Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 2 days, 18 hours, 18 minutes, 47 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 2 days, 18 hours, 18 minutes, 48 seconds
  • [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]


    About scottychips

    Entries

     
    Ludum Dare 26
     
    Ludum Dare 23
     
    Ludum Dare 22

    scottychips's Trophies

    scottychips's Archive

    Posted by
    Friday, August 23rd, 2013 5:05 pm

    Looking forward to this jam! Working with a friend this time, hopefully we come up with something great!

     

    Tools:

    =========

    Unity? Flixel?

    Photoshop, Paint.NET

    3DSMax

    FL Studio, Bfxr, Audacity

     

    DONE!

    Posted by
    Sunday, April 28th, 2013 5:53 pm

    cool

    My game is done – go play it!

    SPACE CANNON 2082

    http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=7855

     

    Progressing smoothly

    Posted by
    Saturday, April 27th, 2013 8:12 am

    pic

     

    Not much gameplay at the moment, just WASD to aim  and mouse 1 to shoot- but at least I think i have the overall art aesthetics down. You can take a look here: https://dl.dropboxusercontent.com/u/1394227/LD48_Minimalism/LD48_Minimalism.html

    Posted by
    Friday, April 26th, 2013 5:13 pm

    I’m in! It’s been a while since I did one of these but I bet the results will be great.

    Haven’t decided on an engine yet, waiting to see what the theme is first.

    Other tools: Photoshop,Fruity Loops, Audacity

    I’m in!

    Posted by
    Monday, August 20th, 2012 8:43 am

    This will be my third LD, looking forward to seeing what people come up with

    Tools:

    Either unity/xna/flixel

    Photoshop + paint.net +aseprite

    Bfxr +Audacity +Fruityloops

    Progress!

    Posted by
    Saturday, April 21st, 2012 12:45 pm

    So far I’m making great progress in unity. The world is procedurally generated via cellular automata so you get some neat little islands. Also the villager finds his way around using A* to trees and gathers wood. Once he has enough wood he will build a house and then you’ll have another villager!!! (not yet implemented!)
    It’s really fun watching the little guy work…

    You can also click ocean tiles to terraform them into land. Eventually this will be based off tribute points which you will receive from your villagers every few seconds.
    if anyone wants to give it a try :

    http://dl.dropbox.com/u/1394227/LD48/WebPlayer.html

    I’m in

    Posted by
    Tuesday, April 17th, 2012 8:41 am

    Last LD I was in for the jam, this one I’m going to try for the 48hr comp.

    Tools:

    Engine: Unity/Flixel

    Art: Paint.net, ASESPRITE, Photoshop, 3DSMAX

    Audio: Audacity, Fruityloops

     

    I’m in

    Posted by
    Tuesday, December 13th, 2011 3:24 pm

    My first LD. Going to be working alongside a friend.

    Probably going to be using either Unity or Flixel.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]