I missed the previous dare but will definitely participate again this go around. I’ll be using the same tools C++, OpenGL, SDL and some basecode: http://dl.dropbox.com/u/189744/ld23_basecode.zip which should allow me to make native linux, windows, android and NaCl builds.
- The Gimp
The last time I participated my goals were a bit too lofty which resulted in an incomplete game. I’ll try to keep the scope smaller this time, and hopefully it will make for a more polished endresult.
This will be my second Ludum Dare entry.
I will be writing the game in C++ using OpenGL, SDL and some base code which you can find here: http://dl.dropbox.com/u/189744/ld23_basecode.zip
Some of the tools I will use are: Sublime Text 2, sfxr, gimp.
I’ll start on a Linux version first, and will port to Windows and Native Client as soon as possible after the deadline.