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	<title>Ludum Dare &#187; news</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Ludum Dare 17 &#8211; April 23rd-25th Weekend</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/</link>
		<comments>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 22:57:37 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #17]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261</guid>
		<description><![CDATA[I&#8217;ve received a few requests now, so here&#8217;s the announcement nice and early.
Ludum Dare 17 is scheduled for April 23rd-25th weekend.  Themes can be suggested on the wiki.  Specifics will be announced as the date gets closer.
Also, stay tuned this month for the other 17, MiniLD #17 hosted by Tenoch.
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve received a few requests now, so here&#8217;s the announcement nice and early.</p>
<p>Ludum Dare 17 is scheduled for April 23rd-25th weekend.  Themes can be <a href="http://www.ludumdare.com/wiki/ld17:themes">suggested on the wiki</a>.  Specifics will be announced as the date gets closer.</p>
<p>Also, stay tuned this month for <em>the other</em> 17, MiniLD #17 hosted by Tenoch.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Ludum Dare GDC Event &#8211; Wednesday 5:30 @ Metreon</title>
		<link>http://www.ludumdare.com/compo/2010/02/26/ludum-dare-gdc-event-wednesday-530-metreon/</link>
		<comments>http://www.ludumdare.com/compo/2010/02/26/ludum-dare-gdc-event-wednesday-530-metreon/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 05:57:27 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD - Misc]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15233</guid>
		<description><![CDATA[Hey,
So this year at GDC we&#8217;re having an official Ludum Dare get together!
Where: Metreon food court
When: Wednesday, March 10, at 5:30
I should be pretty easy to spot.
So, show up, get some food, and we&#8217;ll have a good time!
See you there!
-Phil
P.S. If you are speaking or presenting or showing your game off in IGF, or whatever, [...]]]></description>
			<content:encoded><![CDATA[<p>Hey,</p>
<p>So this year at GDC we&#8217;re having an official Ludum Dare get together!</p>
<p>Where: <a href="http://www.yelp.com/biz/metreon-san-francisco">Metreon food court</a><br />
When: Wednesday, March 10, at 5:30</p>
<p>I should be pretty <a href="http://www.philhassey.com/blog/2010/02/26/guide-to-finding-phil-at-gdc/">easy to spot</a>.</p>
<p>So, show up, get some food, and we&#8217;ll have a good time!</p>
<p>See you there!<br />
-Phil</p>
<p>P.S. If you are speaking or presenting or showing your game off in IGF, or whatever, be sure to leave a comment with times and locations so the rest of us LDers don&#8217;t miss the awesomeness of whatever you are doing <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>PoV P.S. If you&#8217;re working on something cool, bring it along.  It might make a good conversation starter.  Also, if I remember correctly, the Metreon has a pretty nice sized Arcade too.  And if you can&#8217;t make it to San Fran, check out <a href="http://www.ludumdare.com/compo/2010/02/26/ludum-dare-gdc…ay-530-metreon/">the comments</a> for something you might be able to catch that I&#8217;m up to.</p>
]]></content:encoded>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Congratz IGF Finalists!</title>
		<link>http://www.ludumdare.com/compo/2010/01/26/congratz-igf-finalists/</link>
		<comments>http://www.ludumdare.com/compo/2010/01/26/congratz-igf-finalists/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 20:00:57 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD - Misc]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14839</guid>
		<description><![CDATA[Here&#8217;s this years list of IGF finalists from the community.
Independent Games Festival
Sparky &#8211; Star Guard &#8211; Excellence in Design
crackerblocks &#8211; Enviro-Bear 2000 &#8211; Nuovo
Independent Games Festival Mobile
tonic &#8211; Stair Dismount &#8211; Technical Achievement
dock &#8211; Tumbledrop &#8211; Technical Achievement
Honorable Mentions
mrfun &#8211; Mind Wall (Ludum Dare 14) &#8211; Best Mobile Game Design
Congratulations everyone!
If I missed anyone (especially [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/01/IGF.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/01/IGF.png" alt="IGF" title="IGF" width="238" height="70" class="alignright size-full wp-image-14851" /></a>Here&#8217;s this years list of IGF finalists from the community.</p>
<h2><a href="http://www.igf.com/02finalists.html">Independent Games Festival</a></h2>
<p><a href="http://www.ludumdare.com/compo/author/Sparky/">Sparky</a> &#8211; <strong>Star Guard</strong> &#8211; Excellence in Design<br />
<a href="http://www.ludumdare.com/compo/author/crackerblocks/">crackerblocks</a> &#8211; <strong>Enviro-Bear 2000</strong> &#8211; Nuovo</p>
<h2><a href="http://www.igfmobile.com/02finalists.html">Independent Games Festival Mobile</a></h2>
<p><a href="http://www.ludumdare.com/compo/author/tonic/">tonic</a> &#8211; <strong>Stair Dismount</strong> &#8211; Technical Achievement<br />
<a href="http://www.ludumdare.com/compo/author/dock/">dock</a> &#8211; <strong>Tumbledrop</strong> &#8211; Technical Achievement</p>
<p><strong>Honorable Mentions</strong><br />
<a href="http://www.ludumdare.com/compo/author/mrfun/">mrfun</a> &#8211; <strong>Mind Wall</strong> (<a href="http://www.ludumdare.com/compo/2009/04/19/mind-wall-final-winmac/">Ludum Dare 14</a>) &#8211; Best Mobile Game Design</p>
<p>Congratulations everyone!</p>
<p>If I missed anyone (especially student competition finalists), let me know.</p>
<p>The mobile winners will be announced in a couple weeks (ahead of GDC).</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
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		<item>
		<title>Ludum Dare 16 Results!</title>
		<link>http://www.ludumdare.com/compo/2010/01/03/ludum-dare-16-results/</link>
		<comments>http://www.ludumdare.com/compo/2010/01/03/ludum-dare-16-results/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 01:59:49 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14633</guid>
		<description><![CDATA[After an extended holiday, Ludum Dare 16 voting has finally ended.
Top 20
It was the top 10 last time, but we get so many entries now it should really be more.  So hit this link for the easy answer, &#8220;who won LD16&#8243;?
