, I’m drawing the map, when I’m done I’m going to 3d some models to unflatten the thing, and when that happens, I’m totally done for today!

First screenshot!
Saturday, December 17th, 2011 8:41 amSo, I’m using Flash 11 Stage3D thingie to get stuff working!
Here is what i’ve got so far:

My idea is to have a city ready today, and tomorow I’ll think about the gameplay.
Flashpunk platformer crash-course + framework
Thursday, December 15th, 2011 2:46 pmHi,
I just finished writing a tutorial that goes in pair with my platformer framework. I hope that someone will actually use it!

What’s inside:
- A link to Flashpunk tutorial
- A ready framework platformer project
- Handling collisions and gravity and stuff
- Integrating Tile Studio and Graphics Gale
- Source package of one of my game made using this
It should enable anyone who knows at least some programming to make a platformer using this druing the Ludum Dare!
I failed
Wednesday, December 14th, 2011 4:32 pmHi,
I’m writing to apologise that it appears I lost some of the I’m in videos. Apparently Viddler deletes everything after 30 days. Not knowing that I left out few videos to wither and expire
I’m really sorry guys, I only realised that when I tried to download the videos just now.
All that’s left are these thumbnails in my browser cache.
![]()
EDIT: If you recognise yourself on one of the thumbs, please reupload on http://sos.gd/ld_vid I’ll include the videos!
I’m in!
Tuesday, December 13th, 2011 12:23 amOkay, I’m totally in and here is what I’m going to use:
Code: Flash Develop
API: FlashPunk
Drawing: Graphics Gale
Sounds: Cool Edit Pro+ Mic
Music: FL Studio
Theme: Kittens
See you there!
PS
The I’m in video count is 74 \o/ That’s a new record! I’m going to put them together soon!
PS2
I totally failed the warmup, and I’m not even ashamed
I’m in videos – deadline extension
Monday, December 12th, 2011 6:43 amThe deadline for I’m in video is being extended by 24h!!!
Click here for more details!

[LAST CALL] I’m in – LD22 edition!
Sunday, December 11th, 2011 3:20 amFor those who doesn’t know how it works:
You upload a video declaration of LD22 participation. Make it crazy, make it big! Just before the LD, I will assemble these into a running reel!
The link below will take you to a neat flash-based webcam recording thingie.
I’m in!

Submissions close 12.12 23:59 UTC!
If the thing fails to work for you, or for some weird reason you don’t want to use it, upload your video (file) somewhere (like dropbox, not like youtube) and leave a link in the comments.
Previous compilations:
Warming up!
Friday, December 9th, 2011 5:55 pmThis is what happened:
…and then i saw this…
I tried to work out a solution, and since I have work to do, I will use that as an advantage.
I will be working on McPixel to make something standalone I can publish before the deadline.
I will be recording a timelapse and shooting food, I will even shave!
The details are secret
LD Warmup theme suggestion tool
Friday, December 9th, 2011 4:02 pmI put together a tool that suggest themes!
It uses the original theme submissions (over 2400)! Nothing cropped out!
Also, there’s only one try! Once you get a theme, it’s yours!
Get your theme!

POST WHAT YOU GOT IN THE COMMENTS!
Theme slaughter is over!
Wednesday, December 7th, 2011 4:33 pmHey thanks everyone who helped / tried to helped / trolled the theme list!
I went ahead, took the results removed some obvious bad choices and mailed everything to PoV.
He takes up from there, my job is done. Thanks again!










