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Ludum Dare 30 — August 22nd-25th 2014 — Theme: ??? (Suggest a Theme)
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    About smn

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    Ludum Dare 17

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    Won’t make a game, still made something.

    Posted by
    Saturday, December 15th, 2012 9:04 am

    Well, I won’t be able to make a game this weekend out of time-reasons, but I still made something kinda related in a couple minutes of down time today. It’s called “Are You The Villain?” and is available HERE.

    Basically, if you think you are indeed the villain, you can check if that’s even the truth there.

    Should work and not look like crap in modern browsers.

    Enjoy Ludum Dare 25!

    Oh joy, it’s that guy again

    Posted by
    Friday, August 24th, 2012 2:50 am

    Hello. I’m in. For real this time. And this time I’m going to make a game whether I like the theme or not. And it’s going to be fun.

    My setup is going to consist of FlashDevelop for code, Paint.NET for graphics, something for sound (I’ll figure that out on the way), oh, and a two-and-a-half year old version of FlashPunk. I think it’s 0.73. The exact same one I made my last (and first) LD48 game with. Should be interesting.

    See you on IRC!

    Making Pleochorism – A Timelapse

    Posted by
    Sunday, April 25th, 2010 3:26 pm

    Made a timelapse of me working on Pleochorism this weekend, along with a rather tiny Webcam-PiP.

    4:41am in Germany: Getting started

    4:41am in Germany: Getting started

    Watch it HERE

    Booya! Pleochorism submitted!

    Posted by
    Sunday, April 25th, 2010 1:27 pm

    Yee~ha, now that was a fun ride

    Confused? Yeah, me too!

    Confused? Yeah, me too!

    View my entry HERE !

    Darkness!

    Posted by
    Saturday, April 24th, 2010 3:04 pm
    uuuuhuhu eeeehehevil

    uuuuhuhu eeeehehevil

    Since I’m to dumb to code at the moment, I made a new tileset and background for Pleochorism’s night levels. Which are devious.

    So now, after 20 hours of almost completely continuous LDing, I bid you farewell. For now. I shall be back after a couple hours of regeneration.

    Double pixels? Single pixels?

    Posted by
    Saturday, April 24th, 2010 11:53 am
    Awesome?

    Awesome?

    So I’ve been thinking about removing the double pixels; my game would be bloated up to 800 times 800 pixels with ‘em and that sucks. Also I like the look of it with single pixels. Look at the little fella, ain’t he adorable? Input appreciated!

    Over-the-top-Title-Art incoming!

    Posted by
    Saturday, April 24th, 2010 11:13 am
    WHAT IS THIS I DON'T EVEN

    WHAT IS THIS I DON'T EVEN

    So, I came up with a name for my entry and drew a quick title picture for it. Isn’t it… well, I can’t draw. There is more puzzle design and tedious default stuff waiting for me, so I needed a quick distraction.

    Hour 16 and counting! *headbang*

    More progress!

    Posted by
    Saturday, April 24th, 2010 5:24 am

    Got my supercool XML level loader up and running now. I’m almost certain that I’m doing something wrong with it, but meh, I suck at XML and it’s working, so that rules, I s’pose.

    Wait, what?

    Wait, what?

    Progress

    Posted by
    Saturday, April 24th, 2010 2:24 am

    progress

    I’m not even remotely an artist, but I do like my pixelz in this lil’ prototype! :)

    This supposed to be an island or what!

    Posted by
    Friday, April 23rd, 2010 9:01 pm

    islandwtf_01

    Yay for programmer art?

    Well, I’ve got tiles and movement down. Got a couple issues with collision at the moment because it’s like 6am and I have yet to make me some coffee. :D

    Another newcomer? Yikes!

    Posted by
    Wednesday, April 21st, 2010 3:34 pm

    Why hello there!

    … did I mention that I suck at writing introductions? Anyways. I am Jannik, nicknamed smn (or sohnemann) on several forums or websites, located in Hamburg, Germany and also a web developer at a browser-game company. My game-making experience goes back to… well, actually, tons of started and then scrapped and/or erased projects and, well, 2 small crappy 5-hour games I made last month.

    My tools of the trade for this wonderful weekend shall be:

    • FlashDevelop, utilizing the wonderful FlashPunk Library
    • Paint.NET for anything that has to do with graphics
    • As for sound, I have no idea yet, I’ll make something up as I go
    • ChronoLapse as well as a borrowed webcam for timelapsing hilarity
    • Some supplies of caffeinating beverages
    • Cheap frozen foodstuffs, Pizza and Burgers, preferably

    Also, I suppose my Twitter-account will be quite busy this weekend, maybe I’ll also set up my netbook for USTREAMing outrage.

    Well then, I hope this is gonna be a most awesome experience for all of us! See you on Friday!


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