Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 19 days, 10 hours, 6 minutes, 45 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    About pythong (twitter: @pythong)

    Programmer. Loves to do stupid things. Like spending a weekend programming a game from scratch instead of hanging out, drinkin' (though both is also possible)
    For games, see http://chickyandthecats.blogspot.com/ and http://www.ludumdare.com/compo/author/pythong/

    Entries

     
    Ludum Dare 30
     
    Ludum Dare 29
     
    Ludum Dare 27
     
    Ludum Dare 26
     
    Ludum Dare 25
     
    October Challenge 2012
     
    Ludum Dare 24
     
    Ludum Dare 24 Warmup
     
    MiniLD #34
     
    Ludum Dare 23
     
    Ludum Dare 22
     
    Ludum Dare 21
     
    Ludum Dare 20
     
    Ludum Dare 19
     
    Ludum Dare 17
     
    Ludum Dare 16
     

    pythong's Trophies

    pythong's Archive

    Omnomnomnom

    Posted by (twitter: @pythong)
    Sunday, August 24th, 2014 1:38 am

    Reviving the old tradition of posting food pictures! Time for breakfast everyone! (at least in Europe)

     

    IMG_20140824_102802

    Intro Level Is FINALLY finished!

    Posted by (twitter: @pythong)
    Sunday, August 24th, 2014 1:12 am

    Now to make some exiting levels with everything I just learned! ;)

     

    Screenshot03

    Intro level is coming soon! Only missing the rest o.O

    Posted by (twitter: @pythong)
    Saturday, August 23rd, 2014 11:30 am

     

    Now since I tried playing around with perspective a bit, I’ve got to say: kudos to USTWO . this isn’t easy, this stuff REALLY isn’t easy o.O

    Screenshot02or maybe I just suck at Unity :D the code is a mess

    I’m done!

    Posted by (twitter: @pythong)
    Sunday, April 27th, 2014 12:55 pm

    Feeling like crap, but not because the game is crap (not that great, but also not crap IMO), but because I somehow managed to get sick. Yay. Not. Will post a post-mortem later, but for now, it’s time to go to bed early

    Have fun everyone!

    Calling it a day

    Posted by (twitter: @pythong)
    Saturday, April 26th, 2014 4:16 pm

    Tired. Unity …. annoying … MonoDevelop crashing …. had bugs … don’t use Animators with Rigidbody2D when you want to animate the whole GameObject…

    Progress

    Posted by (twitter: @pythong)
    Saturday, April 26th, 2014 8:55 am

    I can haz Spritesheet!

    Screenshot01

    Process

    Posted by (twitter: @pythong)
    Saturday, April 26th, 2014 3:57 am

    Time for the first Red Bull of the weekend! ;) And lunch time

    Also, here’s a photo of my current process. I’m drawing a lot, and probably will do it like I did last time in LD27: day 1, graphics and idea, day 2 programming and polish :)

    IMG_00000147

    Time to Start!

    Posted by (twitter: @pythong)
    Saturday, April 26th, 2014 12:31 am

    Gentleman,

    Let The Games Begin!

     

    IMG_20140426_092815

    I’m in!

    Posted by (twitter: @pythong)
    Friday, April 25th, 2014 1:40 am

    And I want to give Unity a try. Good luck folks!

    Mr. Sushi! Post-Mortem

    Posted by (twitter: @pythong)
    Wednesday, August 28th, 2013 11:21 am

    Not for fame, not for glory, I’m here for the fun! I love LDs, because almost every time after the submission I can say to myself: I still got it ^^

    pic1

    So this is my entry: Mr. Sushi! (Order Please!). I was stuck on the first day, because I haven’t really been programming for weeks, and as I wanted to move forward as a Flash Developer, I decided that this LD would not be about pixels, blitting and copypixels, but about Stage3D! A step that I didn’t take for way too long

    pic3

    What went well:

    1) hahaha, I didn’t have the time to create music :D. On a whim I decided to do some voice acting with broken japanese-english like Matt Stone or Trey Parker always do on South Park :D. Broken and so bad, that you should know that no japanese actually talks like that ^^. And tell you what: It’s really fun to talk like that :D. That’s why the south park guys always do it^^!

    2) Starling with Starling! I’m still not 100% convinced if it really runs faster, because on startup I get framerates of 30 or less. maybe I would have to build preloaders again :P But! I managed to create something that actually works

    3) I created a new game! The game idea derived from dots (iOS), but I don’t like how the items fall down like in Bejuweluizzoausoi*censored*ioasd ^^. But there’s still room for improvements ;)

    pic2

    What didn’t went that well:

    MY ASSHOLE BUDDY SET UP LIKE 10 ALARMS AT RANDOM TIMES AND HID THEM AT RANDOM PLACES IN MY WORKPLACE :D + I couldn’t really concentrate. what means it calls for revenge

    I hope you play my game! And have fun doing so! :D Shameless adding of a link ;) :

    Play it here

    finishing up!

    Posted by (twitter: @pythong)
    Sunday, August 25th, 2013 1:15 pm

    game is nearly done! amazing how far one can gat with a super simple gameplay o.O. As for sounds, I know how important those are, but I don’t have the power or nerve anymore for Garageband :D. For those who are wondering afterwards (and/or are reading this post), I’m just beatboxing into a microphone ^^

    IMG_0115

    current state

    Posted by (twitter: @pythong)
    Sunday, August 25th, 2013 3:41 am

    this is my current state. finisehd the first screens, starting logic in the early afternoon. for now it’s lunchtime!

    IMG_0114

    My sushi is dancing! That’s it for me today

    Posted by (twitter: @pythong)
    Saturday, August 24th, 2013 1:09 pm

    That’s it for Day 1. Got a big part of the graphics, and programming has advanced to simple screen design. Why so little programming? Because for this LD I decided to use Starling for real, and it still feels a bit chunky / funky to use

    Current state:

    (wanted to insert a Vine, but seems like I’m too dumb to do that. Or just too tired ;). Here’s the direct link)

    https://vine.co/v/heUnjZQbYlX

    Sorry, we’re closed

    Posted by (twitter: @pythong)
    Saturday, August 24th, 2013 9:20 am

    IMG_0113

     

    haha, no I’m not giving up, it’s just the current process ;)

    with this, I will have my graphics for intro, ingame & losescreen


    All posts, images, and comments are owned by their creators.

    [cache: storing page]