About skintkingle
Entries
Ludum Dare 26 | Ludum Dare 24 | Ludum Dare 20 | Ludum Dare 18 |
Ludum Dare 17 |
skintkingle's Trophies
![]() The "Booo Hiss Booo"ing Everything Award Awarded by asiekierka on August 23, 2010 |
skintkingle's Archive
Timelapse video mashup and video instructables
Closing with a video
As tonight draws to an end, have a youtube video of our days work as it stands
Progress!
Our take on the Minimalism stupid theme is to do all the graphics in a monochrome with minimal color (kinda like the sin city movie take on it)
Is the theme out yet?
1:30am.
Where the magic is going to happen!
We’re ready and raring to do a late night!
We’re in again
We’re back after the fun we had on LD25.
My work colleague and I will be entering the Jam again for this LD26.
Tools of the trade are boringly standard now.
SFXR, Supernova, Photoshop, Paint.Net, all the standard things, nothing amazing.
Looking forward to having a weekend working with my work colleague at home instead of at work this time. Should be fun!
And submitted.
Just in the nick of time. And to relax, Here’s a video of me being chased by my own enemy AI.
(Spoiler, they lose)
Home Stretch – Evolve and Conquer
Sooo clooooseeee. Definately going to be able to ship on time. Only problem i’ve got is WE WANT TO ADD MORE CONTENT.
Let us know of any ground breaking bugs and we’ll try and smash them out too. Submitting shortly… WOOOOOO
Jam entry… SOOOO CLOOOSEEEE
Our game gets ever nearer completion. Only AI left to go.
www.youtube.com/watch?v=_N5FVPS-zHA
Another video update. Different evolution paths
Another update, progress has been good today. We’re looking like this now:
Progress Report
Quick video of our amoebas consuming eachother.
We’re in
It’s been about a year since i’ve last entered. And all times previous i’ve been soloing. This time my Work collegue and i are going to enter the jam together and work on a game over 3 days instead.
Same old stuff:
Language: C#
Sound: sfxr
image editing: Paint.net (photoshop/illustrator from collegue)
booze: Corona/Bulmers
food: Pizzahut/Kebab
Nights: Long
I’ll be using my ever-evolving game engine, Supernova from my solo runs in this Jam go.
Look forward to seeing all the great entries.
Concept art? And screenshots! OMG… and food.
Ventures of a madman
Back for my fourth Ludum Dare… Back with the same old.
C# .Net
XNA Framework 4.0
Skintscript – Links soon
SuperNova Game Engine for XNA Framework. – Links soon
sfxr
Paint.Net
Gunna bash out another crappy game over the course of 2 days…. The things I do for science.
Im out
Not even a day in and i know it’s going nowhere. Stress and IRL problems have caused me to have a complete brain fart. I have a great idea but no idea where i can take it so i’m out.
Have fun everyone else.
Tick Tock Goes The Clock
In for my Third LD48, Tools of the trade are the same as last year, hold on let me dig out my last post to save me blurbing and source code linking again. If you arent that bothered i’ll just summarise here and you can ignore the source code and what have you.
I am using:
- My SuperNova Game Engine (Source Code Link)
- SkintScript Scripting Language (Source Code Link)
- SFXR
- Paint.Net
- Visual Studios 2005 Professional
- XNA Framework 2.0
- Possibly A library i wrote called “Network Library” If i decide i want to make a multiplayer game. (Source Code Link)
- C#
Good luck to all the newcomers this year and i hope you guys will enjoy it as much as i did the first year i entered. The best achievement you’ll get out of this is the satisfaction of making a game in 48 hours.
May not be starting straight away, because i’m away from home on work, but i should get a good day and a half out of this!!
Good luck all!
Skintkingle
Progress update #4 Another very main menu!
Not very pretty at the moment!
But it exists! as does an End game screen with stats!
A very main menu
What all the ladies like… Shopping!
Added shopping in!
Try the latest release here
You need XNA Framework 2.0 to run it
some screenies!
Shop button and stats
Shop options
Status update #3
this is going too smoothly
When’s it going to go wrong? it must be soon!
Nearly done all the game code.. tomorrow will be dedicated to sound and graphics!
little looksee:
Money money money






