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	<title>Ludum Dare &#187; ondrew</title>
	<atom:link href="http://www.ludumdare.com/compo/author/ondrew/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
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		<item>
		<title>Timelapse of my failed entry</title>
		<link>http://www.ludumdare.com/compo/2011/08/22/timelapse-of-my-failed-entry/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/22/timelapse-of-my-failed-entry/#comments</comments>
		<pubDate>Mon, 22 Aug 2011 22:26:39 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #21]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=69769</guid>
		<description><![CDATA[]]></description>
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			<wfw:commentRss>http://www.ludumdare.com/compo/2011/08/22/timelapse-of-my-failed-entry/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Escape from Space Cannibal</title>
		<link>http://www.ludumdare.com/compo/2011/08/21/escape-from-space-cannibal/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/21/escape-from-space-cannibal/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 23:27:46 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #21]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=67755</guid>
		<description><![CDATA[I have finished something, but unfortunately there is not much gameplay to speak of. I&#8217;ve spent too much time on the technical aspect of the game and there was no time to implement proper gameplay. Next time I shall finally prepare some basecode in advance . Link]]></description>
			<content:encoded><![CDATA[<p>I have finished something, but unfortunately there is not much gameplay to speak of.</p>
<p>I&#8217;ve spent too much time on the technical aspect of the game and there was no time to implement proper gameplay.</p>
<p>Next time I shall finally prepare some basecode in advance <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p><a href="http://angiine.com/ludum/21"><img class="aligncenter size-large wp-image-67758" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/screenshot19-550x289.png" alt="" width="550" height="289" />Link</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HTML5 Canvas + 3d + Kinect</title>
		<link>http://www.ludumdare.com/compo/2011/08/20/html5-canvas-3d-kinect/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/20/html5-canvas-3d-kinect/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 14:16:02 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #21]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=64785</guid>
		<description><![CDATA[After first five hours I have: implemented stupid 3D engine in HTML5 canvas successfully read data from Kinect and displayed them in said 3D engine Now I need to come up with some gameplay Build 1]]></description>
			<content:encoded><![CDATA[<p>After first five hours I have:</p>
<ul>
<li>implemented stupid 3D engine in HTML5 canvas</li>
<li>successfully read data from Kinect and displayed them in said 3D engine</li>
</ul>
<p>Now I need to come up with some gameplay <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.ludumdare.com/compo/2011/08/20/html5-canvas-3d-kinect/build1/" rel="attachment wp-att-64787"><img class="aligncenter size-large wp-image-64787" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/build1-550x483.png" alt="" width="550" height="483" /></a></p>
<p><a href="http://angiine.com/ludum/21/build1">Build 1</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I&#8217;m in as well</title>
		<link>http://www.ludumdare.com/compo/2011/08/19/im-in-as-well-2/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/19/im-in-as-well-2/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 20:12:52 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #21]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=61817</guid>
		<description><![CDATA[&#160; Missed the last one, so I&#8217;m double excited for this Ludum Dare. I will be using HTML5 and Blender. &#160;]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p>Missed the last one, so I&#8217;m double excited for this Ludum Dare.</p>
<p>I will be using HTML5 and Blender.</p>
<p><a href="http://www.ludumdare.com/compo/2011/08/19/im-in-as-well-2/work-4/" rel="attachment wp-att-61818"><img class="aligncenter size-full wp-image-61818" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/work.jpg" alt="" width="535" height="604" /></a></p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/08/19/im-in-as-well-2/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>One Towel Please</title>
		<link>http://www.ludumdare.com/compo/2010/08/22/one-towel-please/</link>
		<comments>http://www.ludumdare.com/compo/2010/08/22/one-towel-please/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 14:43:39 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD  #18 - Enemies as Weapons - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=25555</guid>
		<description><![CDATA[I decided to throw in the towel. I&#8217;m way behind schedule, there is no gameplay to speak of and I&#8217;m generally demotivated. Till next time then .]]></description>
