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Ludum Dare 31 — Coming December 5th-8th 2014! — Join the Mailing List!
Also check out the Ludum Dare 30 results!
  • Ludum Dare 31 begins: in 73 days, 4 hours, 34 minutes, 27 seconds
  • (Time might be off, we’ll have it right soon) | Real World Gatherings (Now Open!)

    About PoV (twitter: @mikekasprzak)

    Mike Kasprzak, AKA "PoV" is your fearless leader. He plays this role so the others don't have to. He didn't start Ludum Dare, but has been around since the beginning. Even though it's wrong, he speaks the word "Dare" as it would be spoken in English. He does that with "Euler" too, which should make that guy pretty mad.

    Mike is a game industry veteran with more than a decade of experience, and multiple console and mobile games to his name. Currently he owns and operates Sykhronics Entertainment, an Independent Game Developer based out of London, Ontario, Canada. Sykhronics is best known for the iPhone game Smiles, which was a finalist in the 2009 Independent Games Festival Mobile, was the winner of the Intel Atom Developer Challenge's "Most Elegant Design" award in 2010, and won the 2011 Developers Choice Award in Transgaming's GameTree.tv Developer Competition. Also PuffBOMB, a classic Ludum Dare entry of his that went on to be a finalist in the Slamdance Guerrilla Game Making Competition and be named a "Top Dog" on legendary gaming archive Home of the Underdogs.

    Mike is currently working on STACHE.

    Mike was a contributing author on an iPhone book nobody remembers and used to write for independent games website GameTunnel.

    Mike's funny story is that he "won a car" in a compo. He's been a full time independent game developer for too long.

    Company: Sykhronics Entertainment
    Twitter: mikekasprzak
    Blog: TooNormal

    Mike's Notable Compo Entries
    LD12 - towlr [towlr.com]
    72H2 - Zooble [Link]
    LD03 - PuffBOMB [puffbomb.com]
    LD02 - Sheep Strike
    LD01 - Trout!
    LD00 - Fun Game (not actually fun)


    Ludum Dare 26
    Ludum Dare 23

    PoV's Trophies

    Still Being PoV
    Awarded by dylanigan
    on August 22, 2014
    The "If you got another result than PoV, you are probably wrong" Award
    Awarded by klianc09
    on August 22, 2013
    The Stroustrup Award for Writing a Web-Based Game in C++
    Awarded by Jacob
    on April 24, 2012
    The IRC Math Teacher of the Year Award
    Awarded by Henry McLaughlin
    on October 29, 2011
    Being POV ld20 edition
    Awarded by sol_hsa
    on May 5, 2011
    The "Why Does PoV Get All The Cool Trophies?" Award
    Awarded by Henry McLaughlin
    on December 11, 2010

    PoV's Archive

    Mailing List Migration

    Posted by (twitter: @mikekasprzak)
    Sunday, December 8th, 2013 8:43 pm

    Hey Folks,

    To end the spam problem, I’ll be shutting down the current mailing list after this message goes out.

    Please move any discussion to here:


    Soon after I’ll be setting up a new mailing list and adding everyone. Due to the number of requests, I haven’t unsubscribed anyone. If you wish to unsubscribe, instructions will be made available as the new list goes live.

    Until then!

    Good night gamecompo@sykhronics.com. It was a good 11 years.

    I suppose this was overdue anyway. The mailing list was originally set up to be a common list for some of the older compo/jam events from a decade ago (Ludum Dare, 72HourGDC, PyWeek, etc). Ultimately though, the list was almost always about us.

    I still think a mailing list is useful (and of the 3000 members, some of you might too). So I’ll be setting up a dedicated announcement list soon just for us. Only members of the Ludum Dare administration will be able to post.

    Ludum Deals for LD28

    Posted by (twitter: @mikekasprzak)
    Sunday, December 8th, 2013 12:34 pm


    Lets Make Something (an engine tech demo)

    Posted by (twitter: @mikekasprzak)
    Sunday, December 8th, 2013 11:43 am

    Hey folks!

    Pretend I don’t run Ludum Dare for a moment. :)

    Here’s a little (not little) video showcasing some of the Live Coding and Live Asset Editing features of my engine: Quack!

    There’s still more work to do to make it Jam friendly, but ya, there it is. :)

    Warmup Weekend – Ludum Dare 28

    Posted by (twitter: @mikekasprzak)
    Thursday, December 5th, 2013 9:41 am

    As another Ludum Dare looms, it’s time again for Warmup Weekend!


    Ludum Dare 28 Theme Slaughter!

    Posted by (twitter: @mikekasprzak)
    Monday, December 2nd, 2013 11:37 am

    It’s Slaughter Time!

    All this week, help us reduce the thousands of themes submitted to a more manageable size using our patent pending (not really) Sosowski hot-or-not slaughtering technology. Also, my thanks again to Sorceress for helping out.

    Theme Voting begins this weekend!

    Results: December 13th Weekend Wins

    Posted by (twitter: @mikekasprzak)
    Friday, November 1st, 2013 5:32 pm

    Here’s the results from the poll.


    Looks like we’re doing it the earlier week.

