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Ludum Dare 24 — Coming August 2012

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About Radix

Radix's Trophies

Transracialsexualism award for becoming an asian girl (and shaving)
Awarded by Sos on April 28, 2011
The Black Obelisk of Exploration
Awarded by Morre on April 25, 2009

Radix's Archive

Goodnight.

Posted by
Saturday, April 18th, 2009 6:25 am


I’ve got a good idea now of how the game will play when it’s finished. I’ll keep the gimmick a surprise since it’s really only got one (hint: it involves walls and doom).
The first level (of a planned three) is done sans an exit, and there’s a strange bug that causes the invisible portion of sprites to obscure background sprites–but only sometimes. But I suspect it’s a weirdness belonging to Construct’s 3D boxes so trying to fix it might have to be my very last priority.
Everything else is coming along so well that I’m gonna take a break to wind down before bed. End of day one for me.

I like it, I can’t help it.

Posted by
Saturday, April 18th, 2009 3:23 am

Woo, the toys store downstairs is having a relocation sale.

Earlier on I was thinking how fun it might be to ‘digitise’ myself for the weapons in my game. I’m no longer planning on adding guns, but I still felt like macing Mao.

Purple stuff.

Posted by
Saturday, April 18th, 2009 1:31 am

The basics are in, plus squishy purple plants, but I think I’ll add a space suit to protect the player from the total lack of atmosphere.

I’ve got some students over watching The Fifth Element now. I think I’ll take a break and sit down with them for a bit. I’m hoping to get the engine and graphics finished tonight so the only thing I’ll need to worry about tomorrow is adding the couple of small levels I have planned.

Advancing Wall of Wolfenstein

Posted by
Friday, April 17th, 2009 10:23 pm


First snacks. Some kind of savoury pancake thingies and some french fries. The fast food store’s name apparently translates roughly to “The Chicken of Low Morals”.


I have some boxes. Note that their positioning does not correlate in any way to the layout of the minimap. That is because maths is hard.

GIMME AN L/GIMME A D

Posted by
Friday, April 17th, 2009 6:44 pm

Workspace.

Posted by
Friday, April 17th, 2009 6:05 pm

Preparations.

Posted by
Friday, April 17th, 2009 7:36 am

Today started off pretty well. I got a phone call to say that my students are all having exams next week, meaning I have the next nine days off. Great: I can be more flexible with my sleep.

Then something horrible happened. I got paid. I bought ten Wii games last weekend, and I’m not sure I’d have the willpower to avoid getting distracted if I can play them, so as I mentioned in #tigirc I am totally not going to buy a new TV until Monday.

This will be my first LD. I’m planning on using Construct, since I’ve been screwing with it for a few weeks and haven’t finished a game yet. Audio’s my voice (advance apologies for disgusting saliva sounds) with Goldwave, and graphics will be my ancient copy of Paint Shop Pro 7.

Good luck, all.

Imagine me and you.

Posted by
Saturday, September 23rd, 2000 9:33 pm

I do.

I think about you day and night.
omnom

It’s only right.

To think about the girl you love.

And hold her tight.

So happy togeeetheeeeeeeeeer.


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