http://www.ludumdare.com/compo/ludum-dare-16/?action=top
Winners are decided by the Overall category.  To see the complete list, hit [...]]]></description>
			<content:encoded><![CDATA[<p>After an extended holiday, Ludum Dare 16 voting has finally ended.</p>
<h2>Top 20</h2>
<p>It was the top 10 last time, but we get so many entries now it should really be more.  So hit this link for the easy answer, &#8220;who won LD16&#8243;?</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-16/?action=top">http://www.ludumdare.com/compo/ludum-dare-16/?action=top</a></p>
<p>Winners are decided by the Overall category.  To see the complete list, hit the &#8220;Show All Entries&#8221; link at the bottom.</p>
<h2>Categorical Top 5&#8217;s</h2>
<p>Here at Ludum Dare, being the best game isn&#8217;t the only way to win.  Games are rated in 7 additional categories, with a special &#8220;Coolness&#8221; category highlighting people that went above and beyond to be sure you got a vote.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-16/">http://www.ludumdare.com/compo/ludum-dare-16/</a></p>
<p><span style="color: #ff0000;"><strong>*NOTE*</strong></span>: You can click on the titles of the categories for Top 20 style lists per category.</p>
<h2>Ludum Dare 16 as Screen Shots</h2>
<p>And since it looks cool, you can see screenshots for the full list of 121 entries here:</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-16/?action=preview">http://www.ludumdare.com/compo/ludum-dare-16/?action=preview</a></p>
<h2>And that was 2009</h2>
<p>What an incredible year for Ludum Dare.  123 entries in April, 144 in August, and 121 in December to close out our biggest year yet.  That&#8217;s <strong>388</strong> entries, and that&#8217;s not even counting all the MiniLD&#8217;s!</p>
<p>I&#8217;m working on a little write up that&#8217;s hopefully ready soon, a retrospective or postmortem for Ludum Dare in 2009.  Stay tuned for that.</p>
<h2>Next Time</h2>
<p>Our next major competition (Ludum Dare 17) will be in April. The exact date we’ll know as the month approaches. To keep informed of the latest news, you can sign up for our mailing list here:</p>
<p><a href="http://www.gamecompo.com/mailing-list/">http://www.gamecompo.com/mailing-list/</a></p>
<p>You can also follow us on Twitter:</p>
<p><a href="http://twitter.com/ludumdare">http://twitter.com/ludumdare</a></p>
<p>Or alternatively, you can watch user news’s RSS feed.</p>
<p><a href="http://www.ludumdare.com/compo/author/news/feed/">http://www.ludumdare.com/compo/author/news/feed/</a></p>
<p>Can’t get enough? Then stop by next month for MiniLD #15 hosted by DestroySound.  Stop by the channel DS, we&#8217;d love to hear from you. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<h2>Catch Mike and Phil at GDC in March</h2>
<p>Phil and I seem to be permanent members of the GDC crowd now, so keep an eye out for us at the show.</p>
<p><span style="color: #ff6600;"><strong>Also</strong></span>, check in before the show here at <a href="http://www.ludumdare.com/compo/">LudumDare.com</a>.  There&#8217;s talk of an LD meetup and other fun things.  We&#8217;ll know more as the date approaches.</p>
<p>Phil will be giving a talk at the iPhone Games Summit on multiplayer and Galcon.  Feel free to stop by and give him your support.</p>
<p><a href="https://www.cmpevents.com/GD10/a.asp?option=G&amp;V=3&amp;id=648584">https://www.cmpevents.com/GD10/a.asp?option=G&amp;V=3&amp;id=648584</a></p>
<p>Either that, or park yourself in a not so comfy chair for the Indie Games Summit.  If you happen to be in San Fran, you don&#8217;t want to miss this!</p>
<h2>Suggestions</h2>
<p>If you have any suggestions for the compo, we continue to collect them in the comments here:</p>
<p><a href="http://www.ludumdare.com/compo/2009/08/30/suggestion-post/">http://www.ludumdare.com/compo/2009/08/30/suggestion-post/</a></p>
<p>Thanks everyone for coming out and making Ludum Dare in 2009 such an incredible success.</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>Ludum Dare 16 has Ended &#8211; 3 Weeks of Voting</title>
		<link>http://www.ludumdare.com/compo/2009/12/13/ludum-dare-16-has-ended-3-weeks-of-voting/</link>
		<comments>http://www.ludumdare.com/compo/2009/12/13/ludum-dare-16-has-ended-3-weeks-of-voting/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 03:48:05 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=13916</guid>
		<description><![CDATA[Ludum Dare 16 has ended.
The final count is 121 entries, which is 2 less than last April (our usual #1 compo).  So wow, LD has really grown this year.
Entry voting is on.  As usual, only people that submitted a game are allowed to vote.  Click the link at the top of the [...]]]></description>
			<content:encoded><![CDATA[<p>Ludum Dare 16 has ended.</p>
<p>The final count is <strong>121</strong> entries, which is 2 less than last April (our usual #1 compo).  So wow, LD has <em>really</em> grown this year.</p>
<p>Entry voting is on.  As usual, only people that submitted a game are allowed to vote.  Click the link at the top of the page to start.</p>
<p>Voting will last for <strong>3 weeks</strong>, as the <a href="http://www.ludumdare.com/compo/2009/11/11/ludum-dare-16-date-survey-results/">majority polled</a> want some more time for the holidays (and our HUGE turn outs).</p>
<h2>Post Compo Porting</h2>
<p>You&#8217;re allowed to port your game after the deadline.  <a href="http://www.ludumdare.com/compo/ludum-dare-16/?action=edit">Use this link</a> to you edit your entry page and add a url.</p>
<p>If you need help porting your game to Windows, leave a comment in this post, and we&#8217;ll try to hook you up.  Be sure you&#8217;ve to provided full source, and details such as what libraries are required.</p>
<h2>Ludum Dare at GDC</h2>
<p>Hey developers!  Phil and I will be at the <a href="http://www.gdconf.com">Game Developers Conference</a> again in March.  Stop by the site before or during the Conference to see if we have anything going on.</p>
<h2>Stay Informed</h2>
<p>Ludum Dare has an e-mail mailing list.  You can sign up here:</p>
<p><a href="http://www.gamecompo.com/mailing-list/">http://www.gamecompo.com/mailing-list/</a></p>
<p>Ludum Dare is also on Twitter.  <a href="http://twitter.com/ludumdare">twitter.com/ludumdare</a></p>
<h2>Suggestions</h2>
<p>If you have any suggestions for the compo, post them in the comments here:</p>
<p><a href="http://www.ludumdare.com/compo/2009/08/30/suggestion-post/">http://www.ludumdare.com/compo/2009/08/30/suggestion-post/</a></p>
<h2>Closing</h2>
<p>Thanks everyone for coming out and making this our biggest December yet!  Be sure to come back in <strong>April</strong> for <strong>Ludum Dare 17</strong>.</p>
<p>Can&#8217;t wait that long?  Stop by monthly for MiniLD competitions, hosted by members of the community!  <a href="http://www.ludumdare.com/wiki/mini-host">Check here</a> to see who&#8217;s next.</p>
<p>I&#8217;d like to throw a special thanks out to Phil for taking the lead this compo, getting things started while I crunched away on my crazy little project.  Thanks Phil. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>And to everyone, have a safe and Happy Holidays!</p>
<p>- Mike Kasprzak (PoV)</p>
<p>PS: Don&#8217;t forget to vote!</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Ludum Dare 16 Theme</title>
		<link>http://www.ludumdare.com/compo/2009/12/11/ludum-dare-16-theme/</link>
		<comments>http://www.ludumdare.com/compo/2009/12/11/ludum-dare-16-theme/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 02:05:25 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11791</guid>
		<description><![CDATA[The theme for Ludum Dare 16 is&#8230;
Exploration
Our condolences to the theme &#8220;Twilight Fandom&#8221;.
]]></description>
			<content:encoded><![CDATA[<p>The theme for Ludum Dare 16 is&#8230;</p>
<p><strong>Exploration</strong></p>
<p>Our condolences to the theme &#8220;Twilight Fandom&#8221;.</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Ludum Dare 16 &#8211; December 11th-13th Weekend</title>
		<link>http://www.ludumdare.com/compo/2009/11/13/announcing-ludum-dare-16-december-11th-13th-weekend/</link>
		<comments>http://www.ludumdare.com/compo/2009/11/13/announcing-ludum-dare-16-december-11th-13th-weekend/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 23:58:45 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11144</guid>
		<description><![CDATA[
Hey everybody,
Ludum Dare #16 is this upcoming December 11th-13th Weekend.
