philhassey's Archive
Ludum Dare Donor Award Awarded by PoV on May 23, 2008 | Most Clicking Since Diablo II Awarded by Devon on April 27, 2008 | Mini Mal Awarded by illume on April 19, 2008 |
The 1984 Special Reverse Prize Awarded by jolle on February 25, 2008 | Reduce, Reuse, Recycle Award | The Most Random Game Award Awarded by pymike on February 24, 2008 |
Thursday, September 4th, 2008
So for my tool project I’m going to work with some other tinypy folks to help get the GSOC sandboxing project finished and get a release done
tinypy is a minimalist implementation of python in 64k of code. Over the summer Denis Kasak has been working on getting tinypy sandboxed so it can be useful as a scripting language for games (or whatever). We’ve very close to being finished, and I think with this final push, we’ll be able to get the project wrapped up
I’m going to be mentoring that, as well as closing out a few bugs that have been found in the parser over the last three months. I’ve been pretty busy with my iphone stuff, so this will be a good chance for me to catch up on things.
I’ll keep you posted.
-Phil
Posted in MiniLD #3 | No Comments »
Saturday, August 9th, 2008
Posted in LD12 - The Tower | No Comments »
Saturday, August 9th, 2008
Well, I fail .. but here’s my concept art:

So the concept was you have your PixelSlaves build your PixelTower .. and you could whip / feed / water them, and give them more straw and mud to build your PixelTower. But, I’m not really sure if this game idea is in good taste, nor am I sure if it would really work out to be fun anyways. So I think I’ll leave the experience to your imagination.
I’m also a bit distracted by my iphone Galcon project, so I’ll be working on that a bit, but I’ll still hang out for the LD festivities today :) I might even bring in a surprise!!!
Tags: conceptart, fail, quitters
Posted in LD12 - The Tower | No Comments »
Friday, August 8th, 2008
A sneak peak into Galcon for InstantAction reveals this tower of Brawndo Cans!!!

Tags: brawndo, tower
Posted in LD12 - The Tower | No Comments »
Friday, August 8th, 2008
This is my entry from last time. Nothing is really different at all. I even saw the giraffes again today 
Tags: deskphoto
Posted in LD12 - The Tower | No Comments »
Friday, August 8th, 2008
Tags: foodphoto
Posted in LD12 - The Tower | 3 Comments »
Thursday, August 7th, 2008
Tags: motivation
Posted in LD12 - The Tower | No Comments »
Thursday, August 7th, 2008
Tags: motivation
Posted in LD12 - The Tower | 1 Comment »
Thursday, August 7th, 2008
Tags: motivation, olympics
Posted in LD12 - The Tower | No Comments »
Friday, July 18th, 2008
Hey, I’ve just finished porting my Ludum Dare 8 entry (Galcon) to the iPhone / iPod Touch! Read all about it here!
For the impatient, here’s a screenshot:

Posted in Uncategorized | 1 Comment »
Monday, May 19th, 2008
I noticed some talk last night about syndicated blogs and how to get your posts removed. The best way to do that is to start putting your posts into a “ludum” category or something, and then I can set this site up to syndicate that category instead of your whole blog.
However, I think it’s cool to have all your posts, even ones that aren’t really game related at all. I mean, it’s the off-season and it’s fun to read whatever the other LDers are doing, etc. So I wouldn’t worry about being off-topic. This way you just get a better readership, etc.
While I’m at it, if you have competed in a couple LDs and want your blog syndicated, send me an e-mail or something and I’ll be glad to add you.
Posted in Uncategorized | 2 Comments »
Sunday, April 20th, 2008
A few days ago my laptop got violently attacked by all sorts of bloatware. I’m guessing it was due to some IE hole or something, oh well. Anyway, it inspired this game. You get to destroy bloatware - yay!
Download for windows or get the source svn://www.imitationpickles.org/ld11/trunk/


Oh, and you can get all kinds of crazy combos if you don’t miss any boxes and are really fast. So get playing! Made with python / pygame as per usual.
Tags: adware, bloatware, bsod, dlls, final, pygame, spyware, win32, Windows
Posted in LD11 - Minimalist | 1 Comment »
Saturday, April 19th, 2008
Well, I got all the game-play and core graphics done. Tomorrow I’ll wrap it up with some music, sfx, and a title / menu screen.

I was able to use my pug gui engine to render those dialog boxes. You get crazy combos in this game if you can keep up!
Tags: screenshot
Posted in LD11 - Minimalist | No Comments »
Saturday, April 19th, 2008
So the wife made goat cookies today .. I helped decorate.



Tags: foodphoto
Posted in LD11 - Minimalist | 3 Comments »
Saturday, April 19th, 2008

Needs some tweaking and levels, but it’s basically doing what I want now 
Tags: screenshot
Posted in LD11 - Minimalist | No Comments »
Saturday, April 19th, 2008
Tags: screenshot
Posted in LD11 - Minimalist | 1 Comment »
Saturday, April 19th, 2008
Fresh gophar meat for ya sur.

Tags: foodphoto, gopher
Posted in LD11 - Minimalist | No Comments »
Saturday, April 19th, 2008
Tags: screenshot
Posted in LD11 - Minimalist | No Comments »
Saturday, April 19th, 2008
Yeah, I’ve added interactivity to my game. From here on out, it’s pretty much just going to be adding in the polish.

Tags: interactive, not polished yet, screenshot
Posted in LD11 - Minimalist | No Comments »
Saturday, April 19th, 2008
Tags: foodphoto
Posted in LD11 - Minimalist | No Comments »
Friday, April 18th, 2008
Tags: deskphoto, zoo
Posted in LD11 - Minimalist | 3 Comments »
Wednesday, April 16th, 2008
There are loads of categories you can win in LD11:
Overall, Fun, Innovation, Theme, Polish, Graphics, Audio, Humor, Technical, Food, Journal, TimeLapse
Good luck!
-Phil
Posted in LD11 - Minimalist | 2 Comments »
Monday, April 14th, 2008
Tags: motivation
Posted in LD11 - Minimalist | 2 Comments »