I make games and music and I like lemon squash
About Nik Sudan (twitter: @niksudan)
Ludum Dare 29
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 22
Nik Sudan's Trophies
'Good job let me pat myself on the pack' Award
Awarded by Nik Sudan
on January 7, 2014
YOU'RE WINNER !
Awarded by BobmooJ
on September 16, 2013
Sab's LEGEND Award!
Awarded by Sab
on September 20, 2012
Nik Sudan's Archive
It’s time to wake up, Skolgbor.
Skolgbor is my entry to the Ludum Dare. Originally intended for the 48 hour competition, but submitted to the jam due to time constraints. Take control of an individual by the name of Skolgbor and guide it out of it’s hidey hole.
Skolgbor doesn’t have fantastic gameplay or mechanics. I made it to immerse you into the world that I have planned. It is merely a paragraph in a sprawling world. The tale of Skolgbor is a interesting one, yet you know hardly anything about him.
The game isn’t very long, but then again, you aren’t expecting a long game. It’s the first of my games to be in this graphical style, as well as one of few with a ‘serious’ tone to it.
Give it a play over here. It’s only available as a Windows download.
I’ve also uploaded the soundtrack to SoundCloud if you’d like a listen. It’s a experimental ambient track with guitars and synth sounds. It’s quite ironic that it’s called Awaken because it makes me sleepy.
A mysterious individual that chooses to name itself Skolgbor.
What is it? What is it’s tale? Why is it in hiding? You’ll find out if I decide to finish it.
I was pretty busy today so I couldn’t get the game started, but I did come up with a interesting story to tell. I’m hoping to make a short story-game for a change this time, see how it goes. Nothing too hyper!
I finished this piece of art over on my Twitch channel. You should follow it so you’ll know when I’m live again!
Woah! 12 years? Someone get you a walking stick! You’re as old as a banana!
Ludum Dare is a great experience and has helped me loads regarding game development. I’d encourage all developers to have a crack at it. Everyone will have learnt something from it, even if they are pretty experienced.
Last Ludum Dare I ranked 4th overall, and 1st in the theme category with my entry, Super Sneaky Sample Stealer. It was my best effort and I doubt I’ll get any higher. But hey, maybe I’ll win the compo? Maybe then I’ll be rich and famous and own a private island?
I wish everyone the best of luck with this time’s Ludum Dare. I don’t have as much time as I hoped for to participate, but I’m hoping to see some impressive entries!
A while back, I wrote a pretty nifty guide on some cool tips for the Ludum Dare, so if this is your first one, it would be cool if you read it! It got some attention when I first wrote it, so that was a thing.
Go show ‘em who’s boss with your buggy prototypes!
SUPER SNEAKY SAMPLE STEALER
A game about exploiting the usage of free samples by stealing clothes
GET FREE SAMPLES
GET ANOTHER FREE SAMPLE IN YOUR ELABORATE DISGUISE
DON’T GET CAUGHT
I have no idea what made me create the game in the style it is. I have never done anything in this style. Why did I do it. Probably the lack of lemon squash. Dangerous thing, lemon squash starvation.
The game is available to download on Game Jolt, as well as the soundtrack too for those who have hungry ears. You might want to get your ears checked if they are hungry though because they shouldn’t have stomachs.
ANIMATED IMAGE THAT MOVES
WOW YOU SCROLLED ALL THE WAY DOWN GOOD JOB IS YOUR FINGER HURTING
since you people like gifs here’s a quick and pointless one of me stealing clothes
i streamed the whole of most today this is what general guard major has to say to you
So I decided to spend some time adding and polishing my entry, Lokopolis. I added a few things, including online scoring (via GameJolt), more traps and a harder mode! Hopefully it’s been worth it, as I find the game really fun, which is unlikely for a Ludum Dare made game.
You can download the new release over on GameJolt, as well as the LD version too!
I also uploaded the music that I created for the game if you would like to have a listen. You can find that on the GameJolt page too.
Lokopolis is a procedurally generated dungeon adventure where you must try to collect as many treasures as you can before you ultimately perish. Beware of traps, and the Cyclops guardian! How many pieces of gold can you acquire before you meet your maker?
Lokopolis was made in approximately 12 hours using GameMaker 8.1. It is my fourth entry to Ludum Dare. This time I went for a proper old school type of game with a twist on the 10 seconds. Each piece of treasure freezes the Cyclops for 10 seconds. This will make the game easier, but only for 10 seconds. Then he’ll come and chase you!
You have to be wary of your surroundings, and remember the safe path to take when crossing rooms. One slip up and bam! You’re dead!
I really want to get online highscores working, maybe once I’m home with better internet I can upload it to GameJolt and integrate online highscores with it. But for now, enjoy the game!
yes lets do this
Requiem is an experimental game. I know, BLAAM THIS PIECE OF CRAP. I wanted to go with something less hectic this time, and I’m quite happy with the end product.
There’s a lot of meaning behind the story. And it’s pretty dark. That is all.
Play if you want