If you haven&#8217;t already seen them, the results of the date survey are available on the site.
http://www.ludumdare.com/compo/2009/11/11/ludum-dare-16-date-survey-results/
The results were *perfectly* split down the middle.  Wow!
So, that meant it was up to us to pick a weekend ourselves.  I wasn&#8217;t sure what criteria we were [...]]]></description>
			<content:encoded><![CDATA[<p><span id="more-11144"></span></p>
<p>Hey everybody,</p>
<p>Ludum Dare #16 is this upcoming <strong>December 11th-13th Weekend</strong>.</p>
<p>If you haven&#8217;t already seen them, the results of the date survey are available on the site.</p>
<p><a href="http://www.ludumdare.com/compo/2009/11/11/ludum-dare-16-date-survey-results/">http://www.ludumdare.com/compo/2009/11/11/ludum-dare-16-date-survey-results/</a></p>
<p>The results were *perfectly* split down the middle.  Wow!</p>
<p>So, that meant it was up to us to pick a weekend ourselves.  I wasn&#8217;t sure what criteria we were going to use to decide it, but I settled on this quip.</p>
<blockquote><p>[hamumu] I voted for early!<br />
[hamumu] late is not available for me</p></blockquote>
<p>So there you have it.  Mike Hommel, fellow LD admin and moderator can&#8217;t make the 18th, so that&#8217;s works for me.  But don&#8217;t blame Mike.  I simply had no better way to pick the weekend. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>- &#8211; - -</p>
<p>Theme suggestions are a go.  You can find the list here:</p>
<p><a href="http://www.ludumdare.com/wiki/ld16:themes">http://www.ludumdare.com/wiki/ld16:themes</a></p>
<p>As usual, theme voting will take place the week before the start time.</p>
<p>- &#8211; - -</p>
<p>The Wiki Rules, Platforms and FAQ has been updated to reflect a number of recent developments.  I&#8217;d suggest you give them a quick look over.</p>
<p><a href="http://www.ludumdare.com/wiki/">http://www.ludumdare.com/wiki/</a></p>
<p>In case you haven&#8217;t heard the news, both <strong>Unity</strong> and <strong>Unreal 3</strong> are available for free.  You can check out our coverage of this news here:</p>
<p><a href="http://www.ludumdare.com/compo/2009/11/05/evaluating-udk-unreal-development-kit/">http://www.ludumdare.com/compo/2009/11/05/evaluating-udk-unreal-development-kit/</a></p>
<p><a href="http://www.ludumdare.com/compo/2009/10/28/unity-is-now-free-indie/">http://www.ludumdare.com/compo/2009/10/28/unity-is-now-free-indie/</a></p>
<p>- &#8211; - -</p>
<p>The <strong>countdown clock</strong> I&#8217;ll be moving up an <strong>hour earlier</strong>, as I&#8217;m usually starting the competitions at 11 PM my time. It&#8217;d be nice to be finished launching a compo at 12 AM+ instead of 1 AM+ (emphasis on +).</p>
<p>- &#8211; - -</p>
<p>As per popular request, because of the conflict with holidays (and our recent abundance of entries), we&#8217;ll be doing <strong>3 weeks of entry voting</strong>.  That means entry voting will end Sunday night on January 3rd, 2010, in time for some Monday morning celebrations. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>- &#8211; - -</p>
<p>And a reminder, the special team MiniLD #14 is going on this weekend.  The theme has already been announced, so find a friend and some 48 hours over the weekend to make something happen.  Again, if we can pull off 20 some team entries, we&#8217;ll let you guys vote</p>
<p>That&#8217;s all for now.  We hope you can join us for Ludum Dare 16.</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/11/13/announcing-ludum-dare-16-december-11th-13th-weekend/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>LD Calendar Time!!</title>
		<link>http://www.ludumdare.com/compo/2009/11/11/ld-calendar-time/</link>
		<comments>http://www.ludumdare.com/compo/2009/11/11/ld-calendar-time/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 00:19:21 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[MiniLD #14]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11116</guid>
		<description><![CDATA[Hey,
So the calendar pictures are DUE!  Here&#8217;s the deal, we need 12 people to make the calendar, so I want everyone going to join to post here.  You should probably get your initial pictures taken ASAP.  Once we have 12 people committed, we&#8217;ll work out the final details of photo editing so we can wrap [...]]]></description>
			<content:encoded><![CDATA[<p>Hey,</p>
<p>So the calendar pictures are DUE!  Here&#8217;s the deal, we need 12 people to make the calendar, so I want everyone going to join to post here.  You should probably get your initial pictures taken ASAP.  Once we have 12 people committed, we&#8217;ll work out the final details of photo editing so we can wrap this up!</p>
<p>Cheers!<br />
-Phil</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/11/11/ld-calendar-time/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Short Ludum Dare 16 Date Survey (Take 2)</title>
		<link>http://www.ludumdare.com/compo/2009/11/09/short-ludum-dare-16-date-survey/</link>
		<comments>http://www.ludumdare.com/compo/2009/11/09/short-ludum-dare-16-date-survey/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 13:57:32 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2009/11/09/short-ludum-dare-16-date-survey/</guid>
		<description><![CDATA[Hey everybody,
I did an low-key comment polling on the Ludum Dare site about a date, but it sounds like I should ask the Ludum Dare community en mass.
So, I&#8217;ve created the following survey to see what weekend in December is best for people.
http://www.surveymonkey.com/s.aspx?sm=c2lBOxrf862U7BA5r5qm8Q_3d_3d
It&#8217;s short, 3 questions and an optional comment field.  Please take a [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everybody,</p>
<p>I did an low-key comment polling on the Ludum Dare site about a date, but it sounds like I should ask the Ludum Dare community en mass.</p>
<p>So, I&#8217;ve created the following survey to see what weekend in December is best for people.</p>
<p><a href="http://www.surveymonkey.com/s.aspx?sm=c2lBOxrf862U7BA5r5qm8Q_3d_3d">http://www.surveymonkey.com/s.aspx?sm=c2lBOxrf862U7BA5r5qm8Q_3d_3d</a></p>
<p>It&#8217;s short, 3 questions and an optional comment field.  Please take a minute and fill it out.  The responses will help us pick a final date.</p>
<p>Note: Survey Monkey limits me to 100 responses, so if we hit that, check back in a couple hours or day and I&#8217;ll have made more room.</p>
<p><strong>EDIT</strong>: Results recorded and cleared.  We have <strong>97</strong> more than the link above suggests.  Keep them coming!  It&#8217;s still too close for my liking.</p>
<p>Thanks!</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/11/09/short-ludum-dare-16-date-survey/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LD#16 Tentative Date and Mini Poll</title>
		<link>http://www.ludumdare.com/compo/2009/11/05/ld16-tentative-date/</link>
		<comments>http://www.ludumdare.com/compo/2009/11/05/ld16-tentative-date/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 17:38:34 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11095</guid>
		<description><![CDATA[Hey everybody,
For Ludum Dare 16, we&#8217;re looking at December 11th-13th weekend.  I&#8217;ll be sending out a proper announcement e-mail this weekend, but I wanted to get some initial feedback.
