Ludum Dare 23
Recently I have noticed a HTML5 game that’s getting attention, called Lust Or Bust. In Lust Or Bust, you try and stare at your freind’s hot sister’s tits without getting caught.
For the 24th Mini Ludum Dare, the challenge was to make the most games in the time period. I made 28 games, which you can find here:
More specifically, one of the games I made was THIS game, created a good several months before Lust Or Bust:
Look familiar, Lust Or Bust players?
It’s called Mini Pervert, and was a quick prototype of a larger project I had designed called Pervert. The goal of the game was to stare at woman’s tits without getting caught. It had an Ogle-Meter in the corner warning you of when she was about to look, and the longer you stared without getting caught, the more points you racked up.
I suspect that the creator of Lust Or Bust found this game on Ludum Dare and ripped off the idea. It’s similar to my game prototype in so many ways, including the unique gameplay mechanic. It’s also possible that great minds think alike; but it seems a bit of a strong coincidence when you compare the two. The time period is also about what it would take for someone to see my game, decide to steal the idea, and develop it into a complete game and publish it.
At twelve thousand downloads last time I checked, the guy who made Lust Or Bust is probably making quite a bit of money. I’m not asking to get the lost revenue back but I WOULD like to make it public where the idea came from.
Something to keep in mind, fellow Ludum Darers: If you put your original idea as a prototype on Ludum Dare, someone might steal it and develop it.
Eplilogue–The Book of Lives
We made a game called Living Tales, where you write the book of evoloution. It’s a sandbox-like game where you add objects by writing their names; and you see them appear and move around and interact on one page while the story of them is written on the other page.
The Ludum Dare version: Living Tales on Ludum Dare
The Kongregate version: Living Tales on Kongregate
What went right:
I’m proud of the work i did and i feel like i worked hard and did my best
We had fun!
I enjoyed collaborating with kkednekadnez. It was my first collaboration and it was pretty fun
I was able to upload to Kongregate
While i loathe Stencyl, using it DOES mean we could enter the Kongregate contest…and i got all my kongregate freinds to play it!
What went wrong:
a 9-hour time difference can be a real pain in the ass when trying to collaborate with someone to make a game…
OMG dont get me started on Stencyl…it wouldnt let us share the file, it made the game lag, it made weird bugs…
Ludum Dare doesn’t allow collaboration credit…
…which means i don’t get to rate any games
Not enough time to add all the features we wanted
We were going to have giant mushrooms, dominating slug predators, and a giant pacman that ate everything, and more interactions among the objects that existed
We’re planning to make a post-compo version with a few more features
Do my eyes deceive me, or did we get the EXACT SAME NUMBER OF GAMES THAT WE DID LAST TIME??
Edit: I guess the LD guys let 3 poor souls submit their games after they missed the deadline by a few minutes…cause even though it was 1402 after the Jam ended, there are now 1405
This is a sneak peek at the game I’m making with kddekadenz! Actually its a FAKE sneak peek since he has the code and I don’t; I put the objects together in Game Maker like they would appear in the game.
All of this is made with Game Maker’s sprite editor (yes, that’s right)
since 10:30 this morning most of these are animated too. And theres more that I couldn’t fit in there, too
kddekadenz is doing some pretty cool stuff with the game engine, too!
edit: lol fixed your name, sorry about that
I just finished porting My Ludum Dare #35 (Originality) entry, Eternal Life, to Flash and yesterday I uploaded it to Kongregate…where it already has 329 plays!
What would happen if we could really live forever? Take a look at the answer with Death as your tour guide in this game made for Ludum Dare #35 (Originality) in 48 hours and converted to Flash as an exercise in learning the language.
Play it here!
Thanks to ThirdEyeWild for helping me with the Flash version!
There’s a pretty neat game jam coming soon that you should join…it needs more members!
It’s called Hack-A-Jam.
What I like about it is two things: First, there’s an ‘infinite amount of categories you can win in’ which is pretty cool, since it allows for mind-blowing originality to shine.
You also get a nice badge to brag about if you’re one of the winners; which is really cool and could also be helpful on your resume in the future.
Theme and time is voted on by the community.
check it out here!
(Also notice my overwhelming presence as FilasisNome …it really needs some more members! 70% of the people who signed up for it forgot to attend this time (?:)
My Eternal Life timelapse!
……….wtf I can’t embed the youtube video!!!!
ok here’s a link then: Eternal Life Timelapse
Check it out here:
This is where Death takes you to visit Metallica in a nursing home:
I’ve got a really awesome idea! And some great music to go along with it.
It’s done!! You can now blast away at monsters with an infinite number of randomly generated guns to your heart’s content. (The guns can do some pretty interesting things, if I say so myself).
Can you beat my highscore?
It’s on! I’ve decided to make a protoype of a game idea I had, so please be detailed in your feedback!
It’s a game about guns. There’ll be tons of attributes and combinations, and lots of monsters to shoot them at. It’ll have fun sci-fi laser effects too; although I decided to leave out the Lightening attack type.Basically you have fun trying to find the optimal (or the weirdest!) gun. The monsters will have the same guns you can have, too!! Although i MAY give them limitless ammo.
It’s going to be called Guns Rule.
Will put up a screenshot when I have something to show; I’m just about to dive into coding.
