Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 22
I really failed this one, even if i did submit it.
There was a game breaking bug and other misc bugs. the code is everywhere. It’s laggy. there’s no sound in the windows version. It doesn’t get harder because that made the game break. I finished late so i entered the jam. performance issues.
On the positive side, I think I like this games graphics the most out of all the games I’ve made. and I have a potato in mine. It’s the food crates.
I’ll try and do better next time.
After being away all day, i managed to still get a lot done. the resource graphics are done now, mostly UI i need to focus on. I still need to do the people.
Click bottom supplies to give correct amount to buyer within timer range. going over what he asks stops it and he takes it all, same if you don’t beat the timer.
Note to self: don’t forget sound.
After starting a bit late, I’ve got the basic mechanic in the game. It’s going to be one of those “order up” type games where you have to give the thing what they want. Pretty simple, or minimalistic. here’s a confusing screenshot:
How to play
-click bottom to match above, if you go over you lose all that you have clicked in money(the guy takes the extra)
-there’s a timer and you lose money for what the guy needs(again he takes it)
-If you beat it you get the resources in money
-There’s a person that’s randomly chosen on the side. purely aesthetic.
These are graphics that were made in 5 seconds, beware them.
I have some homework due at the end of the weekend and I’m away all of tomorrow. I hope to work on it tonight and tomorrow night (if i get the work done). I realize I won’t actually have any day time to work. I still look forward to other peoples games regardless.
I’ve added some more levels. Along with some more elements to play with. Enjoy
Well (I’ve started all my posts for LD25 with Well, ), I’ve finished. As I was finishing i realized there really are no levels, just the tutorial and one sandbox. I’m still happy with what I accomplished though, even though some things aren’t noticable. The Web versiion seems messed and blurs and doesn’t play sound. no idea why. So i just have the dumb Gamemaker Installer thing. Or a workshop Link.Here’s a screen and some links:
Well, ive added goats(which, naturally, are indestructible), and fixed bugs, and other stuff. Heres some pics:
Levels are being renovated. Have another sandbox level: HERE
Right click to select buttons
Left click/hold to place
People die from burning and drowning.
The other block kin the screen isn’t actually placeable, i was just showing it off.
Well I think I’ve got the visuals down now. the web version of the game is messed up and blurs it a bit, but if you want to play it early you’ll have to suffer. It’s not to bad. Games self explanatory, kill the guy, right click to delete/click button. left to place block. Here you go: DEMO
Well, after a couple of unsuccussful ideas i finally have one and have the engine working. The objective will be to kill the people. for now heres a sandbox level: Here
Press number keys to select the types of blocks. Click to place
3:Water-Slowly drowns guy
4:Lava-kills guy instantly
Steam-formed when water is on top of lava
Obsidian-formed when lava is on top of water
Person-Randomly walks back and forth. Kill him!
well, I am starting late, but hopefully i’ll still be able to finish. If not I’ll enter the jam.
I Like the theme and I think i’ve also got an idea of what to do. Now, CODING!
What Went Right
- Got all planned features in
- Better way(than last LD) to understand game
- Graphics(In my opinion)
What Went Wrong
- Sound(forgot about it, didn’t get that ‘ca-ching! sound in’. Resulted in BFXR)
- Music(non existent)
- Victory/Fail(The game still played after you won and you could Win/Lose again)
- Sleep(I slept in till 12pm(6 hours before deadline), without the graphics, menu, and help done. got it in 20 minutes before.)
Overall I have learned a lot, as I hope everybody else has to. I hope I’ll be available for the next one, and if not, I can alwasy do the Mini’s. Now, off to rating! Also check out my game HERE if you want.
I did it! My heart rate was off the charts before I submitted, 20 minutes before the deadline. My heart is still beating faster than normal now. Here’s a pic:
I stayed up till 4am listening to motivating music. It was worth it. Tomorrow I can relax and do the art. Anybody who wants can play it online here. They’ll have to suffer with he absolutely terrible art(if you could call it that). I’ll make everything pretty on Sunday.
House-cost 1500, powercost 100.bought by people moving in for 750, gives income of 200+entertainment. supplies population of up to 6. doesn’t give income when not powered.
Energy plant-cost 500. supplies power of 300
Park-cost 250. costs 50 every income, income of population times 10. provides 100 entertainment.
Research Station-cost 10000, energy cost of 500. when it is powered, has 400 entertainment, and 35 population it will produce a research point every so often. 20 to win.
If you drop below 0 money you will lose. click the green box to name your city. right click to delete adn get some money back. Enjoy!
So, I made some progress. I’m going to take a break for now and mull it over. Heres a web demo for you, not much to do.
After a while, for some reason, when you bought the first thing on the techtree, everything else disappeared. I have also encountered several other gamebreaking bugs. I will not quit! I’m just working on something else, sort of similar. I’ll post when I have more.
I added more to the “Tree”. Next I plan to write out the rest of it, or do the sprites for it, considering how hard it is to tell what they are. Well you can’t. New demo up!
So I have the main component basically done, although my game focuses on “Story” if you could call it that. Heres a very obscure screen shot(Don’t worry, the font and sprites will be pretty)
My second full LD. I’m surprised I didn’t come up with a blank like I expected to. This definitely wasn’t the theme I wanted, but I have an idea anyways. I’ll post progress reports, hopefully.
So I’m entering it with a resolution of 18×64. so far i’m thinking of a game that involves chopping down a tree. Although i have almost no idea where I’ll go with it.