December has always been a tricky month to schedule.  Some people have exams to deal with, others have work, and many have family holidays and [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everybody,</p>
<p>For Ludum Dare 16, we&#8217;re looking at December 11th-13th weekend.  I&#8217;ll be sending out a proper announcement e-mail this weekend, but I wanted to get some initial feedback.</p>
<p>December has always been a tricky month to schedule.  Some people have exams to deal with, others have work, and many have family holidays and gatherings to consider.  Nearly any weekend we choose is going to have problems.  For myself even, the first weekend is a little too tight for my tastes.</p>
<p>So, I&#8217;m looking to hear some thoughts.</p>
<p>As far as I know there&#8217;s no game industry or notable demoscene events conflicting with that date&#8230; not that I&#8217;ve checked. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>With that date, Christmas falls on Friday before the usual 2 week voting ends.  That&#8217;s a hard date to avoid entirely, unless we were to start on the first weekend.  So, an idea of mine is to do 3 weeks of voting this time.  That way there&#8217;s room to do your family thing, then come back and play a few games.  Not to mention, we&#8217;ve been averaging well over 100 games these past 2 competitions, so a little more time may be appreciated.</p>
<p>That&#8217;s what is on my mind.  Do share any comments if you have them.</p>
<p>Thanks,</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/11/05/ld16-tentative-date/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
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		<item>
		<title>Evaluating UDK (Unreal Development Kit)</title>
		<link>http://www.ludumdare.com/compo/2009/11/05/evaluating-udk-unreal-development-kit/</link>
		<comments>http://www.ludumdare.com/compo/2009/11/05/evaluating-udk-unreal-development-kit/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 17:01:45 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD - Misc]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11085</guid>
		<description><![CDATA[Hi everybody,
Apparently we have even more big middleware news.  Epic&#8217;s Unreal Development Kit (i.e. Unreal Engine 3) is now available for free to game developers, much like Unity.  Details can be found here.
http://www.udk.com
Licensing terms are FREE for non commercial, and 0% royalties up to $5000 (25% after).  To compare, Unity&#8217;s FREE license [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everybody,</p>
<p>Apparently we have even more big middleware news.  Epic&#8217;s Unreal Development Kit (i.e. Unreal Engine 3) is now available for free to game developers, much like Unity.  Details can be found here.</p>
<p><a href="http://www.udk.com">http://www.udk.com</a></p>
<p>Licensing terms are FREE for non commercial, and 0% royalties up to $5000 (25% after).  To compare, Unity&#8217;s FREE license allows you up to $100k profits before having to buy.</p>
<p>Historically speaking, Unreal Engine 3 was our go-to example of an unallowed piece of middleware.  However, the terms above are reasonable enough that we really should consider it an acceptable development tool.  To put things in perspective, we do allow several pay-to-use library/engines such as PTK and Torque.  It&#8217;d be unfair of us to disallow something with FREE terms.</p>
<p>With that in mind, we&#8217;re looking for some information.</p>
<p><span style="color: #ff0000;"><strong>**</strong></span> If anyone is up for some experimenting, we&#8217;re curious how large a bare-bones redistributable (i.e. a binary) is, or if it&#8217;s even possible to make one.  Thanks! <span style="color: #ff0000;"><strong>**</strong></span></p>
<p>Like any middleware, development with UDK for a competition would be subject to the same content restrictions as any other engine or middleware (i.e. content from scratch).  It&#8217;s just you&#8217;re getting the renderer, stock shaders and tools they used to make Gears of War.  This also means you run the risk of less people in the competition being able to run your game, as the hardware requirements are certainly higher than Unity or alternative shaderless middleware.  XNA developers have had this problem in the past.</p>
<p>Even though the rules don&#8217;t fully reflect it yet, one of the goals moving forward with Ludum Dare is to better define where we fit in.  We don&#8217;t compete with the IGF and other indie game exhibits, but compliment them.  We aim to be a place where game ideas start, and encourage you to take them to the next level.  Be it exhibits like the IGF or Indiecade, shareware and casual markets, online services like Steam, to mobiles like iPhone, consoles and beyond.  That means embracing middleware and all practical ways of shortening development time, despite us <em>from scratch</em> purists.</p>
<p>Stay tuned, LD 16 info is coming.</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/11/05/evaluating-udk-unreal-development-kit/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<item>
		<title>Unity is now Free</title>
		<link>http://www.ludumdare.com/compo/2009/10/28/unity-is-now-free-indie/</link>
		<comments>http://www.ludumdare.com/compo/2009/10/28/unity-is-now-free-indie/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 22:36:26 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD - Misc]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11065</guid>
		<description><![CDATA[Well, that&#8217;s the big news today.  Popular Middleware Technology provider Unity Technologies has announced that it&#8217;s flagship product &#8220;Unity&#8221; is now free.
http://unity3d.com/unity/download/
You still have to pay for the iPhone and Console versions, but the PC/Mac and Web version is free for Indies (According to their license agreement, that&#8217;s people/companies earning less that $100k from [...]]]></description>
			<content:encoded><![CDATA[<p>Well, that&#8217;s the big news today.  Popular Middleware Technology provider Unity Technologies has announced that it&#8217;s flagship product &#8220;Unity&#8221; is now free.</p>
<p><a href="http://unity3d.com/unity/download/">http://unity3d.com/unity/download/</a></p>
<p>You still have to pay for the iPhone and Console versions, but the PC/Mac and Web version is free for Indies (According to their license agreement, that&#8217;s people/companies earning less that $100k from the games they make).</p>
<p>As usual, we&#8217;ll continue to encourage Unity developers to join us for our 48 hour game making fests here at Ludum Dare.</p>
<p>Or hey, if you&#8217;re looking for a reason to try unity out, the upcoming December compo sounds nice. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ludum Dare 16&#8217;s date we&#8217;ll have for you in the coming weeks.  Stay tuned.</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/10/28/unity-is-now-free-indie/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Swimsuit Calendar &#8211; Nov 7th!</title>
		<link>http://www.ludumdare.com/compo/2009/10/19/swimsuit-calendar-nov-7th/</link>
		<comments>http://www.ludumdare.com/compo/2009/10/19/swimsuit-calendar-nov-7th/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 17:37:31 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[MiniLD #13]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11044</guid>
		<description><![CDATA[Hey,
So November 7th is the weekend whereby you must have your swimsuit calendar picture taken by.  The week following that we&#8217;ll be doing some photoshopping of pictures to get them overlayed on game screenshots and other stuff.  So it&#8217;s time to get ripped people!  Remember this is for the LD!  I plan on having the [...]]]></description>
			<content:encoded><![CDATA[<p>Hey,</p>
<p>So November 7th is the weekend whereby you must have your swimsuit calendar picture taken by.  The week following that we&#8217;ll be doing some photoshopping of pictures to get them overlayed on game screenshots and other stuff.  So it&#8217;s time to get ripped people!  Remember this is for the LD!  I plan on having the calendar available for sale a few days before U.S. Thanksgiving day, so it is ready in time for Christmas shopping season.</p>
<p>-Phil</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/10/19/swimsuit-calendar-nov-7th/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Mind Wall a finalist at IGF China</title>
		<link>http://www.ludumdare.com/compo/2009/10/02/mind-wall-a-finalist-at-igf-china/</link>
		<comments>http://www.ludumdare.com/compo/2009/10/02/mind-wall-a-finalist-at-igf-china/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 07:38:13 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10961</guid>
		<description><![CDATA[Ludum Dare entrants are really on a roll this year.
The latest in the continuing legacy is Seth &#8220;mrfun&#8221; Robinson&#8217;s Mind Wall from Ludum Dare 14.  Mind Wall is on it&#8217;s way to China for the inaugural Independent Games Festival China competition.
