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Ludum Dare 18 :: August 20th-23rd, 2010 :: Theme: Enemies as Weapons

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About MrPhil

My name is Philip Ludington, I'm a professional programmer by day and I dabble in game development on the side. I dream of one day making computer games full time, but it might take a while because I'm highly prone to procrastination.

MrPhil's Notable Ludum Dare's
LD12 - Stacker

MrPhil's Trophies

Donor "High Score" Award
Awarded by PoV on December 13, 2009
Ludum Dare Donor
Awarded by PoV on December 13, 2009
The Good Ole' US of A Honor
Awarded by demonpants on December 17, 2008

MrPhil's Archive

LD18 Lunch No. 2 and Progress

Posted by MrPhil
Sunday, August 22nd, 2010 1:49 pm

The time pressure is starting to worry me.  It’s getting close, but I’m having issues with routating the tracker beam and I’m not sure what the problem is!

LD18 Game Over Screen

LD18 Game Over Screen

So…. lunch :)

Grape tomatoes, smoked gouda, asiago and crackers.

Grape tomatoes, smoked gouda, asiago and crackers.

LD18 Breakfast No. 2

Posted by MrPhil
Sunday, August 22nd, 2010 10:09 am

Tomatoes, mushrooms and scrambled eggs.

Dinner No. 1

Posted by MrPhil
Saturday, August 21st, 2010 8:03 pm

I’ve gotten http://code.google.com/p/physics2d working with my code, and bullets flying around.  Now collisions.

Lunch (late)

Posted by MrPhil
Saturday, August 21st, 2010 7:39 pm

It was slow going… I took a NAP AHhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!

First comprehensible screen shot

Posted by MrPhil
Saturday, August 21st, 2010 10:56 am
LD18 Screen Shot 1

LD18 Screen Shot 1

LD18 No. 1 Breakfast

Posted by MrPhil
Saturday, August 21st, 2010 9:30 am
LD18 Breakfast No. 1

LD18 Breakfast No. 1

Concept Art

Posted by MrPhil
Friday, August 20th, 2010 8:37 pm

I’ve got a solid concept, probably the fastest I’ve ever choosen an idea.  I’d would have been faster but I was messing with setting up a GitHub.com repository, which I have never done before: http://github.com/MrPhil/LD18

Concept Art for "Enemies as Weapons"

Concept Art for "Enemies as Weapons"

Desk Shot and My Helpers

Posted by MrPhil
Friday, August 20th, 2010 5:08 pm
My new GameDev Desk

My new GameDev Desk

Helper #1 - Jack

Helper #1 - Jack

Helper #2 - Luke

Helper #2 - Luke

Helper #3 - Orange

Helper #3 - Orange

Jump In

Posted by MrPhil
Friday, August 20th, 2010 12:16 pm

Goals: keep them realistic

Posted by MrPhil
Friday, August 20th, 2010 8:31 am

Island Airline Start Up Bug

Posted by MrPhil
Wednesday, April 28th, 2010 8:32 pm

Sorry, my original submission had a start up bug that made it crash for everyone.  It was a quick fix and I’ve uploaded the corrected exe.  Try it now :)

Island Airline Final

Posted by MrPhil
Sunday, April 25th, 2010 6:58 pm

I’ve submitted Island Airline I would have liked to get more game play in, but things took too long.  The good news, is my code base has grown, this is a solid start on a new game, and a lot of the work I did too today will help Iron Roads move forward too!

Island Airline Final

Island Airline Final

Quick chili dinner

Posted by MrPhil
Sunday, April 25th, 2010 3:21 pm

Quick chilli dinner before last sprint.. its going to be close!

Chili

Chili

Breakfast No. 2

Posted by MrPhil
Sunday, April 25th, 2010 10:31 am

I call it Island Airline

Posted by MrPhil
Sunday, April 25th, 2010 12:10 am

As I head off to bed, I decided to finally revel what my project looks like.  I’m further along than I ever got with my last strategy game attempt, so this one might be playable before the deadline.

Island Airline Title Screen

Island Airline Title Screen

Isand Ariline map screen

Isand Ariline map screen


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