			<content:encoded><![CDATA[<p>I decided to throw in the towel. I&#8217;m way behind schedule, there is no gameplay to speak of and I&#8217;m generally demotivated. Till next time then <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p><img class="aligncenter size-full wp-image-25556" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/08/towel.png" alt="towel" width="469" height="182" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/08/22/one-towel-please/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Late Lunch</title>
		<link>http://www.ludumdare.com/compo/2010/08/21/late-lunch-2/</link>
		<comments>http://www.ludumdare.com/compo/2010/08/21/late-lunch-2/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 14:52:16 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD  #18 - Enemies as Weapons - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=24166</guid>
		<description><![CDATA[Cooked a quite late lunch. Progress on my game is much more late then the lunch .]]></description>
			<content:encoded><![CDATA[<p>Cooked a quite late lunch. Progress on my game is much more late then the lunch <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p><img class="aligncenter size-large wp-image-24167" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/08/latelunch-550x393.jpg" alt="Late Lunch" width="550" height="393" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/08/21/late-lunch-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Platform Keeper</title>
		<link>http://www.ludumdare.com/compo/2010/08/21/platform-keeper/</link>
		<comments>http://www.ludumdare.com/compo/2010/08/21/platform-keeper/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 12:24:10 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD  #18 - Enemies as Weapons - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=23994</guid>
		<description><![CDATA[After some initial brainstorming in the morning I decided I would like to write something like this &#8211; A* search for Mario &#8211; http://www.youtube.com/watch?v=0s3d1LfjWCI The idea for the game is a platformer, where player doesn&#8217;t control the jumping character, but rather positions the enemies to slow down/kill the AI player. Basically Platform Keeper. With progressing [...]]]></description>
			<content:encoded><![CDATA[<p>After some initial brainstorming in the morning I decided I would like to write something like this &#8211; A* search for Mario &#8211; <a href="http://www.youtube.com/watch?v=0s3d1LfjWCI">http://www.youtube.com/watch?v=0s3d1LfjWCI</a></p>
<p>The idea for the game is a platformer, where player doesn&#8217;t control the jumping character, but rather positions the enemies to slow down/kill the AI player. Basically Platform Keeper. With progressing levels the AI will be smarter.</p>
<p>I did some progress on the AI &#8211; currently it&#8217;s capable of finding platforms and progress to the right.</p>
<p><img class="aligncenter size-large wp-image-24008" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/08/ai1-550x424.png" alt="ai1" width="550" height="424" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/08/21/platform-keeper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hairgel Quest Timelapse</title>
		<link>http://www.ludumdare.com/compo/2010/04/26/hairgel-quest-timelapse/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/26/hairgel-quest-timelapse/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 21:16:54 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=19805</guid>
		<description><![CDATA[Here goes my timelapse http://www.youtube.com/watch?v=u_tysE13HCs From the two comments I gathered so far, it seems people have trouble with progressing to later stages. Let me recapitulate the controls (they are written in the titlebar of the window as well) Arrows &#8211; movement Enter/Space &#8211; use / talk [] &#8211; cycle through objects in inventory left [...]]]></description>
			<content:encoded><![CDATA[<p>Here goes my timelapse</p>
<p><a href="http://www.youtube.com/watch?v=u_tysE13HCs">http://www.youtube.com/watch?v=u_tysE13HCs</a></p>
<p>From the two comments I gathered so far, it seems people have trouble with progressing to later stages. Let me recapitulate the controls (they are written in the titlebar of the window as well)</p>
<p>Arrows &#8211; movement</p>
<p>Enter/Space &#8211; use / talk</p>
<p>[] &#8211; cycle through objects in inventory</p>
<p>left shift &#8211; examine objects in inventory</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-17/?action=rate&amp;uid=489"><img src="http://www.ludumdare.com/compo/wp-content/compo2/thumb/fdc44fe7580cbbd3bc632db677929dd7.jpg" alt="" /></a></p>
<p>I will be posting a video walkthrough  tomorrow as well.</p>
<p>p&gt;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/26/hairgel-quest-timelapse/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hairgel Quest</title>
		<link>http://www.ludumdare.com/compo/2010/04/25/hairgel-quest/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/25/hairgel-quest/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 00:18:19 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=19214</guid>
		<description><![CDATA[Finally finished and submitted.. I&#8217;m pretty happy with how it turned out, but it&#8217;s missing a lot of polish I wanted to implement. Next time, I should really have some base code prepared .]]></description>