IGF China Info: http://www.gdcchina.com/events/igf.html
Finalists List: http://www.gdcchina.com/events/igffinalists.html

Download Mind Wall: http://www.codedojo.com/?p=104
Mind Wall was created for the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gdcchina.com/events/igffinalists.html"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/10/igf_china_logo.gif" alt="igf_china_logo" title="igf_china_logo" width="150" height="38" class="alignright size-full wp-image-10962" /></a>Ludum Dare entrants are really on a roll this year.</p>
<p>The latest in the continuing legacy is Seth &#8220;mrfun&#8221; Robinson&#8217;s <strong><a href="http://www.ludumdare.com/compo/2009/04/19/mind-wall-final-winmac/">Mind Wall</a></strong> from Ludum Dare 14.  <strong>Mind Wall</strong> is on it&#8217;s way to China for the inaugural <strong>Independent Games Festival China</strong> competition.</p>
<p>IGF China Info: <a href="http://www.gdcchina.com/events/igf.html">http://www.gdcchina.com/events/igf.html</a><br />
Finalists List: <a href="http://www.gdcchina.com/events/igffinalists.html">http://www.gdcchina.com/events/igffinalists.html</a></p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/10/mindwall1.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/10/mindwall1-550x423.jpg" alt="mindwall1" title="mindwall1" width="550" height="423" class="aligncenter size-large wp-image-10966" /></a></p>
<p>Download Mind Wall: <a href="http://www.codedojo.com/?p=104">http://www.codedojo.com/?p=104</a></p>
<p><strong>Mind Wall</strong> was created for the 14th Ludum Dare&#8217;s theme <strong>Advancing Wall of Doom</strong>, and took place in April of this year.  Seth has since improved on his Ludum Dare entry, and even <strong>ported the game iPhone</strong>!</p>
<p>One of our favorite <strong>Mind Wall</strong> moments has to be this youtube video recorded by a player.  His girlfriend captured this tense and tender moment as he <em>conquered</em> the unforgiving beast that is the <strong>Mind Wall</strong>.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube-nocookie.com/v/xmfvjM5UBTc&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x2b405b&#038;color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/xmfvjM5UBTc&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x2b405b&#038;color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p>So hey, Ludum Dare.  Not bad &#8216;eh?  First it was <a href="http://www.galcon.com">Phil</a> and <a href="http://www.smiles-game.com">I</a> at the <a href="http://www.igfmobile.com">IGF Mobile</a> in March, <a href="http://www.lexaloffle.com">Lexaloffle</a> at the <a href="http://www.ludumdare.com/compo/2009/08/26/swarm-racer-3000-at-tokyo-game-show/">TGS Sense of Wonder Night</a> last week, and now <a href="http://www.rtsoft.com">mrfun</a> at <a href="http://www.gdcchina.com/events/igf.html">IGF China</a>.  Not to mention our record breaking <strong>123</strong> and <strong>144</strong> entries the past 2 compos.  A fantastic year for us all.</p>
<p>Lets keep that going!</p>
<p>The <strong>Independent Games Festival</strong> and <strong>Independent Games Festival Mobile</strong> are now accepting entries for 2010.  We&#8217;d <strong>love</strong> to see more of you keeping this little streak of ours going.  Both competitions require an entry fee, and for you to provide your own travel if you make it.  But if you ask any finalist, they&#8217;ll tell you that attending is <em>totally worth it</em>.  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Independent Games Festival (Due November 1st, $100): <a href="http://www.igf.com/">http://www.igf.com/</a><br />
Independent Games Festival Mobile (Due December 1st, $50): <a href="http://www.igfmobile.com/">http://www.igfmobile.com/</a></p>
<p>I&#8217;ll be there at GDC next year (perhaps with Phil).  Not that meeting me in person is all that monumental an event, but hey.  If we get enough of an LD crew out there, we&#8217;ll <strong>totally</strong> have to do something.</p>
<p>Keep up the great work everyone! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/10/02/mind-wall-a-finalist-at-igf-china/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Ludum Dare 15 Results</title>
		<link>http://www.ludumdare.com/compo/2009/09/13/ludum-dare-15-results/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/13/ludum-dare-15-results/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 03:01:34 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10802</guid>
		<description><![CDATA[Ludum Dare 15 voting has finally ended, and the results are now available.
Top 10
For the press, we have a special link just for you.  If you want to know who &#8220;won&#8221; Ludum Dare 15, go here for the top 10 games (expandable to the full 144).
http://www.ludumdare.com/compo/ludum-dare-15/?action=top
&#8220;Winners&#8221; are decided by the Overall category.  To [...]]]></description>
			<content:encoded><![CDATA[<p>Ludum Dare 15 voting has finally ended, and the results are now available.</p>
<h2>Top 10</h2>
<p>For the press, we have a special link just for you.  If you want to know who &#8220;won&#8221; Ludum Dare 15, go here for the top 10 games (expandable to the full 144).</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=top">http://www.ludumdare.com/compo/ludum-dare-15/?action=top</a></p>
<p>&#8220;Winners&#8221; are decided by the Overall category.  To our surprise, we had <strong>two ties</strong> in the top 10.  Neat!</p>
<h2>Categorical Top 5&#8217;s</h2>
<p>For us LD folk, the full categorical breakdown of winners.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/">http://www.ludumdare.com/compo/ludum-dare-15/</a></p>
<p><span style="color: #ff0000;"><strong>*NOTE*</strong></span>: Click on the titles of the categories for Top 10 style lists per category.</p>
<h2>Ludum Dare 15 as Screen Shots</h2>
<p>And since it looks cool, the full list of 144 entries, as screenshots.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview">http://www.ludumdare.com/compo/ludum-dare-15/?action=preview</a></p>
<h2>Next Time</h2>
<p>Our next major competition (Ludum Dare 16) will be in December.  The exact date we&#8217;ll know as the month approaches.  To keep informed of the latest news, you can sign up for our mailing list here:</p>
<p><a href="http://www.gamecompo.com/mailing-list/">http://www.gamecompo.com/mailing-list/</a></p>
<p>You can also follow us on Twitter:</p>
<p><a href=" http://twitter.com/ludumdare">http://twitter.com/ludumdare</a></p>
<p>Or alternatively, you can watch user <strong>news</strong>&#8217;s RSS feed.</p>
<p><a href="http://www.ludumdare.com/compo/author/news/feed/">http://www.ludumdare.com/compo/author/news/feed/</a></p>
<p>Can&#8217;t get enough?  Then stop by next month for <strong>MiniLD #13</strong> hosted by <strong>nilsf</strong>.</p>
<h2>Suggestions</h2>
<p>If you have any suggestions for the compo, we&#8217;re collecting them in the comments here:</p>
<p><a href="http://www.ludumdare.com/compo/2009/08/30/suggestion-post/">http://www.ludumdare.com/compo/2009/08/30/suggestion-post/</a></p>
<p>Thanks everyone for coming out and making Ludum Dare 15 such a huge success.</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/09/13/ludum-dare-15-results/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>LD 15 Voting &#8211; Final Weekend</title>
		<link>http://www.ludumdare.com/compo/2009/09/11/ld-15-voting-final-weekend/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/11/ld-15-voting-final-weekend/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 23:39:29 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10668</guid>
		<description><![CDATA[Well it&#8217;s the last weekend before voting ends.  Also, in less than 30 minutes from now, MiniLD #12 begins.  So here&#8217;s your last minute update from me.
