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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Escape from Hell – submitted :)

Posted by
Monday, August 22nd, 2011 3:12 am

Yeah finally done! Kinda… Still a lot I didnt get to add, like gruesome decore, music, harder puzzles… Maybe I’ll add to it someday but I’m sick of it at the moment :)

It’s submitted under the jam since I went over the Compo time limit. Here

Excape from Hell

Bed time!

Still a lot to do….

Posted by
Sunday, August 21st, 2011 10:36 am

Mechanics and some art are done. Still need to build out a lot more of the level, make more tiles, player anims and music / sound… :| Would also like to add some intro/end game screen but man not much time left.

LD21_2

The progress so far…

Posted by
Saturday, August 20th, 2011 1:06 am

About to head to bed.

Just been working on basic controls and physics stuff. Here’s the glamorous screenshot, WOW! We’ll see if this goes anywhere :)

Screenshot

Sleepy time update…

Posted by
Saturday, December 18th, 2010 11:00 pm

End of day two for me. Got a good chunk of gameplay figured out. Need to finish that up tomorrow and still leave time for replacing all the placeholder art with something that actually looks good (those arent sausages and potatoes in the inventory).

Also still need to do music, geez…

Progress report 1

Posted by
Saturday, December 18th, 2010 12:55 am

First evening down. Bed time.

Pretty butt ugly at this point… have just been trying to block in the basic functionality.

Another first time LD-er here.

Posted by
Friday, December 17th, 2010 5:11 pm

Exciting stuff…  I will be using the following:

Engine: Scirra Construct

Gfx: Photoshop. And possibly Sculptris / Max / Flash if for any reason I’d need it…

Sound: SFXR if I go retro. Else I’ll have to get creative with a mic or something…

Music: Guitar Pro if I go retro. Real guitar if not.

Good luck all!


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