UPDATE: It’s working! I still have to hook up being the HUD and improve the monsters and add bosses (and polish), but I’ve got the engine in place!
It’s looking cooler now…
UPDATE: Finally figured out how to get it to let me put up screenshots!! Yay! (It’ll look better when it’s done.)
OK I just didn’t want my post to be yet another post labelled “results”.
#89 Humor 3.26
#90 Theme 3.74
#213 Innovation 3.39
#226 Fun 3.19
#302 Overall 3.19
#417 Mood 2.70
#571 Audio 2.12
#577 Graphics 2.61
I’m pretty happy about these…except for the fact that I used sfxr for sound effects and did them all in an hour; but I got higher for audio than for graphics! I did go for functionality over looks, but it’s a little embarrasing when you’re an artist.
I think this was the most fun I’ve ever had in any game jam! I will definitely be participating in the next one.
I’ve played 100 games, and now I’m doing a post on my favs. (I’ll update it if I find more really good games.)
Here, in roughly the order I found them in, are my favourite games from this LD:
Tiny Stomp: Nice simple 3d graphics, including stomp marks. You stomp on tiny creatures, trying not to trip over your feet or puncture yourself. Very fun, addicting, and easy to pick up! Like the sound fx too. link
Invasion of Tiny World: A good core mechanic that the game revolves around, creative, lots of destruction, great graphics, great audio, an all around winner! link
Fracuum: Awesome! Lots of gameplay, and the zooming thing gives you a sense of the world like few other games do! Best level design. link
Asylum: Beautiful! A good story AND a great way of telling it that takes advantage of various game elements, just like a videogame story should. This game is awesome. link
Obsolecence: Most polished entry! Also has a really good sense of mood. link
subAtomic: Most funny! link
Planet Zoob: Best audio! link
Tiny Worlds (the one with all the blue and orange): Gameplay isn’t the best…but it has the most stick-in-your-head music by far! link
Moon Base: Third most unique mechanic! link
Tiny Computer People: Innovative, and relaxing to play! A very cool idea. link
Pow! Pow! Pow! Best graphical style! Very nice-looking! link
Diety: For simple all-around enjoyability. link
Pioneer: Very replayable! link
Dave Is In A Fish Tank: For high replayability, and being the game i played MORE than any other entry! link
Casal Navity: Best readme introduction! (Although unfortunately I couldn’t play it…letdown!) link
Going Rogue: For the music, and the great fun I had discovering different ways of causing havoc. Also because it’s a LD entry with random generation! link
Stellar Nurse: Very unique mechanic, fun, good graphics, good music, all around winner! Second most unique mechanic. linkety link
Super Ant Surfer Hero (or some such): Lots of gameplay, feels polished, and the ant is really cool! Deserves mentioning just for the ant companion. Feels very complete. link
Evolve: Best combination of simple fun, relaxing to play, awesome graphics, and humour. Lots of games had those, but this one really brought them all together nicely. link
Path O Invasion: Best bacteria game! link
Bipolar: Best pychosis game! Really zany. REALLY zany. link to gender switching madness
Michael Is Myopic: Best unique mechanic! It’s everything a good core mechanic should be. link
Overpopulous: Best animated intro! link
It’s A Tab: Most innovative take on theme. Play it. You’ll see what I mean. link
Walker: Gnarly! Very cool idea, great execution. another link
TinyTanic: Pure awesomeness! link
If your game is on the list..come and play mine!
1024 games and counting!!! Wow!
I didn’t think we were going to do it. But I dropped my ass at how fast the games came in in the last few hours: At one point I refreshed the page after 10 minutes and saw that 64 people had submitted a game in that period!
I’m planning to play 10% of the games. Maybe more!
PS After exploring, defending, and playing god over all those tiny worlds…how’d you like to toss one around like a basketball? Be the master of Whovilles’ fate! Bwahaha! Two ways to play each of 5 levels, plus a tutorial and intro.
This LD is turning out to be really fun so far!
Looks like a lot of exploration and exploitation/god games are getting made! That’s good, cause I love doing both.
After people have explored all those tiny worlds, they might want to pick one up and toss it around.
That’s exactly what you can do in my game: My Kid Dropped The Planet! You can try and get it to safety….or be sadistic and destroy everyone on it before time runs out! (Bit of shameless self-promotion there.)
This LD is going GREAT! The last few game making jams I participated in taught me a lot. I’m not revealing all the details just yet, but my game is called My Kid Dropped The Planet and is about what can happen when you combine a minature world with a roomful of bored kids.
I also had an idea for a rescue team going into a wizard’s laboratory and freeing the results of his shrinking experiments. But I like this idea better.
Can’t wait to see what everyone else comes up with!!
Intro done, tutorial done, 3 levels done, sound fx done!
I’ll tell you what its about now: Your mom the evil sceintist captured Whoville…but she had to leave it alone with her kids. Now they’re playing ball with it! You are the guiding hand of Fate, controlling where the kids shoot the ball. Will you be Good..or Evil? There’s two ways to play every level–2 tutorial levels and 3 real levels so far!
(I’ve changed my name from SkullSoft to MadGnomeGamer after making an unfortunate discovery when I Googled skullsoft.
Are you still interested in teaming up for this LD?
Let me know!