First things first, hey voters!  I&#8217;ve tried to collect a list of people that submitted Windows ports or stability/compatibility fixes late.  If you previously rated [...]]]></description>
			<content:encoded><![CDATA[<p>Well it&#8217;s the last weekend before voting ends.  Also, in less than 30 minutes from now, MiniLD #12 begins.  So here&#8217;s your last minute update from me.</p>
<p>First things first, hey voters!  I&#8217;ve tried to collect a list of people that submitted Windows ports or stability/compatibility fixes late.  If you previously rated these games without a working version, please take a 2nd look at them.  And any other entrants with some time, we&#8217;d appreciate it if you could take a look at them too.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview&amp;uid=267">Moons Of Subterrane by stuckie</a><br />
<a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview&amp;uid=1112">Mole Cave Tactics! by philomory</a><br />
<a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview&amp;uid=209">Cavern Escape by PSnake</a><br />
<a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview&amp;uid=1151">Deep Escape by Cosmologicon</a><br />
<a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview&#038;uid=979">Byte Vs. GNOME &#8211; MrDude</a> <span style="color: #ff0000;">* NEW</span></p>
<p>Also, I ran across a game with *only* a Mac version.  If anyone with a Mac could take a look, that&#8217;d be great as well.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview&#038;uid=547">The Evil Dark Cavern Which Leads Straight To Death &#8211; BenKo</a> <span style="color: #ff0000;">* NEW</span></p>
<p>If I missed you earlier, post a comment and I&#8217;ll add you to the list.</p>
<p>Also, these people currently sit at less than 20 votes.  If you could give them a bump (and by bump, I mean actually play them and not &#8220;can&#8217;t play&#8221; vote them), it&#8217;d be much appreciated.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=rate&amp;uid=1151">Cosmologicon</a>, <a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=rate&amp;uid=530">laremere</a>, <a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=rate&amp;uid=1012">Tange</a>, <a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=rate&amp;uid=654">Jonny D</a>, <a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=rate&amp;uid=1112">philomory</a>, and <a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=rate&amp;uid=41">Jach</a></p>
<p>That&#8217;s it for now.  I turn the show over now to GirlFlash and MiniLD #12.</p>
<p>- Mike Kasprzak (aka: PoV)</p>
<p>PS: <a href="http://www.ludumdare.com/compo/2009/09/06/ld15-voting-one-week-to-go/">Prior post here</a>.</p>
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		<slash:comments>2</slash:comments>
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		<title>LD15 Voting &#8211; One Week to Go!</title>
		<link>http://www.ludumdare.com/compo/2009/09/06/ld15-voting-one-week-to-go/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/06/ld15-voting-one-week-to-go/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 04:54:33 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10551</guid>
		<description><![CDATA[Voting is going well, but we can always use more.  We&#8217;ve hit the 1 week mark now, which means there&#8217;s one more go.  So if you haven&#8217;t already, make some time this week to check out some of the games.
http://www.ludumdare.com/compo/ludum-dare-15/
Results will go live shortly after the deadline.  
Coming up this weekended, hot [...]]]></description>
			<content:encoded><![CDATA[<p>Voting is going well, but we can always use more.  We&#8217;ve hit the 1 week mark now, which means there&#8217;s one more go.  So if you haven&#8217;t already, make some time this week to check out some of the games.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/">http://www.ludumdare.com/compo/ludum-dare-15/</a></p>
<p>Results will go live shortly after the deadline.  </p>
<p>Coming up this weekended, hot on (in?) the heels of Ludum Dare 15, it&#8217;s MiniLD #12 hosted by GirlFlash.  So if you&#8217;re looking to get some more practice in, or keep the good LD vibes going, tune in.  For more information, see the announcement post.</p>
<p><a href="http://www.ludumdare.com/compo/2009/09/01/september-mini-ld/">http://www.ludumdare.com/&#8230;/september-mini-ld/</a></p>
<p>Something of interest, we did a user survey over the past week.  We polled 100 people and the results are now live.  You can check them out to learn all about your fellow LD folk, colorful graphs and all.</p>
<p><a href="http://www.ludumdare.com/compo/2009/09/03/ludum-dare-demographics-survey-results/">http://www.ludumdare.com/&#8230;/ludum-dare-demographics-survey-results/</a></p>
<p>That&#8217;s it for now.</p>
<h2>Suggestions</h2>
<p>If you have any suggestions for the compo, post them in the comments here:</p>
<p><a href="http://www.ludumdare.com/compo/2009/08/30/suggestion-post/">http://www.ludumdare.com/&#8230;/suggestion-post/</a></p>
<p>Thanks everyone for helping make Ludum Dare 15 such a big deal.</p>
<p>- Mike Kasprzak (aka PoV)</p>
<p>PS: Prior post <a href="http://www.ludumdare.com/compo/2009/08/30/ludum-dare-15-voting-is-on/">here</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>September Mini LD</title>
		<link>http://www.ludumdare.com/compo/2009/09/01/september-mini-ld/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/01/september-mini-ld/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 17:48:32 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[MiniLD #12]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10247</guid>
		<description><![CDATA[Ok, so we&#8217;ve all just had a load of fun with LD15, but it would be a shame if by decembers LD you totally sucked at 48 hour development, so I think its a good idea to get some practice in between now and then, to make sure you are in tip-top shape  
So [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, so we&#8217;ve all just had a load of fun with LD15, but it would be a shame if by decembers LD you totally sucked at 48 hour development, so I think its a good idea to get some practice in between now and then, to make sure you are in tip-top shape <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>So I&#8217;ll be hosting septembers Mini LudumDare, which will start  Saturday 12th at 00:00 UTC and end 48 hours later.</p>
<p>the theme will be announced at the start, but if you want to be *extra* prepared, it might be an idea to make sure you can access data on the web using whatever you make your games with&#8230; if you want <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>- GirlFlash</p>
]]></content:encoded>
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		<slash:comments>24</slash:comments>
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		<title>Ludum Dare 15 Voting Is On!</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/ludum-dare-15-voting-is-on/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/ludum-dare-15-voting-is-on/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 04:14:31 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9859</guid>
		<description><![CDATA[Wow!  At current count, we have a whopping 144 entries!  To start voting on entries, go here:
http://www.ludumdare.com/compo/ludum-dare-15/
For the rest of the world, hit this link to see the list of all the entries.