    Quick Poll to determine Ludum Dare 28’s Weekend

    Posted by (twitter: @mikekasprzak)
    Thursday, October 31st, 2013 9:17 am

    Hello! Yes we’re running a quick poll to see which weekend is better for Ludum Dare 28.

    Click here:



    October Challenge 2013

    Posted by (twitter: @mikekasprzak)
    Friday, September 27th, 2013 2:46 pm

    Well it looks like September is nearly gone, so it’s time to kick off for October Challenge 2013!

    The October Challenge is a special Ludum Dare event I started three years ago. More and more people are making games today thanks to Game Jams and events like Ludum Dare. And more and more people talk about selling games, but don’t do it. Well, it’s time to start doing it. Put simply:

    Finish a game — Take it to market — Earn $1

    That is your goal. That is the October Challenge.


    October 2013 Resources and Opportunities

    Posted by (twitter: @mikekasprzak)
    Friday, September 27th, 2013 2:38 pm

    If you’d like to share a resource or opportunity, post a comment below or send a tweet to @mikekasprzak (or if you prefer e-mail go here).

    Opportunities and Contests

    • PC, Mobile, Web – Independent Games Festival – Highly regarded Independent Games event with cash prizes, due October 19th! ($100 Fee)

    Marketplaces (Mobile)

    • Mobile (Apple) – iOS App Store – iPhone, iPod touch, iPad ($99 year)
    • Mobile (Android) – Android Marketplace – Android phones and tablets ($25 Fee)
    • Mobile (Android) – Amazon App Store – Amazon Kindle Fire Tablets (Free?)
    • Mobile (PS Vita, Other) – PlayStation Mobile – Target the PS Vita (and more) with C#
    • Mobile (BlackBerry) – Appworld – PlayBook Tablet and BlackBerry 10 phones (SDK)
    • Mobile (WP8) – Windows Phone 8 – Windows Phone 8 devices ($19 Fee)

    Marketplaces (PC)

    • PC (Windows, Mac, Linux) – Steam Greenlight – Community Voted PC Distro ($100 Fee)
    • PC (Windows & Linux) – Desura – PC Game and Mod storefront with a Steam-like client
    • PC (Windows & Mac) – GOG.com – Classic PC Gaming portal and storefront

    Marketplaces (Web)

    Portals w/ Ad share



    • Paypal – Old Faithful
    • Amazon Payments – Payments powered by Amazon
    • Google Wallet – Payments powered by Google
    • Google IAP – In App Payments by Google
    • Stripe – Simple WebAPI for payments
    • BMT Micro – Long time favorite of many PC/Shareware authors
    • Sellbox – Sell directly from your Dropbox or Google Drive. Special rate 3% for all October Challenge Games (1% if you promote your buy page). *NEW*

    Hardware Surveys


    Welcome to Ludum Dare 27!

    Posted by (twitter: @mikekasprzak)
    Thursday, August 22nd, 2013 8:18 am

    Hello and welcome to the 27th weekend game making extravaganza known as Ludum Dare!

    Final Round Theme Voting has begun. This is the one that counts! The highest rated themes from Rounds 1-4 have been collected here to battle for theme voting supremacy. Which will you choose?


    Without further ado, lets move on to the videos!


    Keynoting Ludum Dare 27 is David S. Gallant, better known for his controversial Indie game “I Get This Call Every Day“. Check it out!

    Warmup Weekend – Ludum Dare 27

    Posted by (twitter: @mikekasprzak)
    Thursday, August 15th, 2013 9:15 pm


    Theme Slaughter Begins!

    Posted by (twitter: @mikekasprzak)
    Wednesday, August 14th, 2013 8:24 pm

    Phew! Apologies for the late start on this. You would not believe how busy I’ve been. Click above and help us reduce the nearly 3000 themes suggested down to a more manageable size. Thanks!

    Ludum Deals for LD27

    Posted by (twitter: @mikekasprzak)
    Monday, August 5th, 2013 3:43 pm

    Deals! Here is this LD’s list of offers, bargains and other things.


    • PlayCanvas3D Collaborative HTML5 game dev platform – Get a 12 month Pro account, worth $180, for free if you submit a game to Ludum Dare using the PlayCanvas development platform. Email support@playcanvas.com with a link to your finished game.
    • AtanuaCircuit Logic Simulator – For the truly hardcore, build a game without even a CPU. Sol_HSA is again offering free licenses to anyone that takes on the ultimate challenge. Details below.
    • Construct 2Make Games, No Programming Required – On Sale 10% off until August 26th (2PM GMT+0)!
    • CraftStudioCooperative Game Making Platform – Free Weekend! Get access to all the premium features for Ludum Dare weekend.

    If you’d like to submit your own deal, you can post details and a link in the comments below, or send me an e-mail. Keep in mind I don’t have a lot of time, but if you need a confirmation or just to ping me once it’s posted, go ahead and mail me. When I have a chance I’ll add it to the list.

    Also it MUST be relevant to what we do here (i.e. make games).

    Real World Ludum Dare 27 Gatherings

    Posted by (twitter: @mikekasprzak)
    Monday, August 5th, 2013 1:00 pm


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