A nerdy teenager that spends his time making games instead of playing them.
The cranberry flavored misspelling award
Awarded by nilsf on January 20, 2009
Leader of the Pixels
Awarded by john on April 21, 2008
Awarded by Cthulhu32 on February 25, 2008
Awarded by jolle on February 24, 2008
Finished! (requires Python + PyGame) Since the first release there has been added:
- Power ups (rockets and plasma guns)
- Better rect class that supports floating point numbers
- Score now caps at 1,000
- More level tweaking
- Various improvements here and there
Almost final version of my monochromatic Zombii (NOT zombie) game. It’s a classic top-down shooter in which you have one goal: kill all zombiis. Enjoy.
I think I’ll drop out. Theme is uninspiring this time around, and I can’t seem to come up with a good game idea. I might throw together some sort of Towlr game with Lua, but I’m not going full-out and making a big epic game
Good luck to everyone else. Have fun LDing
I made some important bug fixes to PyGL2D, one of which was a serious memory leakage problem. I also added a couple nice (but minor) features. The doc was updated too.
Soz I decided to do mrfun’s strongai. It’s one of my favorite LudumDare entries, and well, galcon would take too long to make
Wish me luck!
Yup! I got an ethernet cable today so I’m gonna jump into the competition! Yay!
Yoyo yo all. Unfortunately, I won’t be able to do this LD since I still have no internet. *sigh*
OK so like we got Time Capsule, which is our router now. Of course my WiFi Adapter won’t work with it, so I’m pretty much screwed ATM.
Hopefully I’ll be getting a 50ft long cord to connect into the router and be running Ubuntu pretty soon, but until then I won’t be online very much at all
Sorry I didn’t post my MiniLD #2 entry… no way to upload it Congrats to the people that finished! I’d play their entries if I could download them…
Hopefully I’ll see you all in the near future…
Yes, I dropped out because:
- Way too many distractions this weekend (two of them being Lego Indy and Mario Party )
- My RPG Battle engine had a weird bug, and I didn’t want to spend forever fixing it.
Hopefully I’ll stay more focused next LD Looking forward to playing ya’ll’s games. Who knows… maybe I’ll make a game in 30 minutes real quick?
So I’m going for Retro DOS epicness! Commander Keen vs. Captain Comic! I’ve never actually played Captain Comic, but Commander Keen is one of my favorite game sagas, and I’ve always wanted to make a fan-game of him.
The game is going to be an RPG (hopefully). You’ll explore a planet (Mars, I guess?) in search of Captain Comic, who has raised the Vorticons in revolt against Keen. (yes its lame, and I might change that later on) When you touch an enemy, it will go into a battle mode like Mario & Luigi (GBA and DS) and Paper Mario (GC).
I started drawing the graphics last night, and I’ve got most of the “overworld” graphics done. Here’s a screenie of my progress:
And yes, everything is collidable and there’s a camera that works I’m using my Flibber game engine to make it.
Anyway, I’ll see ya all around. Good luck with your games
Well, I guess I finished my entry, though I might add some more levels tomorrow. Gonna go chill out and play my DS now… Cheers
Source Code: Download (53 KB)
Windows: (I’ll upload a binary later, hopefully)
Woot! I’ve made some good progress on my game. Its a 2D platformer (how inventive, eh?). Unfortunately, its really hard not inserting all my ideas in, since the theme is “Minimalist”. Anyway here’s a screenie of my prog:
And believe it or not, everything you see on there is in one file! Now that’s minimal