http://www.ludumdare.com/compo/ludum-dare-15/?action=preview
If you made an entry, but for whatever reason weren&#8217;t able to submit at the deadline (upload problems, used the old submission method), [...]]]></description>
			<content:encoded><![CDATA[<p>Wow!  At current count, we have a whopping <strong>144</strong> entries!  To start voting on entries, go here:</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/">http://www.ludumdare.com/compo/ludum-dare-15/</a></p>
<p>For the rest of the world, hit this link to see the list of all the entries.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview">http://www.ludumdare.com/compo/ludum-dare-15/?action=preview</a></p>
<p>If you made an entry, but for whatever reason weren&#8217;t able to submit at the deadline (upload problems, used the old submission method), let us know (via IRC, or respond to this post).</p>
<p>Voting will last for 2 weeks.</p>
<p>Remember, this time you&#8217;re being rated on how many entries you voted for.  Users that play and rate 25%+ of the entries will see a bronze icon beside their name, 50%+ a silver, and 75%+ a gold.  There will be a final list showing the best voters, along with the rest of the results.</p>
<h2>Windows Ports</h2>
<p>Hurry up and get your Windows ports in!  The longer you wait, the less time people have to play and vote for your entries.  For more details on porting, <a href="http://www.ludumdare.com/compo/2009/08/30/the-final-hours-of-ludum-dare-15/">see this post</a>.</p>
<p>Also, some people need help porting their Python+PyGame games to Windows+Py2EXE.  If you can help out, <a href="http://www.ludumdare.com/compo/2009/08/30/the-final-hours-of-ludum-dare-15/">see the comments here</a>.  If you need a place to upload the ports, ask a moderator in IRC for the FTP info.</p>
<h2>Timelapse Videos</h2>
<p>Be sure to tag your posts with the tag <strong><a href="http://www.ludumdare.com/compo/tag/timelapse/">timelapse</a></strong>.  It&#8217;ll make it easier for others to find your videos, and for me to collect them all.</p>
<h2>Suggestions</h2>
<p>If you have any suggestions regarding the compo (things to change, little things to make things nicer, etc), post them in the comments here:</p>
<p><a href="http://www.ludumdare.com/compo/2009/08/30/suggestion-post/">http://www.ludumdare.com/compo/2009/08/30/suggestion-post/</a></p>
<p>Thanks everyone for coming out and making Ludum Dare 15 our biggest and best compo yet!  Now go vote!</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Ludum Dare 15 has ended!</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/ludum-dare-15-has-ended/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/ludum-dare-15-has-ended/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 03:04:53 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9761</guid>
		<description><![CDATA[That was it!  Wow.  If you haven&#8217;t already, get your entry in RIGHT NOW.
We&#8217;ll hit the switch in about an hour and you can start voting.  If you want to see the current entry list, hit this link.
http://www.ludumdare.com/compo/ludum-dare-15/?action=preview
Thanks everyone coming out and making Ludum Dare 15 such a big deal!
- Mike Kasprzak (PoV)
]]></description>
			<content:encoded><![CDATA[<p>That was it!  Wow.  If you haven&#8217;t already, get your entry in RIGHT NOW.</p>
<p>We&#8217;ll hit the switch in about an hour and you can start voting.  If you want to see the current entry list, hit this link.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/?action=preview">http://www.ludumdare.com/compo/ludum-dare-15/?action=preview</a></p>
<p>Thanks everyone coming out and making Ludum Dare 15 such a big deal!</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<title>The Final Hours of Ludum Dare 15</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/the-final-hours-of-ludum-dare-15/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/the-final-hours-of-ludum-dare-15/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 21:32:30 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9363</guid>
		<description><![CDATA[As we wind down Ludum Dare 15, I&#8217;d like to bring your attention again to the Submission System. * NEW
DO NOT make a post with a final tag.
Instead, visit this page and fill out the form to submit.
http://www.ludumdare.com/compo/ludum-dare-15/
The submission system is all-new for Ludum Dare 15.  Hopefully it&#8217;ll treat us well for years to come.
If [...]]]></description>
			<content:encoded><![CDATA[<p>As we wind down Ludum Dare 15, I&#8217;d like to bring your attention again to the <strong>Submission System</strong>. <span style="color: #ff0000;">* NEW</span></p>
<p><span style="color: #ff0000;"><strong>DO NOT</strong></span> make a post with a final tag.</p>
<p>Instead, <strong>visit <span style="color: #ff0000;">this page</span> and fill out the form to submit</strong>.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/">http://www.ludumdare.com/compo/ludum-dare-15/</a></p>
<p>The submission system is <strong>all-new</strong> for Ludum Dare 15.  Hopefully it&#8217;ll treat us well for years to come.</p>
<p>If you need help hosting your entry, make a post requesting help or ask in IRC.</p>
<p>For more details, <a href="http://www.ludumdare.com/wiki/ld15:submit">see the Wiki</a>.</p>
<h2>Post Deadline Porting</h2>
<p>By the 48 hour mark we&#8217;d like everyone to submit a working copy of their game for some platform.  If you&#8217;re not a native Windows user, that&#8217;s okay.  Submit a build for whatever your native platform is, then get started on porting as soon as you can.  Again it&#8217;s <strong>strongly </strong>recommended you have a Windows build of your game, as the majority of entrants either run Windows or have access to a Windows machine/VM.</p>
<p><strong>Voting begins a few hours after the deadline</strong> and lasts for 2 weeks.  The longer it takes you to provide a Windows port, the less time people will have to try your entry.</p>
<p>For ports, you are <strong>strongly encouraged</strong> to provide a fully self-sufficient Windows build.  If LD14 taught us anything, there&#8217;s probably going to be <strong>a lot</strong> of entries to dig through.  That means you should make every effort to provide an easy to play game.  Include all required DLL&#8217;s (that aren&#8217;t built in to Windows).  Python users, use py2exe.</p>
<h2>Porting Helpers Wanted (Python+PyGame, Allegro, SDL, etc)</h2>
<p>If your game was made with a cross platform API like those mentioned above, and you lack a Windows machine to make a port, let us know.  Either stop by IRC, or (<span style="color: #ff0000;">NEW</span>) respond to this post. Provide specific details such as all libraries used, and a link to download the source.</p>
<p>If you can help people by porting their game to Windows, it would be <strong><span style="color: #33cccc;">greatly appreciated</span></strong>.  If you can&#8217;t or would rather not host the files yourself, let me (PoV) know.  I&#8217;m going to see if I can set up a shared FTP account for our helpers.</p>
<p>That&#8217;s all for now.  Thanks everyone for making Ludum Dare 15 our best compo yet.</p>
<p>- Mike Kasprzak (PoV)</p>
<p>PS: Announcement Post+Keynote <a href="http://www.ludumdare.com/compo/2009/08/28/welcome-to-ludum-dare-15/">Link Here</a>.</p>
<p>PPS: If you have any compo/submission comments or suggestions, I&#8217;ve started a <a href="http://www.ludumdare.com/compo/2009/08/30/suggestion-post/">post/thread here</a>.</p>
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		<slash:comments>8</slash:comments>
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		<title>Ludum Dare 15 Theme Announcement</title>
		<link>http://www.ludumdare.com/compo/2009/08/28/ludum-dare-15-theme/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/28/ludum-dare-15-theme/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 03:01:00 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=7194</guid>
		<description><![CDATA[The theme for Ludum Dare 15 is&#8230;
Caverns
Go!
]]></description>
			<content:encoded><![CDATA[<p>The theme for Ludum Dare 15 is&#8230;</p>
<p><strong>Caverns</strong></p>
<p>Go!</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Welcome to Ludum Dare 15!</title>
		<link>http://www.ludumdare.com/compo/2009/08/28/welcome-to-ludum-dare-15/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/28/welcome-to-ludum-dare-15/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 22:30:03 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6967</guid>
		<description><![CDATA[Ladies and gentlemen, girls and boys, this &#8212; is Ludum Dare 15.  The big one-five.  And talk about big.
We have many many new things to share with you today, so read this post carefully.
