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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Just woke up

Posted by
Saturday, April 30th, 2011 2:25 am

Hmm, interesting theme… can’t say I’m a fan of meme themes. But this one seems interesting. Don’t know if it’s because it actually has some connection to video games.

So, I have a first idea for a game, basically some kind of turn-based zombie-survival game where you control cats and have survive the waves of evil creatures coming your way. After each level you gain a new cat with a special ability, together with the cats you already have you can perform various moves to kill off the enemies.

Anyways.. now time for some quick prototyping before I’m off for a barbeque.

Checklist:

Pizza for breakfast – Check!

Zelda remixes for motivation – Check!

Chronolapse – Check!

It’s dangerous to go alone, take this – Check!

 

Let’s do this!

I might be in!

Posted by
Thursday, April 28th, 2011 2:55 am

Hopefully I’ll get some time over this weekend to participate and make a small entry. I’ve stacked up on food and snacks.. just in case.

Libraries: Flashpunk + some basecode (just a bit of collission detection and WAV-decoding/playback)

Graphics: GraphicsGale + GIMP + MyPaint

Sfx: Bfxr + Audacity

Music: Might try to make something in Musagi if I feel adventurous. Or I might try WolframTones.. But probably my game will be without music.

Timelapse: Chronolapse

Also the Keynote this time was awesome! To whoever did the panda; rofl.

Done!

Posted by
Sunday, December 19th, 2010 8:08 pm

I submitted my entry well before the deadline ended, something I never thought I would manage. I’m usually the one desperately trying to code the last gameplay elements 10 minutes before the submission deadline.

Overall, I’m pretty happy with how my first LD went. I set out to actually finish the game instead of getting bogged down with coding complex game mechanics or doing lots of art for the game as I always do. I think I actually succeeded with that goal even though the game has some rough parts, such as a complete lack of music, sound effects and graphics.

Even though the game is a bit short, all the gameplay elements are there, there’s a menu and I even had time to add some animations. Considering the game was made in ~20 hours, it isn’t that bad at all.

Here’s the timelapse I recorded if anyone’s interested. I’m sorry there’s no music, the laptop I’ve been using isn’t really capable of editing video.

For the next LD I’ll hopefully come more prepared.

First LD

Posted by
Sunday, December 12th, 2010 11:14 pm

Been meaning to take part in this thing for some time. Hopefully I’ll have the time this weekend to make something playable.
I’ll probably focus on getting something that looks and feels polished for once, instead of trying to go all crazy with the gameplay.

Flashpunk + GIMP + sfxr would be my weapon of choice.

Edit: I have set up a Gravatar but it won’t show up. Could it be that I’m not using the original email that I signed up with here?


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