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About quasi (twitter: @gorazdgustin)

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Hikikomori post-mortem

Posted by (twitter: @gorazdgustin)
Monday, December 19th, 2011 8:35 am

It was an awesome weekend. I am looking forward to play your games, here’s mine:
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7374

The good

  • Got to know flixel and nanoloop but we’re not best friends quite yet..
  • Producing the graphics and sprites was loads of fun!
  • Participated and “finished”!

The bad

  • Game design; didn’t decide on the game mechanics upfront
  • Music; need much more practice in this area

The ugly

  • Level design, gameplay; since there is only one level and it’s kind of introductory, I don’t know if it even qualifies as a game…

p.s.: the cat didn’t make it.

Progress

Posted by (twitter: @gorazdgustin)
Saturday, December 17th, 2011 7:26 pm

In it not to win it!

Posted by (twitter: @gorazdgustin)
Friday, December 9th, 2011 8:31 am

I’m entering for the first time, so I’m basicaly a LD virgin.
Anyway I don’t think it will hurt, but it will probably be a bit awkward…

Programming: AS3 ( FlashBuilder )
Library: Flixel
Graphics: Photoshop
Music: Nanoloop ( iPhone )

This is where I’m from:
http://g.co/maps/rqp65

And this is what I’ll drink:
Laško pivo


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