About Redbone
Entries
Ludum Dare 22 | Ludum Dare 21 | Ludum Dare 20 | Ludum Dare 19 |
Ludum Dare 18 | Ludum Dare 17 | Ludum Dare 16 | Ludum Dare 15 |
Redbone's Trophies
![]() DUDER OF THE YEAR Awarded by moltanem2000 on April 27, 2011 | ![]() the "ill give pants12 3 pants12 approvals in on pants12 apprval" pants12 approval Awarded by pants on August 19, 2010 | ![]() The Sand Boboil Trophy of Mentioning Sand Boboil Awarded by Redbone on April 26, 2010 |
![]() The Cloudy Procrastinator Award of Waiting for later Awarded by moltanem2000 on April 25, 2010 | ![]() The Boboil Referencer Trophy of Redundancy Awarded by moltanem2000 on December 14, 2009 |
Redbone's Archive
Welp.
I had to see my mother to the emergency department. I spent the whole day there, so I couldn’t work on my game for the Compo, and I don’t have the time to finish it for the Jam.
Guess there won’t be an entry from me again!
Blocky Kong
After two restarts, I’m actually getting somewhere!

Despite what it looks like and what the title suggests, this won’t be a Donkey Kong thing.
You were the antagonist all this time
I really like this theme! Looking forward to seeing what peeps make out of it.
Going with Game Maker 8 and sfxr as usual. Time to make a video game.
In??
Missed last two compos due to me being incompetent at making games, so I’ll hopefully actually do something this time around.
Uh
I ended up not getting enough work done to release my game, and I wasn’t really enjoying myself making it this time around. Maybe next time?
Well, here’s a screenshot I never posted I guess. Might reuse the art for another game if I desire.

That aside, it’s been really neat seeing all the different interpretations of the theme people had. I hope to try and participate again sometime August when the next contest comes.
The Iteming

Looks like our little disembodied friend’s got some items!
Not much going on, but hey, I can start on the gameplay now.
Day One End

Friday’s almost over, and I can at least say I have something moving. A guy you can control and a guy which moves on its own. Radical.
It’s pretty much determined that it’s going to be a roguelike now. Have a story in mind, but it’s not final yet, so I won’t share it yet.
i cna do tiles gyus

Not sure where I’m going with this. Pretty much leaning on roguelike, but it may become something else?
I’m in, yo!
Going into the Compo with Game Maker 8 and sfxr as usual, with Picke for art stuff.
Uh, yeah. Not much else to say.
Tiles Stuff
There’s a controllable character, but it’s not shown here.
Obligatory “I’m in” post
May as well say I’m in. Using the Game Maker 8 as usual, with sfxr for sound effects.
My game is at a point where I can start slapping down tiles and calling it a level.
True Bullet Hell
I have a feeling that enemy projectiles are working.
Well then.
It’s something. Nothing moves at the moment, guess I’ll start working on that now.
Playable
Graphics are placeholders, of course.
Alright then
Not really a good theme, but whatever. At least I have some ideas immediately. Which isn’t very convenient because now I can’t decide on which idea to go with.








