About pubby8
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![]() the "pants12 is a bug and that is good" pants12 approval Awarded by pants on August 20, 2010 | ![]() Madk Award for Being Painfully Addictive Awarded by madk on April 26, 2010 |
pubby8's Archive
SethR of Team Committed Presents: The Big Sleep!
“A masterpiece of indie gaming” – scott joplin
A fantastical adventure for – YOU – the guy in the game.
http://www.host-a.net/u/pubby8/thebigsleep.zip
SethR has offered a prize of $500,000 unmarked USD to the first person/robot to complete this quest of epic proportions.
The logo should be in black and white
The logo should be in black and white.
It’s easier to print, and it is easier to adapt.
Please don’t go with one that is very detailed, either!
I’m probably out
I got a dungeon and maze generator working, but then I realized that I really never like to play roguelikes and that the there really isn’t any other console based game that could fit the theme.
Maybe next time.
roguelike
Going to do a console roguelike.
Hopefully I can use the 3d console stuff somehow.
The irc is full of assholes
And I’m entering contest.
Going to make an awesome game.
No basecode (yet).
Anyone up for hardcore?
Who wants to join hardcore club?
*Only old, non-OO languages:
Assembly
C
pascal
fortran
BASIC (non-visual of course)
etc
*No libraries except:
standard libraries
OS libraries (windows.h, POSIX, etc)
Very old and classic libraries (such as conio.h)
*All content must be created after theme announced. No basecode or resources.
who is up for challenge?
Playable!

The upgrades work.
The enemy has good AI.
Now, to finish it!

It’s coming along.
Gonna write a ship AI so I can actually play it.
Upgrades
Upgrades!
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You get to put 5 of these on your space ship.
You win them from killing enemies.
Space ship moves!

Yay! It moves around! Now, to add bullets!
Reminds me of spacewar.
First hour and half
I’m going to do a star-control-like-battle-game.
Every weapon will be a combination of 5 parts.
You will 1v1 a random opponent.
The hardest part will be writing a playable AI.
Why bugs is the answer
BUGS:
1. Tiny creatures that live in ground
2. Problems with computers
3. Disease of body
4. Pants12 bugs
I’m in
Hopefully I can scrap together something for LD18.
I want to use C++, SDL, GL, etc – but if theme is something that I can’t achieve quickly, I’ll probably switch to GM to get it done faster.
Tools:
gimp
audacity
fl studio/anvil
paint
A working windows version

So I hopefully fixed the strange bug happening on other computers. The game should actually be playable! I also fixed a stupid typo that was causing random errors.
Check it out!
Island Guns
Is anyone doing a game under the name “Island Guns”?
If not, I’m taking it.
Status

The TD is almost done! I just have to fix all the glitches, test, and polish!
Power!

Power has come to the volcanic island!
It’s not scientifically accurate, but still works!
Building placement is go!
The basic outline of the menu for my TD is done!
It also has building placement.

Going to sleep now.




