PyGL2D Bug Update
I made some important bug fixes to PyGL2D, one of which was a serious memory leakage problem. I also added a couple nice (but minor) features. The doc was updated too.

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Ludum Dare 13 :: December 5th-7th Weekend :: Theme :: ???
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Ludum Dare 12 Final Results NOW AVAILABLE
Click HERE for the Ludum Dare 12 entries image grid
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![]() Leader of the Pixels Awarded by john on April 21, 2008 | ![]() Slimed! Awarded by Cthulhu32 on February 24, 2008 | ![]() Bloblicious Awarded by jolle on February 24, 2008 |
I made some important bug fixes to PyGL2D, one of which was a serious memory leakage problem. I also added a couple nice (but minor) features. The doc was updated too.

Phew, got it finished
PyGL2D is a simple 2D library for PyGame and PyOpenGL. It’s licensed under the GNU LGPL. See http://pygame.org/project/972/
You can download it here.

Soz I decided to do mrfun’s strongai. It’s one of my favorite LudumDare entries, and well, galcon would take too long to make
Wish me luck!
Yup! I got an ethernet cable today so I’m gonna jump into the competition! Yay!
Yoyo yo all. Unfortunately, I won’t be able to do this LD since I still have no internet.
*sigh*
OK so like we got Time Capsule, which is our router now. Of course my WiFi Adapter won’t work with it, so I’m pretty much screwed ATM.
Hopefully I’ll be getting a 50ft long cord to connect into the router and be running Ubuntu pretty soon, but until then I won’t be online very much at all
Sorry I didn’t post my MiniLD #2 entry… no way to upload it
Congrats to the people that finished! I’d play their entries if I could download them…
Hopefully I’ll see you all in the near future…
Cheerio!
Yes, I dropped out because:
Hopefully I’ll stay more focused next LD
Looking forward to playing ya’ll’s games. Who knows… maybe I’ll make a game in 30 minutes real quick?
So I’m going for Retro DOS epicness! Commander Keen vs. Captain Comic! I’ve never actually played Captain Comic, but Commander Keen is one of my favorite game sagas, and I’ve always wanted to make a fan-game of him.
The game is going to be an RPG (hopefully). You’ll explore a planet (Mars, I guess?) in search of Captain Comic, who has raised the Vorticons in revolt against Keen. (yes its lame, and I might change that later on) When you touch an enemy, it will go into a battle mode like Mario & Luigi (GBA and DS) and Paper Mario (GC).
I started drawing the graphics last night, and I’ve got most of the “overworld” graphics done. Here’s a screenie of my progress:

And yes, everything is collidable and there’s a camera that works
I’m using my Flibber game engine to make it.
Anyway, I’ll see ya all around. Good luck with your games ![]()
Well, I guess I finished my entry, though I might add some more levels tomorrow. Gonna go chill out and play my DS now… Cheers
Source Code: Download (53 KB)
Windows: (I’ll upload a binary later, hopefully)
Woot! I’ve made some good progress on my game. Its a 2D platformer (how inventive, eh?). Unfortunately, its really hard not inserting all my ideas in, since the theme is “Minimalist”. Anyway here’s a screenie of my prog:
And believe it or not, everything you see on there is in one file! Now that’s minimal ![]()
I made a few more updates to my game, so this is the real final release. Enjoy!
The story of “Invasion of the Blobs”:
A satellite orbiting Earth detects a mass of weird lifeforms rapidly heading towards the sun, that seem to collect around a massive green lifeform. Alarmed, and taken completely by surprise, Earth deploys a top-secret spacecraft to destroy weird mass of blobs, and the strange lifeform they collect around.
Source: http://pymike93.googlepages.com/iob-src-final2.zip
Windows: http://pymike93.googlepages.com/iob-win32-final2.zip
This is my final release of “Invasion of the Blobs”. I’m not completely happy with it, but oh well… there’s not many changes to the game, but a windows binary is now available. Have fun playing!
Source: http://pymike93.googlepages.com/IOB-final-src.zip
Windows: http://pymike93.googlepages.com/IOB-final-win32.zip
Version 0.2 source code is available here:
http://pymike93.googlepages.com/IOB-0.2-src.zip
Here’s a screenshot of the boss:
Here’s the first source release of “Invasion of the Blobs”:
http://pymike93.googlepages.com/IOB-0.1-src.zip
Here’s a look at my new menu:
Well, I was rather disappointed with the theme, but I managed to get a game going. It’s called “Invasion of the Blobs”. Earth is taken by “surprise” when a mass of “weird” blobs have been spotted by a high-range space satellite orbiting Earth, and “unexpectedly” a top-secret spaceship fighter is deployed to take them out.
Screenshot is below. Enjoy!
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