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	<title>Ludum Dare &#187; Redbone</title>
	<atom:link href="http://www.ludumdare.com/compo/author/redbone/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>One-Player Co-op</title>
		<link>http://www.ludumdare.com/compo/2011/12/18/one-player-co-op/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/18/one-player-co-op/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 02:39:04 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #22]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=98404</guid>
		<description><![CDATA[Link to Entry Page]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld22_3.PNG" alt="null" /><br />
<a href="http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&amp;uid=845">Link to Entry Page</a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alone with myself</title>
		<link>http://www.ludumdare.com/compo/2011/12/17/alone-with-myself/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/17/alone-with-myself/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 04:21:40 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #22]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=94101</guid>
		<description><![CDATA[Going pretty well.]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld22_2.PNG" alt="null" /></p>
<p>Going pretty well.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/12/17/alone-with-myself/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tiles Stuff</title>
		<link>http://www.ludumdare.com/compo/2011/12/17/tiles-stuff/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/17/tiles-stuff/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 21:57:48 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #22]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[tiles]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=92384</guid>
		<description><![CDATA[There&#8217;s a controllable character, but it&#8217;s not shown here.]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld22_1.PNG" alt="null" /></p>
<p>There&#8217;s a controllable character, but it&#8217;s not shown here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/12/17/tiles-stuff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Obligatory &#8220;I&#8217;m in&#8221; post</title>
		<link>http://www.ludumdare.com/compo/2011/12/16/obligatory-im-in-post-2/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/16/obligatory-im-in-post-2/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 00:35:27 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #22]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=86812</guid>
		<description><![CDATA[May as well say I&#8217;m in. Using the Game Maker 8 as usual, with sfxr for sound effects.]]></description>
			<content:encoded><![CDATA[<p>May as well say I&#8217;m in. Using the Game Maker 8 as usual, with sfxr for sound effects.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/12/16/obligatory-im-in-post-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title></title>
		<link>http://www.ludumdare.com/compo/2011/08/21/66664/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/21/66664/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 15:46:32 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #21]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=66664</guid>
		<description><![CDATA[My game is at a point where I can start slapping down tiles and calling it a level.]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld21_2.PNG" alt="null" /><br />
My game is at a point where I can start slapping down tiles and calling it a level.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/08/21/66664/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>True Bullet Hell</title>
		<link>http://www.ludumdare.com/compo/2011/08/19/true-bullet-hell/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/19/true-bullet-hell/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 06:29:50 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #21]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=63355</guid>
		<description><![CDATA[I have a feeling that enemy projectiles are working.]]></description>
			<content:encoded><![CDATA[<p>I have a feeling that enemy projectiles are working.<br />
<img src="http://dl.dropbox.com/u/7158510/LD/ld21_1.PNG" alt="null" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/08/19/true-bullet-hell/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Well then.</title>
		<link>http://www.ludumdare.com/compo/2011/08/19/well-then-2/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/19/well-then-2/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 03:32:45 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #21]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=62824</guid>
		<description><![CDATA[It&#8217;s something. Nothing moves at the moment, guess I&#8217;ll start working on that now.]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld21_0.PNG" alt="null" /><br />
It&#8217;s something. Nothing moves at the moment, guess I&#8217;ll start working on that now.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/08/19/well-then-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>towlrAlone</title>
		<link>http://www.ludumdare.com/compo/2011/05/01/towlralone/</link>
		<comments>http://www.ludumdare.com/compo/2011/05/01/towlralone/#comments</comments>
		<pubDate>Sun, 01 May 2011 17:38:56 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[towlr]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=49956</guid>
		<description><![CDATA[Entry]]></description>
			<content:encoded><![CDATA[<p><img src="http://redbonebit.x10.mx/images/towlralone.PNG" alt="null" /></p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&amp;uid=845">Entry</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/05/01/towlralone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Playable</title>
		<link>http://www.ludumdare.com/compo/2011/04/30/playable-4/</link>
		<comments>http://www.ludumdare.com/compo/2011/04/30/playable-4/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 18:37:31 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=47640</guid>
		<description><![CDATA[Graphics are placeholders, of course.]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld20_1.PNG" alt="" /></p>
<p>Graphics are placeholders, of course.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/04/30/playable-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alright then</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/alright-then/</link>
		<comments>http://www.ludumdare.com/compo/2011/04/29/alright-then/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 02:20:41 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=45141</guid>
		<description><![CDATA[Not really a good theme, but whatever. At least I have some ideas immediately. Which isn&#8217;t very convenient because now I can&#8217;t decide on which idea to go with.]]></description>
			<content:encoded><![CDATA[<p>Not really a good theme, but whatever. At least I have some ideas immediately. Which isn&#8217;t very convenient because now I can&#8217;t decide on which idea to go with.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/04/29/alright-then/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yo</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/yo-2/</link>
		<comments>http://www.ludumdare.com/compo/2011/04/29/yo-2/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 00:54:17 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=44857</guid>
		<description><![CDATA[I&#8217;m in. Using Game Maker 8/GML and good old MS Paint for graphics. I have to attend a birthday party on Sunday, so hopefully I can finish by then!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m in. Using Game Maker 8/GML and good old MS Paint for graphics.<br />
I have to attend a birthday party on Sunday, so hopefully I can finish by then!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/04/29/yo-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Forever Cave</title>