			<content:encoded><![CDATA[<p>Finally finished and submitted..</p>
<p>I&#8217;m pretty happy with how it turned out, but it&#8217;s missing a lot of polish I wanted to implement.</p>
<p>Next time, I should really have some base code prepared <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p><img class="alignnone" src="http://www.ludumdare.com/compo/wp-content/compo2/15900/489-shot0.png" alt="" width="303" height="157" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/25/hairgel-quest/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scott Is On The Beach</title>
		<link>http://www.ludumdare.com/compo/2010/04/24/scott-is-on-the-beach/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/24/scott-is-on-the-beach/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 09:53:07 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=17158</guid>
		<description><![CDATA[Thrown some graphics together, let&#8217;s write some code.]]></description>
			<content:encoded><![CDATA[<p>Thrown some graphics together, let&#8217;s write some code.</p>
<p><img class="aligncenter size-large wp-image-17159" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/scott_is_on_the_beach-550x338.png" alt="scott_is_on_the_beach" width="550" height="338" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/24/scott-is-on-the-beach/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lazy ass subconsciousness</title>
		<link>http://www.ludumdare.com/compo/2010/04/24/lazy-ass-subconsciousness/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/24/lazy-ass-subconsciousness/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 07:44:53 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=17037</guid>
		<description><![CDATA[Woke up after six a.m. read the theme and went to sleep again. Of course my lazy ass subconsciousness didn&#8217;t come up with any idea, so I have to do it all by myself. Got some healthy breakfast and now I&#8217;m ready to come up with something. I would like to do an adventure game, [...]]]></description>
			<content:encoded><![CDATA[<p>Woke up after six a.m. read the theme and went to sleep again. Of course my lazy ass subconsciousness didn&#8217;t come up with any idea, so I have to do it all by myself.</p>
<p>Got some healthy <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  breakfast and now I&#8217;m ready to come up with something.<img class="aligncenter size-large wp-image-17039" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/sausages-550x368.jpg" alt="sausages" width="550" height="368" /></p>
<p>I would like to do an adventure game, visiting different islands, collecting objects, talking with people. Let&#8217;s see where this will get me.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/24/lazy-ass-subconsciousness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Without Table</title>
		<link>http://www.ludumdare.com/compo/2010/04/23/without-table/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/23/without-table/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 21:15:08 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=16254</guid>
		<description><![CDATA[It&#8217;s my first Ludum dare in my new apartment, but I still don&#8217;t have a table, which however won&#8217;t stop me from participating Last time I used Löve 2D and I&#8217;m probably going to stick with it. Gimp for graphics and probably sfxr for sound. I would like to create a story driven game this [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left">It&#8217;s my first Ludum dare in my new apartment, but I still don&#8217;t have a table, which however won&#8217;t stop me from participating <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><img class="aligncenter size-full wp-image-16255" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/without_table.jpg" alt="without_table" width="699" height="467" /></p>
<p>Last time I used Löve 2D and I&#8217;m probably going to stick with it. Gimp for graphics and probably sfxr for sound.</p>
<p>I would like to create a story driven game this time, so hopefully the theme will inspire me to something at least marginally interesting.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/23/without-table/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Löve, You failed me</title>
		<link>http://www.ludumdare.com/compo/2009/09/05/love-you-failed-me/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/05/love-you-failed-me/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 10:00:07 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10497</guid>
		<description><![CDATA[Hi, I found out, that my game is not working on some computers. Grr. After some tests I finally managed to reproduce it on my own computer and found out, that Löve is shipping without Microsoft.VC80.CRT . If you look at the love.exe file, you&#8217;ll find, that the manifest describing dependencies explicitly lists this file. [...]]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>I found out, that my game is not working on some computers. Grr.</p>
