About raarlac (twitter: @malditosponeis)
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 23
Just posted my MiniLD48 game! Give it a try
Don’t forget to print the augmented reality marker sheet!
Almost 1 day remaining to rate and I wanted to share the best games I rated until now.
Very innovative mechanics and an impressive work for 48h compo. The execution also was flawless.
Incredibly polished game with a nice plot and great graphics.
I didn’t really liked it at first, but later I realised it was the game I most spend time playing in this LD. Highly addictive.
Nice plot idea with nostalgic music and graphics.
Nice level design, polished and very fluid.
That’s it. I highly recommend you to play the ones you haven’t played yet
I would like to share the experience of creating this game but before I’ll point the good and bad points.
» Unity2D: I had a few experience with Unity3D and moments before this Ludum Dare starts I opted to use the new Unity 2D framework, even without ever using it before. In just a few hours I could understood the basic of the new physics and sprite handlers.
» 2D animation: Before this LD I never had used keyframes 2d animation before. I just watched some videos of how it worked on Unity and after messing with the first animations, I finally got it right and could develop some good ones.
» 2D sprites: I always been really bad at drawing but after some online tutorials of character developing I could create a style and use it to create all the sprites
» Music: Trying to create the music was where I wasted most of time, because I was used to all the functions of FL Studio but I used a software I wasn’t familiar with(GarageBand), so I spend time looking on how to use it in the middle of competition. After trying hard, I staid only with 2 songs (basically the same, just changing instruments) and I didn’t like the final result.
» Levels I was hoping to create more levels and use it to make a mini game collection but the timing was bad (here in South Korea the competition ends at 11AM on monday and I had test on monday).
» The game factor: I spent so much time doing the graphics that I didn’t even stop to think of how the game was going to be, the interaction, the difficulty and the challenge and, at the end, I had a movie, with none interaction. So I created some ways for the user to interact but that wasn’t enough to make a challenging game that the user can spend time.
In this game I had as inspirations Braid, Wario Ware and some horror movies
I added OS X and Android version, but I had problems with Windows version (is playable through Web also)
One thing that I love in Ludum Dare is to make each edition a totally different game, varying the genre, graphics and sometimes the engine.
In this edition I present my most megalomaniac project until the date, 10 games, 10 diferent genres, 10 seconds, Tensgenrer. From date simulator, through platform, to FPS.
Logos from first LD day, second LD day, final compo release and post-mortem release respectively
Haven’t played yet? Give it a try ^-^
After a little problem with kongregate API I managed to make the score works, but I didn’t notice this problem until minutes ago so everyone who played my game until now didn’t have the score to show. So I’m still hold the first place with a miserable score e_e
I really hope to be beaten in my own game ^^
Also, I’m making the post mortem version with more levels, new gameplay and new score modes
The first level will include an explosive kitten:
You can play/rate the compo version here:
I hope you enjoy it!
I made some GIFs of the coolest levels
You can play my game at here: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=11711
It’s ready to play!
I’m remaking my first LD entry, World Panic, wich you can play here:
I’m using Unity3D. It’s gonna be finished soon with the same original levels and I’ll add some more. I’ll release for Android and Web (and Windows maybe).
Time flies! Seems like last LD was 1 month ago… But as the last time, I’m in!
My choice of platform and coding will depends on the theme, but I think it will be:
Code: ActionScript 3
IDE: Flash Develop
GFX: Photoshop CS5
Library + IDE: Unity3D
GFX: Blender (I suck at modeling)
for either options:
Music: FL Studio (saving me from low overall ratings because of poor gfx since LD23 haha)
You can play my last 2 LD entrees
LD23: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11711 (Fun 36 and Audio 42!)
LD24: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=11711 (better than the first IMO, but the max score was Humor 99 :P)
About the theme… I wish Parallel Worlds win. I’ve been upvoting it since LD23 and I think the competition would develop great games. Props for Round 3 Batman subliminar messages.
I hope you will have a great time, because I’ll have for sure!