		<link>http://www.ludumdare.com/compo/2010/12/19/forever-cave/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/19/forever-cave/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 01:51:38 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=36821</guid>
		<description><![CDATA[Forever Cave Done!]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld19_5.PNG" alt="null" /><br />
<a href="http://www.ludumdare.com/compo/ludum-dare-19/?action=preview&amp;uid=845">Forever Cave</a></p>
<p>Done!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/19/forever-cave/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Big improvement</title>
		<link>http://www.ludumdare.com/compo/2010/12/19/big-improvement/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/19/big-improvement/#comments</comments>
		<pubDate>Sun, 19 Dec 2010 08:57:46 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=35323</guid>
		<description><![CDATA[Next is to add enemies, and a way to advance!]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld19_4.PNG" alt="null" /><br />
Next is to add enemies, and a way to advance!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/19/big-improvement/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title></title>
		<link>http://www.ludumdare.com/compo/2010/12/18/34401/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/18/34401/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 21:49:05 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=34401</guid>
		<description><![CDATA[Ores now randomly generate on walls! This will make doing the level generation much easier.]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld19_3.PNG" alt="null" /><br />
Ores now randomly generate on walls! This will make doing the level generation much easier.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/18/34401/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Graphics ahoy!</title>
		<link>http://www.ludumdare.com/compo/2010/12/18/graphics-ahoy/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/18/graphics-ahoy/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 07:08:30 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=32642</guid>
		<description><![CDATA[It&#8217;s a pretty big step up from solid boxes. Ground texture isn&#8217;t final, and will probably be changed. The blue circle thing is a bomb placed by the player. Gems have a 1/10 chance of appearing when blowing up a block. This will definitely change, since luck is no fun. End of day 1 I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld19_2.PNG" alt="null" /><br />
It&#8217;s a pretty big step up from solid boxes. Ground texture isn&#8217;t final, and will probably be changed. The blue circle thing is a bomb placed by the player.<br />
Gems have a 1/10 chance of appearing when blowing up a block. This will definitely change, since luck is no fun.</p>
<p>End of day 1 I suppose.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/18/graphics-ahoy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Engine</title>
		<link>http://www.ludumdare.com/compo/2010/12/17/engine/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/17/engine/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 04:17:13 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=32335</guid>
		<description><![CDATA[Decided to go for the top down game. The game now has playable stuff. The player (currently identified by a blue square) can move around and place dynamite (yellow square) to blow up walls (white squares). The exploding isn&#8217;t pictured, but all you&#8217;re missing out on is a red square and disappearing white blocks. Next [...]]]></description>
			<content:encoded><![CDATA[<p>Decided to go for the top down game.</p>
<p>The game now has playable stuff.<br />
<img src="http://dl.dropbox.com/u/7158510/LD/ld19_1.PNG" alt="null" /><br />
The player (currently identified by a blue square) can move around and place dynamite (yellow square) to blow up walls (white squares). The exploding isn&#8217;t pictured, but all you&#8217;re missing out on is a red square and disappearing white blocks.</p>
<p>Next is to add the ability to die, and possibly some fancier graphics.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/17/engine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title></title>
		<link>http://www.ludumdare.com/compo/2010/12/17/32122/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/17/32122/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 02:57:39 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=32122</guid>
		<description><![CDATA[So I got an idea for the theme. You&#8217;re a miner and you find an unexplored cavern, where you discover new types of gems and such. What&#8217;s next is how the game will be made. Either a side-view two-dimensional platformer or a top view exploration game.]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/ld19.PNG" alt="null" /><br />
So I got an idea for the theme. You&#8217;re a miner and you find an unexplored cavern, where you discover new types of gems and such.<br />
What&#8217;s next is <i>how</i> the game will be made. Either a side-view two-dimensional platformer or a top view exploration game.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/17/32122/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Good day.</title>
		<link>http://www.ludumdare.com/compo/2010/12/17/good-day/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/17/good-day/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 00:46:25 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=31838</guid>
		<description><![CDATA[I&#8217;m in for this compo for sure. Hopefully I won&#8217;t lose motivation like last time. I&#8217;ll be using Game Maker 8 Pro for the game, MS Paint for graphics, SFXR for sound effects (DrPetter deserves a medal for that program) and possibly Musagi for music.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m in for this compo for sure. Hopefully I won&#8217;t lose motivation like last time.<br />
I&#8217;ll be using Game Maker 8 Pro for the game, MS Paint for graphics, SFXR for sound effects (DrPetter deserves a medal for that program) and possibly Musagi for music.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/17/good-day/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gameplay, finally!</title>
		<link>http://www.ludumdare.com/compo/2010/08/21/gameplay-finally/</link>
		<comments>http://www.ludumdare.com/compo/2010/08/21/gameplay-finally/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 00:41:28 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD  #18 - Enemies as Weapons - 2010]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=24943</guid>
		<description><![CDATA[You can knock your enemies over now! You knock them over by.. touching them! Then the knocked over enemy can knock over other enemies.They release particles when they are defeated, and you also release a bit when you touch them. yay]]></description>
			<content:encoded><![CDATA[<p>You can knock your enemies over now!<br />
<img src="http://dl.dropbox.com/u/7158510/LD/ld18_2.PNG" alt="yay" /><br />
You knock them over by.. touching them! Then the knocked over enemy can knock over other enemies.They release particles when they are defeated, and you also release a bit when you touch them. yay</p>
]]></content:encoded>
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		<title>food</title>
		<link>http://www.ludumdare.com/compo/2010/08/21/food-4/</link>
		<comments>http://www.ludumdare.com/compo/2010/08/21/food-4/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 19:46:42 +0000</pubDate>
		<dc:creator>Redbone</dc:creator>
				<category><![CDATA[LD  #18 - Enemies as Weapons - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=24564</guid>
		<description><![CDATA[And why is there only one entry at this time? By now there&#8217;s usually ten!]]></description>
			<content:encoded><![CDATA[<p><img src="http://dl.dropbox.com/u/7158510/LD/ld18_foodpic.PNG" alt="food" /></p>
<p>And why is there only one entry at this time? By now there&#8217;s usually ten!</p>
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