I am currently running purpledonutgames.com. Its a free flash game site with full embed code and source code download options in case you want to steal some code...Ludum dare is really the reason why my games actually function properly so I am a big fan...
About Rabbits... (twitter: @ThePurpleDonut)
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 24 Warmup
Ludum Dare 23
So I guess I have 28 more hours to figure out what this is?
As with last time, I will share everything that will be used and unnecessary details about these things.
- This will be my fifth Ludum Dare
- I’m entering the compo (solo) version of this competition.
- Ludum Dare is AMAZING
- Brand: HP
- Model: Pavilion P7-1254
- Color: Black
- USB ports: 6
- Operating System: Archlinux
- Linux kernel version: 3.10.7-1
- Desktop Environment: XFCE
- Hard Drive: 1 Terrorbyte (TB)
- Processor: AMD A6
- Brand: Intel
- Model: Ultrabook
- Operating System: Windows 8
- Color: Silverish-black
- USB ports: 2
- Touchscreen: true;
- Hard drive: 250GB
- Processor: Intel i7
- Type: Cheap, very cheap
- Mousepad: One of those cool ones with the wrist support
- Wired: true;
- Brand: Cooler Master
- Type: Mechanical
- Keyswitches: Cherry MX Blue
- Wired: true;
- Brand: Logitech
- Nothing else: yes
- Brand: Also Logitech
- Wireless: oh yeah
- Color: blue around the edges
- Brightness: kind of
- Language: Haxe
- Target Platform: Flash
- Text Editor: Emacs
- Graphics: Gimp Mostly
-Backup Graphics: Paint.net
- Audio Generation: SFXR
- Audio Editing: Audacity
- Timelapse: Glapse
- Browser: Opera
- Inspiration: Spotify
- Distraction: Netflix
- Graphics Tablet
- Another Lamp
- Lots of food
And Thats everything, hope to see you guys there!
I am definitely in for my 4th ludum dare and looking forward to participating in the exciting competition. This year I decided to write a very elaborate I’m in post with EVERYTHING that I will use.
To start off here’s my deskphoto:
- Brand: HP Pavilion
- Processor: AMD 64 A6
- Specs: 8GB RAM 1TB Hard Drive
- OS: Linux
- Distro: Fedora 18
- Desktop Environment: KDE
- Virtual Desktops: 7
- Wobbly Windows: true
- Brand: Intel Ultrabook
- Processor: Intel i7
- Specs: 6GB RAM ?? Hard Drive
- Touchscreen: true
- OS: Windows 8
- Language: Haxe/Flash
- Text Editor: Emacs
- Graphics: GIMP
- Sound: Csound/Audacity
- Browser: Firefox
- Inspiration Music: Spotify
- Timelapse: GLapse
- Bamboo Drawing Tablet
- Good luck Penguin (see deskphoto)
- Background Parrot (see deskphoto)
And that is pretty much it. Good luck to everyone and I hope you have a good time making games,
I have been very busy lately and almost forgot Ludum Dare! I got home ten minutes ago and have made up my mind to do this. My third Ludum Dare thus far and I think that all the themes are great. To mix it up I will be utilizing my biggest weakness, Sounds, to be the cornerstone of my my game because I will learn a lot more about this subject…
Language: AS3 (for the win)…
Graphics: Pyxel edit or paint.net
Sound: Musescore (found it to be very good)…
Fifteen minutes left and getting ready, Good luck to you all!
Don’t run away yet! I know that the ratings system has been analyzed by many people and want the underlying system to change, but I just think we should change a small part. I have done two Ludum Dares previously and look forward to this one, except it always makes me mad when people don’t comment on your game after rating it. To make Ludum dare more of a learning experience I believe that to leave a rating, you should have to leave a comment. This would allow us to know any strange outcomes on even more platforms and have a greater idea of how the general public would think about this game. This would also block against people that would just post low scores and not play the games either to advance themselves in the leaderboard, or just get a lot of ‘coolness’. An example of this system is the website codeproject.com where you must leave a comment when you rate an article a 3 or lower. This is just my ramble of this Ludum Dare, but I hope someone else feels the same way.
This time around i will be participating in the Jam compo with three other people. Not too sure what tools there using but I do know that AS3 and flashpunk will be used and they will be amazing! (I’m doing code)…This is the first game jam im doing with Ubuntu Linux as my operating system and I think it will be the most successful…Overall i cant wait and am ready to go!!!
I haven’t been a Ludum Dare’r for very long but what I have noticed is that the point of this isn’t winning. Ludum dare is an excuse to make a game for two days straight. Its a way to bring all Indie game makers together. Its a reason to try new tools and work different ways. I think of the rating system as a reason to play all the games people have put time into to create. There will be a winner, and it must be fun to be that winner, but thats not the only reason you should enter. So to sum up, Lets make a game, a fun game this Ludum Dare, because we can and because we should. The ratings are what they are, but the game you make will always be yours…
I just finished watching “Indie Game, The movie”, and felt like Doing something new…I really enjoyed the movie and think that anyone who has been to this website should see it…Maybe its the monster that I had but I kinda want to make a big project too. It seems like alot of work compared to what i do now (work on something till i get bored then pretend its done), but it looks to be much more rewarding.
SO…Im really looking to see if someone thinks that this is a reasonable quest and if so what should i make and if so would you actually download this… (Im thinking along the lines of a new version of puzzle game, i like those)… If you actually read my entire rant about this I thank you very much…
I am doing very well on the way of making a new project of mine, Mars Moose. I just couldn’t get in the time this weekend to finish him though…He’s pretty cool so I will complete him and upload the link eventually…The theme was a great starting point, but I want to make this a great game with some more polish!
I know that most people rate hundreds of games before announcing who their favorites are, I am running out of time, so I’m just doing it off the Fifty games that I’ve played so far.
Overall, I have to say that people’s game were very enjoyable to play…There were some things that tend to annoy me though. Including:
1. Not giving any description in the game bio section.
2. Giving way too long of a description in the game bio section…
3. Really, really tiny fonts, Seriously, some were like half this size.
4. Extremely long intros about your game…There cool in small samplings, but four pages of full text at twelve point font is too much…
5. Games that seem like they have no foreseeable way to play them in any way…(Sometimes this is not your fault, but there still annoying…)…
Enough about the bad stuff, I found some great things too:
1. Drawing…Can someone tell me how to draw as good as some people in this contest?
2. Mind blowing explosions, (I love particle effects!!)…
3. This game: Tondie and Zupe (fixed link)… is so great…it has everything anyone would ever need, (upgrades, jumping, bubblers, and planets that talk)…
Overall great Ludum Dare every one…I wish everyone to do well in the final standings in THREE DAYS…See you all in three months…(this counts as my post-motem)…
I have found out the path that most every Ludum Dare entry follows:
Hour 1: Exited about theme and ready to go!
Hour 5: Stuff starts working and finishing early becomes a possibility.
Hour 10: Tiredness comes slowly but begins to kick in.
Hour 20: Ouch almost a day left and I’m about half done…Weird how that happens.
Hour 30:BUGS! there everywhere and I can’t figure out why. lack of sleep isn’t helping.
Hour 40: recovered from the last part but still not out…adding extra features now
Hour 46-48: I’m finished. It’s over. Never doing that again…Until next time…(Wait that doesn’t make sense)
Well that’s how it happened with me…Anyway…See you in Four Months…
…It just took me an hour to fix one bug…
I guess those people who say things about what’s bad programming practice are actually right…
ONE DAY LEFT! Half Way Done!