I made that Galcon game. And I do the tech for Ludum Dare.
About philhassey (twitter: @philhassey)
Ludum Dare 25
Ludum Dare 23
Ludum Dare 22
October Challenge 2011
Ludum Dare 20
Ludum Dare 19
October Challenge 2010
Ludum Dare 17
Ludum Dare 16
Spam Slayer Award
Awarded by Sos on December 17, 2010
Steve Jobs' MaxiPad
Awarded by hdon on April 24, 2010
The "Ludum Dare Entry on iPhone" Award
Awarded by PoV on March 17, 2010
The "Ludum Dare Entry on Steam" Award
Awarded by PoV on March 17, 2010
The "Ludum Dare Entry in the IGF" Award
Awarded by PoV on January 27, 2010
Ludum Dare Donor Award
Awarded by PoV on May 23, 2008
I didn’t exactly intend to make a game when I started this weekend, but hey, I ended up making a 3 player physical card game! You can get it here.
The 3 goats starring in my game are my goats Cuzco, Nibbles, and Lilly. I hope you have fun playing it!
Ahoy there, thanks so much for joining in the 10th Anniversary Ludum Dare! I gotta say, it was an amazing experience to see all 1400+ entries being submitted to the site!
The judging is pretty much the same as always. You judge entries, people judge you.
The big change this year is that now those who judge more entries will get more people judging their entry. I recommend starting judging a few entries now and keep judging them throughout the next three weeks to ensure your entry gets a good handful of ratings. Try to judge AT LEAST 25 entries. Please note that stuffing fake ratings is 100% uncool.
Also, coolness has changed: 50 ratings gets you bronze. 75 gets you silver. 100 gets you gold. Above that, you’re just awesome Be sure to make a post about your favorite entries to highlight the best-of-the-best!
Lastly, if you attempt to play an entry, but can’t, please just leave a comment to the user stating that you can’t judge their entry and explain why. “I don’t have a Mac” or “I can’t install Java” or whatever are all fine reasons. It will help them know how to create an entry that even more people can play next time!
Check it out.
Ahoy there, anonymous gift sender – thanks for the Christmas gift exchange gifts They actually came in a few weeks ago, but I was at GDC, so I forgot to post for a bit!
- Swell Mega-Stein
- German Gaming Magazine
- A festive snack!
Unfortunately the gift I sent was “returned to sender”
Hey, we’re always trying to make Ludum Dare way more fun, so if you’ve got any crazy ideas, post ‘em here!
-Phil & Mike & the rest of the LD Staff
And I managed to get the game in under the line! Huzzah!
It’s a flash game, so you should totally check it out right now!!!!
And whenever you want to judge it, here’s the link.
Anyway, thanks everyone for joining in this Ludum Dare, it’s just plain awesome to see 700+ games get made in a single weekend! I hope you all had a total blast jamming and competing! I know I did I’m totally amazed out by the few screenies I’ve seen so far!
Hey, been working on this game since .. the start! It’s Nobody Wants Kitty about a lonely sad kitty who doesn’t have much going for her. She’s got to upgrade herself until someone will finally want her. You start out as a pathetic cat with rabies, mange, a missing eye, a missing ear, no whiskers, and no fur.
I’m using flashpunk and that’s been working pretty well. Using flash is nice because distribution is so super simple
Yo, I’m totally in this time! I’ll probably be jamming cause my toolchain is so clogged with my commercial stuff now, but ya never know.
Compo code base:
- python / pygame
- AS3, which I don’t know, but I’ve hacked a few crummy things together in it before
- dev under linux and port to windows
Jam code base:
- C++ / PHP if I use any web backend stuff
- or just PHP if I do a multiplayer web game
- dev under OS X and port to windows
- iPad with MultiTrack for recording audio clips and sound effects
- the gimp for graphics stuffs
- maybe modplug tracker for music
- sfxr if I need blips and beeps
Them’s the plans! I may do an iOS game if it’s the right theme. I think I might be leaning towards doing something with AS3, maybe I should spend friday learning it a bit in advance so I’m not scrambling to get my skills together.