About MadcoreTom (twitter: @madcoretom)
Entries
Ludum Dare 25 | Ludum Dare 24 | Ludum Dare 23 | Ludum Dare 22 |
MadcoreTom's Trophies
MadcoreTom's Archive
Dodgy art, tricky theme, fun competition
16 hours in and I though I’d make a post.
To be honest, I really though that the “end of the world” theme was going to win. I had plenty of ideas for that one, but when “You are the villain” won, I was stumped. I had a few ideas, but none of them stood out for me. I eventually decided on a top-down town, called “Joyville” or something similar, and a small-time villain who is trying to cause chaos.
I decided to go with a pixelated style, as I’m no artist. I am afraid that this approach may affect readability. See if you can work out what is supposed to be a car in this picture:
Here’s a photo of my workspace. I would have taken a photo of my lunch, but it didn’t last long enough on the plate ![]()

I really like what I see here, and I can’t wait to start playing them
What have I done!?! what have I created!?
First Day (Australia)
Up to the announcement of the theme and the start of the comp I’d been drawing up ideas for almost every theme in the list (at least the ones i voted for) but when evolution was announce I was stumped.
Looking at IRC, other people seemed to have the same reaction.
This was a good thing, it’s a challenge and its why we’re all here (except for those that are here to make kitten-related games)
It’s 11pm in Australia (Sydney) right now, and because of the timezone difference, I’ll be at work while most are finishing their works of art (no sarcasm).
Anyway, I followed a few dead ends, had a few BSOD’s, and now I have a walk cycle for a guy (Ferdinand) wielding a carrot (there is more..):
As always, I look forward to seeing what others make out of this theme
Tiny Parallel Worlds – Timelapse
After messing around with codecs, here’s the complete timelapse video of my entry, from 24430 screenshots weighing in at up 4.53GB total
Tools used were:
- Paint.NET
- IntelliJ IDEA
- bfxr
Enjoy!
The half way mark
I’m halfway through, and here’s what I’ve got so far:
Tiny, isn’t it? Don’t worry, you’ll be able to upsize it.
This time I decided to go with a Java Applet, rather than asking users to download a jar. I’ve got to have it tested on other computers this time, as my last entry had a few deployment problems.
I’ve got myengine running nicely, and the actual level mapped out on paper (it looks like there will be 9 tiny worlds). I think I’m up to where i want to be with this one, including the 12 hours i’ll miss while sleeping Sunday night/ working Monday morning (Australia time)
There’s a snapshot up here
H.O.P.E – Timelapse
Everybody loves a good timelapse, so here’s the timelapse (24x) of my entry in LD22 H.O.P.E
The source and level files are included, so feel free to hack up some more inventive levels
This was my first entry, but definitely not my last! Good luck everyone!