<p>After some tests I finally managed to reproduce it on my own computer and found out, that Löve is shipping without Microsoft.VC80.CRT .</p>
<p>If you look at the love.exe file, you&#8217;ll find, that the manifest describing dependencies explicitly lists this file.</p>
<p><img class="alignnone size-full wp-image-10498" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/love.png" alt="love" width="668" height="383" /></p>
<p>So it&#8217;s nice from the Löve developers to ship msvcp80.dll and msvcr80.dll, but without the Microsoft.VC80.CRT is kind of pointless, because they won&#8217;t be find on computers that don&#8217;t have Visual Studio Redistribution Package installed.</p>
<p>I already filed a <a href="http://love2d.org/forum/tracker.php?p=1&amp;t=78">bug</a> in the Löve bug tracker and added the file to my game. So if you couldn&#8217;t start it, you can now try again.</p>
<p>I assume it applies to all games that used Löve &#8211; so this is a nice standalone solution, that doesn&#8217;t force users to install VS redistributables.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/09/05/love-you-failed-me/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Cave Diver Timelapse and a Pretty Graph</title>
		<link>http://www.ludumdare.com/compo/2009/08/31/cave-diver-timelapse-and-a-pretty-graph/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/31/cave-diver-timelapse-and-a-pretty-graph/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 11:44:40 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>
		<category><![CDATA[timelapse]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10014</guid>
		<description><![CDATA[Here is my timelapse. And here is a distribution chart of programs I used to create Cave Diver. The chart was created by sampling which window had focus when the screenshot for timelapse was taken.]]></description>
			<content:encoded><![CDATA[<p>Here is my <a href="http://www.youtube.com/watch?v=hvS3OYwxJHE">timelapse</a>.</p>
<p>And here is a distribution chart of programs I used to create Cave Diver.</p>
<p><img src="http://chart.apis.google.com/chart?cht=p&amp;chs=600x400&amp;chd=t:32,19,15,15,8,0.5,0.4,0.07,0.04&amp;chl=gvim|firefox|love|gimp|mplayer|winamp|totalcmd|console|irfanview" alt="distribution of programs I used to create Cave Diver" /></p>
<p>The chart was created by sampling which window had focus when the screenshot for timelapse was taken.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/31/cave-diver-timelapse-and-a-pretty-graph/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Off to bed</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/off-to-bed-3/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/off-to-bed-3/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 02:54:36 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9721</guid>
		<description><![CDATA[Finally finished. Again I pulled off an almost all nighter (i go to work in three hours), but I&#8217;, quite happy with the game. It&#8217;s a very short game about being stuck in an underwater cave. During the competition itself I decided to learn Löve2d and it was quite fun. In the middle of day [...]]]></description>
			<content:encoded><![CDATA[<p>Finally finished. Again I pulled off an almost all nighter (i go to work in three hours), but I&#8217;, quite happy with the game.</p>
<p>It&#8217;s a very short game about being stuck in an underwater cave.</p>
<p>During the competition itself I decided to learn Löve2d and it was quite fun.</p>
<p>In the middle of day one, I actually became so angry with Löve, that I decided to throw away everything and start over in C++ and SDL &#8211; but I pursued the idea just for about two hours and then came back to Löve <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p><img class="alignnone size-large wp-image-9720" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot41-550x290.png" alt="screenshot4" width="550" height="290" /></p>
<p><a href="http://optiq.hy.cz/cavedive.zip">http://optiq.hy.cz/cavedive.zip</a> (3MB) can be played on Windows/Mac/Linux</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>More cookies</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/more-cookies/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/more-cookies/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 11:57:17 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9001</guid>
		<description><![CDATA[No time for proper lunch, cookies will have to do. The game is coming together, but still needs a lot of work.]]></description>
			<content:encoded><![CDATA[<p>No time for proper lunch, cookies will have to do.</p>
<p><img class="alignnone size-full wp-image-9002" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/cookies2.jpg" alt="cookies2" width="581" height="389" /></p>
<p>The game is coming together, but still needs a lot of work.</p>
<p><img class="alignnone size-large wp-image-9003" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot31-550x290.png" alt="screenshot3" width="550" height="290" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Collision detection finally working</title>