New website look and Avatars
You&#8217;re seeing it right now.  A shiny new theme to compliment the shiny new version of Wordpress.  And [...]]]></description>
			<content:encoded><![CDATA[<p>Ladies and gentlemen, girls and boys, <strong>this &#8212; is Ludum Dare 15</strong>.  The big one-five.  And <em>talk about</em> big.</p>
<p>We have <strong>many many</strong> new things to share with you today, so <span style="color: #ff0000;"><strong>read this post carefully</strong></span>.</p>
<h2>New website look and Avatars</h2>
<p>You&#8217;re seeing it right now.  A shiny new theme to compliment the shiny new version of Wordpress.  And after some web hackery, we also have Avatars (i.e. gravitars).</p>
<p>To set your little picture, you need to sign up at <a href="http://www.gravatar.com">www.gravatar.com</a>.  Gravatars follow you around on all the wordpress blogs you post on, by hashing your e-mail address.  So all you should need to do is sign up at both sites (ludumdare.com/compo, and gravatar.com) using the same e-mail address.  Easy.</p>
<h2>New Submission System</h2>
<p>We have a brand new submission system.  Gone are the days of &#8220;Final&#8221; tags and confusing image upload problems (that I usually end up fixing).  Now we have a lovely brand new streamlined entry submission system put together by everyone&#8217;s favorite philhassey, <a href="http://www.galcon.com">Mr. Phil Hassey</a>.  When you&#8217;re ready to submit your entry, hit this page.</p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-15/">http://www.ludumdare.com/compo/ludum-dare-15/</a></p>
<p>Again, that&#8217;s <span style="color: #ff0000;"><strong>no more final tags</strong></span>!  Hooray!</p>
<p><span style="color: #000000;"><strong>NOTE</strong></span>: The submission system hosts images, but not downloads.  If you need help hosting your entry, ask in IRC or make a comment/post requesting help.</p>
<p><span style="color: #ff0000;"><strong>NOTE2:</strong></span> Please only create an entry once you have a download ready.  You are <strong>not</strong> required to declare your intent to enter.  Just show up, sign up, and submit once you&#8217;re done.</p>
<h2>Keynote Address</h2>
<p>That&#8217;s right.  What better way to say Ludum Dare 15 is a big deal than to say it in recorded digital video.  So without further ado, check out the Ludum Dare 15 keynote address with <a href="http://www.hamumu.com">Mike Hommel</a> (hamumu).</p>
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<h2>Voting Categories</h2>
<p>We&#8217;ve gone ahead and refined the voting categories for the competition.  They are as follows.</p>
<p><strong>Innovation</strong> &#8211; How interesting, original or unique an entry is.<br />
<strong>Fun</strong> &#8211; Unique yes, but is it actually enjoyable?<br />
<strong>Theme</strong> &#8211; Good, clever, or interesting uses of the theme.<br />
<strong>Graphics</strong> &#8211; Is it pretty?<br />
<strong>Audio</strong> &#8211; Does it sound nice?<br />
<strong>Humor</strong> &#8211; Does the game amuse you. The concept, the presentation, etc.<br />
<strong>Overall</strong> &#8211; Do you love it?<br />
<strong>Community</strong> &#8211; Journaling, sharing workspace photos, meal photos, motivational posters, recorded a timelapse video, etc.  How well did they <em>tastefully</em> go above and beyond to participate, as well as tell and show you what they did?</p>
<p><strong>Coolness</strong> (i.e. Voting) &#8211; This isn&#8217;t actually a category you&#8217;re voted on.  Rather, it reflects how well you voted on entries during the voting phase.  People that play and vote for 25%, 50%, and 75%+ of the entries get awarded bronze, silver and gold icon medals in the coolness category.</p>
<h2>More Stuff</h2>
<p>You can join us in IRC.  <strong>#ludumdare</strong> on <a href="irc://irc.afternet.org"><strong>irc.afternet.org</strong></a>.  You should be able to find more than a few people to answer your questions there throughout the weekend.</p>
<p>We have some common tags for types of posts.  <strong><a href="http://www.ludumdare.com/compo/tag/deskphoto/">deskphoto</a></strong> for pictures of where you work.  <strong><a href="http://www.ludumdare.com/compo/tag/foodphoto/">foodphoto</a></strong> for pictures of your meals.  <strong><a href="http://www.ludumdare.com/compo/tag/motivation/">motivation</a></strong> for silly motivational posters you decide to make.  <strong><a href="http://www.ludumdare.com/compo/tag/timelapse/">timelapse</a></strong> for timelapse videos.  Try to use those so people can more easily browse them.</p>
<p><a href="http://www.rtsoft.com">Seth</a> (mrfun) fixed the <a href="http://www.ludumdare.com/compo/world-map/">World Map</a> (*cough*&#8230; that I broke).  You can  see where people around the world are entering from, and add yourself.  In addition, we collect humorous quotes from IRC throughout competitions and the off time.  We&#8217;re adults, so some of the things said may not be suitable for minors.  Those you can <a href="http://www.codedojo.com/?page_id=30">check out here</a>.</p>
<p>We do mini Ludum Dare competitions in the off months.  Veterans take a month, pick a weekend, and provide a theme.  Check back regularly to catch the latest Mini LD.</p>
<p>And if you&#8217;d like to stay informed of future events, we have a <a href="http://www.gamecompo.com/mailing-list/">mailing list</a>.</p>
<p>From all of us at Ludum Dare, good luck!</p>
<p>- <a href="http://www.sykhronics.com">Mike Kasprzak</a> (PoV)</p>
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		<slash:comments>24</slash:comments>
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		<title>Ludum Dare 15 Theme Voting &#8211; Final Round</title>
		<link>http://www.ludumdare.com/compo/2009/08/27/ludum-dare-15-theme-voting-final-round/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/27/ludum-dare-15-theme-voting-final-round/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 20:41:54 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6723</guid>
		<description><![CDATA[The final round of theme voting has begun.  Go here:
http://www.ludumdare.com/compo/ld-15-voting-round-3-of-3/
Results from the first 2 rounds can be found here.
http://www.ludumdare.com/compo/ld-15-voting-round-1-of-3/
http://www.ludumdare.com/compo/ld-15-voting-round-2-of-3/
Since there were more themes in the 2nd round, I had planned to take more themes from it. However, the results from the 2nd round were dramatically lower.  So instead, I took the top 8 [...]]]></description>
			<content:encoded><![CDATA[<p>The final round of theme voting has begun.  Go here:</p>
<p><a href="http://www.ludumdare.com/compo/ld-15-voting-round-3-of-3/">http://www.ludumdare.com/compo/ld-15-voting-round-3-of-3/</a></p>
<p>Results from the first 2 rounds can be found here.</p>
<p><a href="http://www.ludumdare.com/compo/ld-15-voting-round-1-of-3/">http://www.ludumdare.com/compo/ld-15-voting-round-1-of-3/</a><br />
<a href="http://www.ludumdare.com/compo/ld-15-voting-round-2-of-3/">http://www.ludumdare.com/compo/ld-15-voting-round-2-of-3/</a></p>
<p>Since there were more themes in the 2nd round, I had planned to take more themes from it. However, the results from the 2nd round were dramatically lower.  So instead, I took the top 8 themes from both rounds to make the final list.  Amusingly, everyone&#8217;s favorites &#8220;Evolution&#8221; and &#8220;Zombies&#8221; made the cut again. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>One more thing.</p>
<p>In case you missed it, we have some pretty cool Ludum Dare related news to share.</p>
<p><a href="http://www.ludumdare.com/compo/2009/08/26/swarm-racer-3000-at-tokyo-game-show/">http://www.ludumdare.com/compo/2009/08/26/swarm-racer-3000-at-tokyo-game-show/</a></p>
<p>That&#8217;s all for now.  Go Vote!</p>
<p>- Mike Kasprzak (AKA: PoV)</p>
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		<slash:comments>13</slash:comments>
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