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Ludum Dare 26 — April 26-29th, 2013
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About Rolpege (twitter: @Abel_Toy)

Entries

 
Ludum Dare 22
 
Ludum Dare 21
 
Ludum Dare 19

Rolpege's Trophies

Zombie Porn Director Badge
Awarded by Sos on December 17, 2011

Rolpege's Archive

You broke the tradition.

Posted by (twitter: @Abel_Toy)
Friday, August 24th, 2012 6:23 pm

You did.

Timelapse!

Posted by (twitter: @Abel_Toy)
Monday, December 19th, 2011 11:04 am

Here’s the timelapse for my entry: Accident

Fifth Preview

Posted by (twitter: @Abel_Toy)
Sunday, December 18th, 2011 2:30 pm

(first preview, second preview, third preview, fourth preview)

Here is my fifth preview of my game. It’s basically EVERYTHING except proper level design (The level there is a test) and a timer on levels which I completely forgot haha.

I’m REALLY proud of the sfx, I made all of them by myself! (except the spikes one which is sfxr :( )

Here’s the original idea, basically it’s about dragging your companion’s dead body back home from a very unlucky expedition.

Play it here: Rolpege LD22 (Alone) – Preview 5

You control the character with arrow keys / WASD / ZQSD / ,AOE

You drag the body with the down arrow key, S, O, Space or C.

Dinner #2

Posted by (twitter: @Abel_Toy)
Sunday, December 18th, 2011 2:08 pm

image

Rice with tomato sauce and cheese. Beer.

Fart Sounds

Posted by (twitter: @Abel_Toy)
Sunday, December 18th, 2011 12:22 pm

I’m in the process of recording shit so I can make sfx for my game… as my game needs a fart sound, I recorded some farts with the mouth. I thought you’d like to hear them :) (gets better at the middle, most of the farts suck :P )

Fart

Lunch #2

Posted by (twitter: @Abel_Toy)
Sunday, December 18th, 2011 6:27 am

image

Spaghetti with cheese sauce and parmigiano-reggiano over them!

Fourth Preview

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 7:02 pm

(first preview, second preview, third preview)

Here is my fourth preview of my game. I added elevator, switches, doors, pressure switches, torches, spikes and the ability to bounce on your partner!

I’m very proud of the elevator animation and its steam. First time I animate smoke properly! It’s not any good, but it does the trick and I DID IT! – also, take a look at the bounce animation, I loved doing that haha!

Here’s the original idea, basically it’s about dragging your companion’s dead body back home from a very unlucky expedition.

Play it here: Rolpege LD22 (Alone) – Preview 4

You control the character with arrow keys / WASD / ZQSD / ,AOE

You drag the body with the down arrow key, S, O, Space or C.

Dinner #1

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 2:14 pm

image

That’s bread with tomato (typical catalan dish) and a bit of cheese (it’s common to have cheese, jam, etc. on top of that – but I don’t like meat) – it also has salt and oil (and usually garlic but not this time).

There’s also beer, so I can get a bit of inspiration! :)

Third Preview

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 10:15 am

(first preview, second preview)

Here is my third preview of my game. It’s the same as the second one, but with real background and tileset!

It’s the first time I can draw a PROPER tileset, with all the corners and the inner corners, so I’m very proud of this!

Here’s the original idea, basically it’s about dragging your companion’s dead body back home from a very unlucky expedition.

Play it here: Rolpege LD22 (Alone) – Preview 3

You control the character with arrow keys / WASD / ZQSD / ,AOE

You drag the body with the down arrow key, S, O, Space or C.

Second Preview

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 7:53 am

(first preview)

Here is my first preview of my game. I have added the ability to drag your companion’s dead body.

Here’s the original idea, basically it’s about dragging your companion’s dead body back home from a very unlucky expedition.

Play it here: Rolpege LD22 (Alone) – Preview 2

You control the character with arrow keys / WASD / ZQSD / ,AOE

You drag the body with the down arrow key, S, O, Space or C.

Lunch 1

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 7:08 am

image

Chips and salmon with soy sauce. Bread and water (totally forgot to put the beers in the fridge – damn!) Yummy yummy!

First Preview – Light Fix

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 6:32 am

Basically this is my First Preview but with a better player light. Check it out and give feedback please!

Rolpege LD22 (Alone) – Preview 1 (light fix)

First Preview

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 5:46 am

Here is my first preview of my game. On this preview you can move around and there’s the light system implemented.

Here’s the original idea, basically it’s about dragging your companion’s dead body back home from a very unlucky expedition.

Play it here: Rolpege LD22 (Alone) – Preview 1

You control the character with arrow keys / WASD / ZQSD / ,AOE

(light fixed)

 

Main Character!

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 3:14 am

Finally finished the main character for this idea – keep it mind it scales by 2 on the game. :P

Woke up, time to start!

Posted by (twitter: @Abel_Toy)
Saturday, December 17th, 2011 2:30 am

Helloo!

I just woke up and had a look at the theme… alone! – well, at least it’s not random generated (hard to do well on 2 days you know…) or kittens… phew!

So, after a bit of thinking and lots of help, I’ve come up with an idea for my game:

You’re in an expedition with someone, but right at the start, this someone dies. OMG OMG OMG… so you decide it’d be nice to drag his/her body home. So basically what I’m going to do is a simple puzzle/exploration platformer set in a cave, where you must find a safe way to drag the body and exit the cave.

If I have time (if everything goes right, the first part should be finished by this afternoon… then I’d implement the idea, and tomorrow it’s level time + bug fixing + polish), I will add some kind of day/night cycle. During the day, everything’s OK. During the night, there’s some climatic hazard which kills you slowly, so you have to take refugee at some places in the cave (there will be some constructions and natural refugees…). Taking refugee will skip the night and reveal a bit of storyline (won’t make the storyline too long, so the best players can still see it all… then it’ll be a collection of random quotes I guess).

Also my intention is to have a bit of dark ambient / creepy sfx in the cave. You will be alone… but man, it’s going to be creepy!

So I gave her a FlashPunk. Bitches love FlashPunk.

Posted by (twitter: @Abel_Toy)
Friday, December 16th, 2011 3:38 pm

Nothing more to add.

How to Win: The Tools

Posted by (twitter: @Abel_Toy)
Sunday, December 11th, 2011 12:49 pm

Here’s how I’m going to win:

Language: Actionscript 3

Library: Flashpunk

IDE: Flash Develop 4.0

Graphics: Photoshop CS5.5

Sound: sfxr and Audacity

Music: FL Studio 10

Timelapse: Chronolapse

Here I go!

Escape from Ludum Dare: Timelapse

Posted by (twitter: @Abel_Toy)
Monday, August 22nd, 2011 9:15 am

(journalentry)

Here’s the timelapse!

Escape from Ludum Dare!

Posted by (twitter: @Abel_Toy)
Monday, August 22nd, 2011 2:39 am

So here’s my game!

You must escape from Ludum Dare by completing microgames, each based on a Ludum Dare’s historical theme! Play Escape from Ludum Dare here!

Escape from Ludum Dare: Demo 1

Posted by (twitter: @Abel_Toy)
Saturday, August 20th, 2011 6:37 am

(idea)

Here’s the first Escape from Ludum Dare demo! Ludum Dares included: 0 (Indirect Interaction) – 1 (Guardian) – 2 (Construction / Destruction)

http://megaswf.com/serve/1163762

At the moment there’s no win/lose feedback.


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