		<link>http://www.ludumdare.com/compo/2009/08/29/collision-detection-finally-working/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/29/collision-detection-finally-working/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 21:55:05 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=8502</guid>
		<description><![CDATA[After much struggling I finally got collision detection working. You can now swim around levels and that&#8217;s it . However I have all the logic in place and tomorrow I will just work on content, content and content.]]></description>
			<content:encoded><![CDATA[<p>After much struggling I finally got collision detection working. You can now swim around levels and that&#8217;s it <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>However I have all the logic in place and tomorrow I will just work on content, content and content.</p>
<p><img class="alignnone size-large wp-image-8504" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot21-550x290.png" alt="screenshot2" width="550" height="290" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Cookies, desk and screenshot</title>
		<link>http://www.ludumdare.com/compo/2009/08/29/cookies-desk-and-a-screenshot/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/29/cookies-desk-and-a-screenshot/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 12:00:14 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=7807</guid>
		<description><![CDATA[Time for some delicious cookies: And current screenshot:]]></description>
			<content:encoded><![CDATA[<p>Time for some delicious cookies:</p>
<p><img class="alignnone size-full wp-image-7812" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/cookies.jpg" alt="cookies" width="389" height="581" /></p>
<p><img class="alignnone size-full wp-image-7810" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/desk.jpg" alt="desk" width="581" height="389" /></p>
<p>And current screenshot:</p>
<p><img class="alignnone size-large wp-image-7816" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot1-550x406.png" alt="screenshot1" width="550" height="406" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Importance of Dive Knife</title>
		<link>http://www.ludumdare.com/compo/2009/08/29/importance-of-dive-knife/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/29/importance-of-dive-knife/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 07:54:32 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=7583</guid>
		<description><![CDATA[Woke up, read the theme and started working on my sucky pixel art. The game will be about the importance of dive knife. As a diver stuck in an underwater cave you will find yourself in an extreme need of one. I still haven&#8217;t decided, if I want to write my own 2D engine or [...]]]></description>
			<content:encoded><![CDATA[<p>Woke up, read the theme and started working on my sucky pixel art.</p>
<p>The game will be about the importance of dive knife. As a diver stuck in an underwater cave you will find yourself in an extreme need of one.</p>
<p><img class="alignnone size-full wp-image-7592" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/diver-1.png" alt="diver-1" width="256" height="128" /></p>
<p>I still haven&#8217;t decided, if I want to write my own 2D engine or if I want to experiment in Löve. Will decide later when I have more sprites <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Still not bored with Ludum Dare</title>
		<link>http://www.ludumdare.com/compo/2009/08/28/still-not-bored-with-ludum-dare/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/28/still-not-bored-with-ludum-dare/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 12:09:30 +0000</pubDate>
		<dc:creator>ondrew</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>
		<category><![CDATA[deskphoto]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6890</guid>
		<description><![CDATA[This is going to be my fifth Ludum Dare, I participated already in 4 &#8211; Infection 8 &#8211; Swarms 13 &#8211; Road 14 &#8211; Advancing So to commemorate my fifth anniversary I bought a new computer on Monday, which basically means I have nothing installed / configured. Sofar I have only Windows 7 RC and [...]]]></description>
			<content:encoded><![CDATA[<p>This is going to be my fifth Ludum Dare, I participated already in</p>
<ul>
<li>4 &#8211; Infection</li>
<li>8 &#8211; Swarms</li>
<li>13 &#8211; Road</li>
<li>14 &#8211; Advancing</li>
</ul>
<p>So to commemorate my fifth anniversary I bought a new computer on Monday, which basically means I have nothing installed / configured.</p>
<p><img class="alignnone size-full wp-image-6896" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/quad.jpg" alt="quad" width="615" height="491" /></p>
<p>Sofar I have only Windows 7 RC and ViM, let&#8217;s see if I can actually setup my toolchain before the competition starts <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Since I have a quad core machine, I would like to write something multithreaded, so that I can enjoy the tremendous fun of debugging concurrency issues, locks and critical sections, which I never had the chance to experience on a single core machine.</p>
<p>Or maybe this time I could actually concentrate on building the game <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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